Player Matchup

Izanami
Izanami
Cr4zY69eR
Izanami
Level 67
God Stats
4W - 4L
1,494 SR
Queue Stats
68W - 70L
1,518 Elo+
Party 2
Sylvanus
Sylvanus
GonjaMama
Sylvanus
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 6L
1,672 Elo+
Party 2
Nu Wa
Nu Wa
NovenoTheNinth
Nu Wa
Level 58
God Stats
7W - 6L
1,491 SR
Queue Stats
66W - 41L
1,553 Elo+
Party 1
Sobek
Sobek
OhTlaloc
Sobek
Level 88
God Stats
2W - 2L
1,198 SR
Queue Stats
116W - 88L
1,557 Elo+
Party 1
Susano
Susano
savage_73
Susano
Level 155
God Stats
3W - 1L
1,812 SR
Queue Stats
37W - 40L
1,491 Elo+
Party 2
Team Averages
Level 86
1,499 SR
1,558 Elo+

VS

Team Averages
Level 94
1,540 SR
1,514 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
Offmeifisell
Apollo
Level 68
God Stats
13W - 10L
1,714 SR
Queue Stats
104W - 87L
1,609 Elo+
Solo
Ratatoskr
Ratatoskr
PITTBULL 01
Ratatoskr
Level 101
God Stats
1W - 4L
1,725 SR
Queue Stats
71W - 81L
1,474 Elo+
Party 3
Cerberus
Cerberus
UhtredRagnarsson
Cerberus
Level 152
God Stats
1W - 3L
1,500 SR
Queue Stats
213W - 187L
1,518 Elo+
Party 4
Chang'e
Chang'e
run-away-trey
Chang'e
Level 42
God Stats
0W - 2L
1,262 SR
Queue Stats
96W - 97L
1,470 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cr4zY69eR
Izanami
14
2 / 0 / 2
7,934
610
3,324
7,436
2,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
GonjaMama
Sylvanus
15
3 / 0 / 2
8,873
683
7,452
8,415
5,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 3 / 7
7,347
565
6,506
6,591
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
OhTlaloc
Sobek
12
3 / 0 / 5
7,520
578
5,460
11,522
10,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
savage_73
Susano
13
4 / 1 / 4
7,697
592
7,454
10,974
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 1 / 0
5,346
411
1,365
6,869
3,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Apollo
13
0 / 2 / 1
7,079
545
7,410
7,840
2,924
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
PITTBULL 01
Ratatoskr
9
0 / 5 / 1
5,453
419
3,896
10,098
3,044
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 2 / 0
7,083
545
8,119
14,418
10,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
12
0 / 3 / 1
6,301
485
3,832
8,912
3,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
13
Kills
4
4
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
0
0
W
Izanami
Cr4zY69eR
Izanami
2
0
2
3
W
Sylvanus
GonjaMama
Sylvanus
3
0
2
4
W
1
3
7
1.5
L
Apollo
0
2
1
0.25
W
Sobek
OhTlaloc
Sobek
3
0
5
5.5
L
Ratatoskr
PITTBULL 01
Ratatoskr
0
5
1
0.1
L
4
2
0
2
L
Chang'e
0
3
1
0.17
W
Susano
savage_73
Susano
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,196
Damage
24,622
44,938
Taken
48,137
24,787
Mitigated
23,783
19,794
Healing
14,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
1,365
323
0
1,582
6,869
3,734
0
3,955
2,754
0
23,115
W
Izanami
Cr4zY69eR
Izanami
3,324
2,544
0
2,094
7,436
2,644
924
1,572
5,864
0
69,957
W
Sylvanus
GonjaMama
Sylvanus
7,452
2,339
429
6,148
8,415
5,736
240
865
7,306
60,412
19,984
W
6,506
1,800
0
760
6,591
1,756
677
2,871
3,630
34,962
2,546
L
Apollo
7,410
4,968
0
3,329
7,840
2,924
969
1,542
6,178
0
72,929
W
Sobek
OhTlaloc
Sobek
5,460
841
375
5,229
11,522
10,852
526
3,194
8,112
28,054
453
L
Ratatoskr
PITTBULL 01
Ratatoskr
3,896
532
0
2,937
10,098
3,044
0
3,750
6,186
0
29,059
L
8,119
399
0
4,755
14,418
10,795
0
4,417
9,775
30,728
0
L
Chang'e
3,832
483
320
1,389
8,912
3,286
0
3,396
5,298
45,008
0
W
Susano
savage_73
Susano
7,454
2,065
0
4,759
10,974
3,799
0
2,971
7,881
0
54,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,371
Gold Earned
31,262
443
Minions Killed
371
0
Camps Cleared
0
1,228,563
Distance Traveled
1,170,139
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,346
411
46
4
0
183,982
3
W
Izanami
7,934
610
131
10
0
235,143
2
W
Sylvanus
8,873
683
122
9
0
209,954
0
W
Nu Wa
7,347
565
67
5
0
211,992
2
L
Apollo
7,079
545
119
9
0
243,187
0
W
Sobek
7,520
578
41
3
0
269,678
0
L
Ratatoskr
5,453
419
51
4
0
259,310
0
L
Cerberus
7,083
545
45
3
0
252,924
0
L
Chang'e
6,301
485
110
8
0
230,736
4
W
Susano
7,697
592
82
6
0
301,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role