Player Matchup

Ne Zha
Ne Zha
HandjobBob
Ne Zha
Level 105
God Stats
0W - 2L
1,312 SR
Queue Stats
22W - 17L
1,631 Elo+
Party 2
Ra
Ra
MIKEHAWKHEHEXD
Ra
Level 125
God Stats
0W - 2L
1,166 SR
Queue Stats
18W - 17L
1,652 Elo+
Party 2
Charon
Charon
ThisBallz
Charon
Level 38
God Stats
0W - 1L
1,311 SR
Queue Stats
12W - 8L
1,709 Elo+
Party 2
Team Averages
Level 89
1,263 SR
1,664 Elo+

VS

Team Averages
Level 86
1,755 SR
1,753 Elo+
Bacchus
Bacchus
AmityTheKing
Bacchus
Level 28
God Stats
1W - 0L
1,687 SR
Queue Stats
6W - 0L
1,817 Elo+
Party 1
Surtr
Surtr
KingMercii
Surtr
Level 140
God Stats
4W - 0L
1,971 SR
Queue Stats
21W - 11L
1,810 Elo+
Party 1
Ao Kuang
Ao Kuang
hatemachine311
Ao Kuang
Level 89
God Stats
6W - 2L
1,606 SR
Queue Stats
60W - 45L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
HandjobBob
Ne Zha
14
0 / 7 / 5
8,909
636
10,677
18,318
10,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
6 / 6 / 1
10,962
783
13,699
11,906
5,420
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
ThisBallz
Charon
14
1 / 5 / 5
9,292
664
10,607
14,127
10,420
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AmityTheKing
Bacchus
16
5 / 3 / 12
11,274
805
12,126
18,048
22,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
16
3 / 2 / 13
11,359
811
15,252
20,006
15,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ao Kuang
17
10 / 2 / 7
12,106
865
14,036
17,111
13,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
7
Kills
18
18
Deaths
7
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AmityTheKing
Bacchus
5
3
12
3.67
L
Ne Zha
HandjobBob
Ne Zha
0
7
5
0.36
W
Surtr
3
2
13
4.75
L
6
6
1
1.08
L
Charon
ThisBallz
Charon
1
5
5
0.7
W
Ao Kuang
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,983
Damage
41,414
44,351
Taken
55,165
26,343
Mitigated
51,727
3,747
Healing
14,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AmityTheKing
Bacchus
12,126
1,680
0
2,708
18,048
22,683
341
7,213
9,915
31,446
866
L
Ne Zha
HandjobBob
Ne Zha
10,677
3,758
0
2,264
18,318
10,503
0
10,152
7,352
0
31,602
W
Surtr
15,252
4,465
0
3,337
20,006
15,498
378
8,143
10,744
9,926
63,291
L
13,699
811
394
981
11,906
5,420
0
6,914
4,269
38,058
0
L
Charon
ThisBallz
Charon
10,607
1,269
0
108
14,127
10,420
0
7,636
5,611
21,145
586
W
Ao Kuang
14,036
3,013
0
8,702
17,111
13,546
1,221
7,051
9,211
44,543
1,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,163
Gold Earned
34,739
143
Minions Killed
195
0
Camps Cleared
0
755,897
Distance Traveled
838,054
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,274
805
42
3
0
282,462
0
L
Ne Zha
8,909
636
38
3
0
253,410
0
W
Surtr
11,359
811
101
7
0
282,482
0
L
Ra
10,962
783
87
6
0
244,182
4
L
Charon
9,292
664
18
1
0
258,305
0
W
Ao Kuang
12,106
865
52
4
0
273,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role