Player Matchup

Sol
Sol
Apolo619
Sol
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 118L
1,624 Elo+
Solo
Awilix
Awilix
KingReese27
Awilix
Level 121
God Stats
6W - 1L
1,945 SR
Queue Stats
188W - 202L
1,545 Elo+
Party 1
Martichoras
Martichoras
SerpentsNLillies
Martichoras
Level 143
God Stats
14W - 15L
1,544 SR
Queue Stats
100W - 99L
1,526 Elo+
Party 1
Osiris
Osiris
Sniffy117
Osiris
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Sobek
Sobek
YeetusMcleetus
Sobek
Level 147
God Stats
2W - 0L
1,589 SR
Queue Stats
129W - 129L
1,493 Elo+
Party 1
Team Averages
Level 132
1,616 SR
1,538 Elo+

VS

Team Averages
Level 131
1,567 SR
1,548 Elo+
Janus
Janus
Disc_onect
Janus
Level 146
God Stats
1W - 3L
1,332 SR
Queue Stats
73W - 67L
1,634 Elo+
Solo
Mulan
Mulan
FrenchDippin4700
Mulan
Level 143
God Stats
11W - 15L
1,555 SR
Queue Stats
367W - 340L
1,567 Elo+
Solo
Odin
Odin
PancreaStone
Odin
Level 109
God Stats
33W - 12L
1,948 SR
Queue Stats
340W - 300L
1,567 Elo+
Solo
Nut
Nut
PhoneChicken
Nut
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 77L
1,491 Elo+
Solo
Cerberus
Cerberus
TheBoyWonder758
Cerberus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
342W - 341L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,501
577
7,201
7,852
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
13
2 / 2 / 2
7,078
544
5,480
11,229
4,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Martichoras
SerpentsNLillies
Martichoras
14
4 / 1 / 1
8,176
629
9,344
8,718
4,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Osiris
Sniffy117
Osiris
12
0 / 1 / 1
7,100
546
7,499
14,539
15,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 1 / 6
7,356
566
4,807
9,709
8,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
1 / 2 / 1
7,238
557
6,479
6,881
2,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 0 / 2
8,287
637
10,457
11,732
12,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
4 / 1 / 0
6,998
538
6,662
10,069
4,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

12
0 / 3 / 0
6,413
493
4,898
11,131
4,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
11
0 / 3 / 2
6,653
512
3,174
11,215
7,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
9
Kills
5
6
Deaths
9
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Janus
1
2
1
0.75
L
0
0
2
1
W
Awilix
2
2
2
1.5
L
4
1
0
4
L
0
3
0
0
W
Martichoras
SerpentsNLillies
Martichoras
4
1
1
4.5
W
Osiris
Sniffy117
Osiris
0
1
1
0.5
L
Cerberus
0
3
2
0.33
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,331
Damage
31,670
52,047
Taken
51,028
34,880
Mitigated
31,035
22,172
Healing
18,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,201
1,704
0
4,938
7,852
2,477
840
2,593
4,961
56,759
3,787
L
Janus
6,479
412
0
901
6,881
2,784
0
3,383
3,174
56,867
0
L
10,457
2,321
0
5,985
11,732
12,235
0
465
11,239
0
70,383
W
Awilix
5,480
1,890
0
5,525
11,229
4,238
0
2,343
8,732
0
54,400
L
6,662
1,624
0
3,568
10,069
4,422
0
1,299
8,716
0
53,188
L
4,898
2,960
0
3,529
11,131
4,292
0
753
10,378
0
46,634
W
Martichoras
SerpentsNLillies
Martichoras
9,344
2,067
0
3,182
8,718
4,284
1
1,495
7,183
0
70,665
W
Osiris
Sniffy117
Osiris
7,499
3,695
0
5,395
14,539
15,849
0
0
14,539
0
53,372
L
Cerberus
3,174
263
1,378
3,086
11,215
7,302
0
4,907
6,014
23,142
0
W
4,807
829
0
3,132
9,709
8,032
240
2,606
6,979
19,865
3,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,211
Gold Earned
35,589
461
Minions Killed
450
0
Camps Cleared
0
1,354,059
Distance Traveled
1,378,527
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,501
577
125
10
0
244,787
0
L
Janus
7,238
557
115
9
0
279,604
3
L
Mulan
8,287
637
134
10
0
257,275
2
W
Awilix
7,078
544
98
8
0
326,581
0
L
Odin
6,998
538
87
7
0
316,769
0
L
Nut
6,413
493
75
6
0
242,232
2
W
Martichoras
8,176
629
104
8
0
258,258
4
W
Osiris
7,100
546
101
8
0
230,142
0
L
Cerberus
6,653
512
39
3
0
282,647
0
W
Sobek
7,356
566
33
3
0
294,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role