Player Matchup

Terra
Terra
 
Terra
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
 
Cabrakan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
SaIMoN47WeeD
Nox
Level 101
God Stats
5W - 7L
1,068 SR
Queue Stats
299W - 294L
1,486 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shadowhunter8987
Morgan Le Fay
Level 125
God Stats
3W - 1L
1,715 SR
Queue Stats
51W - 62L
1,450 Elo+
Party 2
Agni
Agni
UzuiTengen_23
Agni
Level 169
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 102L
1,448 Elo+
Party 2
Team Averages
Level 120
1,457 SR
1,477 Elo+

VS

Team Averages
Level 68
1,457 SR
1,439 Elo+
Terra
Terra
Jarmin
Terra
Level 88
God Stats
3W - 4L
1,500 SR
Queue Stats
499W - 503L
1,433 Elo+
Solo
Janus
Janus
KyoPewz
Janus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,435 Elo+
Party 1
Camazotz
Camazotz
XavyaR
Camazotz
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,383 Elo+
Party 1
He Bo
He Bo
ZeNoKxZeR
He Bo
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 170L
1,418 Elo+
Solo
Kuzenbo
Kuzenbo
reqal420
Kuzenbo
Level 107
God Stats
0W - 1L
1,283 SR
Queue Stats
31W - 31L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
1 / 3 / 10
8,770
797
8,802
11,556
8,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
 
Cabrakan
5
0 / 0 / 0
5,968
543
0
336
139
17
3 / 0 / 11
9,125
830
9,519
7,474
3,511
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Morgan Le Fay
Shadowhunter8987
Morgan Le Fay
14
4 / 4 / 6
8,786
799
16,913
11,157
5,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
9 / 0 / 7
9,926
902
14,912
9,044
4,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Jarmin
Terra
14
0 / 3 / 5
7,572
688
6,259
11,789
6,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
KyoPewz
Janus
13
1 / 4 / 4
7,206
655
7,238
8,019
3,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
XavyaR
Camazotz
15
3 / 2 / 3
7,646
695
5,985
12,694
9,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
ZeNoKxZeR
He Bo
11
1 / 5 / 3
6,749
614
2,778
8,297
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
reqal420
Kuzenbo
14
2 / 3 / 4
8,109
737
6,994
18,733
18,197
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
17
Kills
7
7
Deaths
17
34
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
3
10
2
W
Cabrakan
 
Cabrakan
0
0
0
0
L
Terra
Jarmin
Terra
0
3
5
0.83
L
Janus
KyoPewz
Janus
1
4
4
0.75
W
3
0
11
8.5
W
Morgan Le Fay
Shadowhunter8987
Morgan Le Fay
4
4
6
1.75
W
9
0
7
12.5
L
Camazotz
XavyaR
Camazotz
3
2
3
2.25
L
He Bo
ZeNoKxZeR
He Bo
1
5
3
0.5
L
Kuzenbo
reqal420
Kuzenbo
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,146
Damage
29,254
39,567
Taken
59,532
21,862
Mitigated
40,909
14,610
Healing
22,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
8,802
285
4,113
3,501
11,556
8,667
334
6,512
4,851
13,146
0
W
Cabrakan
 
Cabrakan
0
0
0
0
336
139
0
298
0
0
0
L
Terra
Jarmin
Terra
6,259
187
2,811
2,413
11,789
6,911
165
10,194
1,595
13,510
0
L
Janus
KyoPewz
Janus
7,238
228
654
451
8,019
3,443
336
7,448
571
13,599
0
W
9,519
478
690
1,038
7,474
3,511
848
4,699
2,653
22,327
523
W
Morgan Le Fay
Shadowhunter8987
Morgan Le Fay
16,913
2,512
872
1,516
11,157
5,276
355
5,216
5,687
29,722
1,782
W
14,912
753
1,418
1,462
9,044
4,269
1,074
5,673
3,195
31,539
0
L
Camazotz
XavyaR
Camazotz
5,985
1,340
1,008
4,240
12,694
9,094
611
11,757
937
0
13,625
L
He Bo
ZeNoKxZeR
He Bo
2,778
372
2,403
888
8,297
3,264
472
7,274
1,023
9,002
0
L
Kuzenbo
reqal420
Kuzenbo
6,994
2,571
1,769
6,244
18,733
18,197
0
12,928
5,805
18,836
232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,575
Gold Earned
37,282
115
Minions Killed
87
0
Camps Cleared
0
814,754
Distance Traveled
976,723
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,770
797
8
1
0
216,227
0
W
Cabrakan
5,968
543
0
0
0
0
0
L
Terra
7,572
688
12
1
0
194,258
0
L
Janus
7,206
655
29
3
0
186,358
0
W
Nox
9,125
830
32
3
0
214,234
0
W
Morgan Le Fay
8,786
799
39
4
0
179,132
0
W
Agni
9,926
902
36
3
0
205,161
0
L
Camazotz
7,646
695
21
2
0
208,893
0
L
He Bo
6,749
614
12
1
0
181,226
0
L
Kuzenbo
8,109
737
13
1
0
205,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role