Player Matchup

Ao Kuang
Ao Kuang
Astro3047
Ao Kuang
Level 103
God Stats
5W - 5L
1,765 SR
Queue Stats
192W - 174L
1,474 Elo+
Solo
Loki
Loki
DealerofGame
Loki
Level 146
God Stats
0W - 3L
1,240 SR
Queue Stats
422W - 372L
1,489 Elo+
Party 2
Hades
Hades
Gabyurioste
Hades
Level 115
God Stats
17W - 13L
1,781 SR
Queue Stats
57W - 63L
1,453 Elo+
Party 1
Eset
Eset
JacobTrixx
Eset
Level 97
God Stats
2W - 7L
1,420 SR
Queue Stats
269W - 259L
1,499 Elo+
Party 2
Medusa
Medusa
lafliadominguez
Medusa
Level 159
God Stats
6W - 13L
1,419 SR
Queue Stats
24W - 28L
1,309 Elo+
Party 1
Team Averages
Level 124
1,525 SR
1,445 Elo+

VS

Team Averages
Level 154
1,549 SR
1,444 Elo+
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Baene
Da Ji
Level 174
God Stats
5W - 1L
1,500 SR
Queue Stats
166W - 178L
1,361 Elo+
Solo
Athena
Athena
BicentennialMan5
Athena
Level 159
God Stats
2W - 1L
1,751 SR
Queue Stats
532W - 506L
1,412 Elo+
Solo
Heimdallr
Heimdallr
God_Knight94
Heimdallr
Level 155
God Stats
17W - 9L
1,712 SR
Queue Stats
525W - 500L
1,525 Elo+
Solo
Merlin
Merlin
Zap rat4119
Merlin
Level 121
God Stats
2W - 1L
1,283 SR
Queue Stats
74W - 73L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Astro3047
Ao Kuang
11
2 / 0 / 0
7,308
522
4,027
8,000
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
6 / 0 / 4
7,445
532
5,556
9,719
4,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 2 / 2
7,151
511
5,618
11,553
5,644
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 0 / 7
7,516
537
6,926
8,248
6,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 2
6,902
493
6,718
11,802
5,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 1 / 0
6,453
461
2,929
5,990
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Baene
Da Ji
14
2 / 2 / 1
7,267
519
5,117
10,763
5,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 5 / 0
6,456
461
6,358
16,681
15,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
God_Knight94
Heimdallr
14
1 / 1 / 3
7,877
563
7,255
8,830
4,010
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
11
1 / 4 / 1
6,908
493
6,601
7,792
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
13
Kills
6
6
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
1
0
0
L
Ao Kuang
Astro3047
Ao Kuang
2
0
0
2
W
Da Ji
Baene
Da Ji
2
2
1
1.25
W
2
5
0
0.4
L
6
0
4
8
L
2
2
2
1.5
W
Heimdallr
God_Knight94
Heimdallr
1
1
3
2.5
L
2
0
7
5.5
W
Merlin
1
4
1
0.38
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,845
Damage
28,260
49,322
Taken
50,056
24,957
Mitigated
29,643
19,496
Healing
11,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,929
203
0
2,605
5,990
1,939
505
3,276
2,714
29,520
0
L
Ao Kuang
Astro3047
Ao Kuang
4,027
467
0
5,361
8,000
2,751
0
2,439
5,071
37,557
6,688
W
Da Ji
Baene
Da Ji
5,117
1,550
0
1,617
10,763
5,310
0
1,407
9,356
0
64,371
W
6,358
1,913
0
3,626
16,681
15,338
0
5,198
11,483
36,015
0
L
5,556
2,166
0
1,965
9,719
4,503
0
2,114
7,605
0
52,258
L
5,618
301
439
4,572
11,553
5,644
0
5,683
5,870
57,457
0
W
Heimdallr
God_Knight94
Heimdallr
7,255
3,060
0
4,039
8,830
4,010
852
1,045
7,785
0
67,288
L
6,926
1,185
92
3,460
8,248
6,619
0
3,136
5,112
40,870
1,419
W
Merlin
6,601
522
0
69
7,792
3,046
0
5,114
2,678
41,646
825
L
6,718
2,030
157
3,450
11,802
5,440
45
1,803
9,999
0
50,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,322
Gold Earned
34,961
399
Minions Killed
361
0
Camps Cleared
0
1,409,090
Distance Traveled
1,291,385
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,453
461
57
4
0
248,076
1
L
Ao Kuang
7,308
522
87
6
0
191,897
0
W
Da Ji
7,267
519
94
7
0
298,624
0
W
Athena
6,456
461
47
3
0
262,123
0
L
Loki
7,445
532
72
5
0
324,127
2
L
Hades
7,151
511
97
7
0
270,266
1
W
Heimdallr
7,877
563
92
7
0
238,798
0
L
Eset
7,516
537
55
4
0
290,933
0
W
Merlin
6,908
493
71
5
0
243,764
0
L
Medusa
6,902
493
88
6
0
331,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role