Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
KuroD4ni
Ishtar
Level 183
God Stats
2W - 3L
1,580 SR
Queue Stats
394W - 334L
1,548 Elo+
Solo
Heimdallr
Heimdallr
WholesumNpc
Heimdallr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,432 Elo+
Party 1
Team Averages
Level 140
1,516 SR
1,496 Elo+

VS

Team Averages
Level 137
1,523 SR
1,608 Elo+
Baron Samedi
Baron Samedi
Autumn__Fox
Baron Samedi
Level 148
God Stats
62W - 50L
1,772 SR
Queue Stats
182W - 186L
1,610 Elo+
Party 2
Bakasura
Bakasura
SenpaiCloud
Bakasura
Level 143
God Stats
4W - 7L
1,560 SR
Queue Stats
115W - 69L
1,706 Elo+
Party 3
Horus
Horus
TronTrinity
Horus
Level 140
God Stats
1W - 0L
1,345 SR
Queue Stats
92W - 84L
1,679 Elo+
Party 3
Neith
Neith
edgargavino
Neith
Level 126
God Stats
3W - 7L
1,283 SR
Queue Stats
281W - 235L
1,451 Elo+
Solo
Terra
Terra
ii-Kloudzi-
Terra
Level 128
God Stats
2W - 1L
1,655 SR
Queue Stats
143W - 140L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 3 / 0
6,843
570
4,240
6,930
2,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ra
 
Ra
12
0 / 3 / 0
6,358
530
2,255
7,611
3,182
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
 
Pele
11
0 / 1 / 0
5,607
467
1,753
9,840
3,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ishtar
KuroD4ni
Ishtar
14
1 / 1 / 0
7,284
607
8,304
9,155
4,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
WholesumNpc
Heimdallr
10
0 / 2 / 0
5,356
446
3,458
8,672
3,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Autumn__Fox
Baron Samedi
13
4 / 0 / 1
7,350
613
10,228
5,670
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
SenpaiCloud
Bakasura
14
3 / 0 / 3
7,392
616
4,555
8,567
4,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 3
6,451
538
2,180
8,669
4,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

11
1 / 1 / 1
6,215
518
4,027
8,213
2,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 3
6,099
508
3,649
6,864
5,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
9
10
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
L
Ra
 
Ra
0
3
0
0
L
Pele
 
Pele
0
1
0
0
W
Baron Samedi
Autumn__Fox
Baron Samedi
4
0
1
4.5
L
Ishtar
KuroD4ni
Ishtar
1
1
0
1
W
Bakasura
SenpaiCloud
Bakasura
3
0
3
4.5
W
1
0
3
2.5
L
Heimdallr
WholesumNpc
Heimdallr
0
2
0
0
W
1
1
1
1.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,010
Damage
24,639
42,208
Taken
37,983
17,607
Mitigated
20,926
8,233
Healing
15,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,240
569
0
354
6,930
2,836
0
0
6,625
0
50,861
L
Ra
 
Ra
2,255
131
252
2,173
7,611
3,182
0
4,876
2,725
48,903
355
L
Pele
 
Pele
1,753
291
0
1,534
9,840
3,972
0
3,465
6,333
0
38,803
W
Baron Samedi
Autumn__Fox
Baron Samedi
10,228
1,231
673
2,637
5,670
3,801
100
1,052
4,345
62,674
1,329
L
Ishtar
KuroD4ni
Ishtar
8,304
4,096
0
3,186
9,155
4,335
0
320
8,783
0
78,944
W
Bakasura
SenpaiCloud
Bakasura
4,555
3,506
0
3,960
8,567
4,433
0
159
8,314
0
72,730
W
2,180
577
80
4,125
8,669
4,864
0
0
8,669
0
34,587
L
Heimdallr
WholesumNpc
Heimdallr
3,458
800
0
734
8,672
3,282
0
5,062
3,580
0
32,921
W
4,027
1,359
0
1,526
8,213
2,659
0
0
8,213
0
42,934
W
3,649
351
268
2,381
6,864
5,169
0
549
6,270
15,439
826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,448
Gold Earned
33,507
415
Minions Killed
413
0
Camps Cleared
0
1,189,591
Distance Traveled
1,403,752
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,843
570
77
6
0
234,685
0
L
Ra
6,358
530
102
9
0
217,108
0
L
Pele
5,607
467
64
5
0
294,830
3
W
Baron Samedi
7,350
613
102
9
0
249,644
4
L
Ishtar
7,284
607
131
11
0
206,521
1
W
Bakasura
7,392
616
141
12
0
336,035
0
W
Horus
6,451
538
69
6
0
247,127
5
L
Heimdallr
5,356
446
41
3
0
236,447
0
W
Neith
6,215
518
77
6
0
265,701
0
W
Terra
6,099
508
24
2
0
305,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role