Player Matchup

Ymir
Ymir
CRISTO_1991
Ymir
Level 157
God Stats
4W - 5L
1,392 SR
Queue Stats
439W - 455L
1,523 Elo+
Solo
Heimdallr
Heimdallr
GrizzlyBear1445
Heimdallr
Level 126
God Stats
4W - 4L
1,642 SR
Queue Stats
35W - 24L
1,441 Elo+
Party 1
Ao Kuang
Ao Kuang
RoseBlack9897
Ao Kuang
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 24L
1,433 Elo+
Party 1
Team Averages
Level 124
1,511 SR
1,466 Elo+

VS

Team Averages
Level 145
1,541 SR
1,490 Elo+
Kuzenbo
Kuzenbo
Smakdaddy514
Kuzenbo
Level 142
God Stats
8W - 6L
1,473 SR
Queue Stats
17W - 14L
1,513 Elo+
Solo
Chang'e
Chang'e
bigmart19
Chang'e
Level 146
God Stats
2W - 1L
1,650 SR
Queue Stats
177W - 179L
1,469 Elo+
Solo
Kali
Kali
hothead2099
Kali
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 86L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 8
10,801
675
13,581
18,274
19,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
GrizzlyBear1445
Heimdallr
16
5 / 5 / 4
11,124
695
13,895
17,798
7,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
RoseBlack9897
Ao Kuang
15
4 / 5 / 5
11,065
692
13,812
21,084
9,882
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Smakdaddy514
Kuzenbo
17
4 / 4 / 9
11,631
727
17,999
19,937
31,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
bigmart19
Chang'e
19
6 / 3 / 6
12,746
797
15,887
13,215
6,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 3 / 6
12,679
792
13,815
19,660
10,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
10
Kills
15
15
Deaths
10
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
5
8
1
L
Heimdallr
GrizzlyBear1445
Heimdallr
5
5
4
1.4
L
Ao Kuang
RoseBlack9897
Ao Kuang
4
5
5
1.3
W
Kuzenbo
Smakdaddy514
Kuzenbo
4
4
9
2.13
W
Chang'e
bigmart19
Chang'e
6
3
6
3
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,288
Damage
47,701
57,156
Taken
52,812
37,785
Mitigated
47,660
10,515
Healing
19,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,581
1,658
0
1,144
18,274
19,917
125
9,433
7,641
43,831
392
L
Heimdallr
GrizzlyBear1445
Heimdallr
13,895
6,570
0
3,057
17,798
7,986
1,594
9,652
7,202
0
45,864
L
Ao Kuang
RoseBlack9897
Ao Kuang
13,812
3,039
0
6,314
21,084
9,882
0
11,322
8,724
37,783
1,650
W
Kuzenbo
Smakdaddy514
Kuzenbo
17,999
4,340
0
1,941
19,937
31,461
799
9,138
10,063
32,708
0
W
Chang'e
bigmart19
Chang'e
15,887
178
4,219
6,252
13,215
6,164
1,459
6,491
6,291
55,962
1,443
W
13,815
5,665
0
7,285
19,660
10,035
471
9,404
9,686
0
52,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,990
Gold Earned
37,056
193
Minions Killed
182
0
Camps Cleared
0
773,984
Distance Traveled
989,179
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,801
675
81
5
0
246,170
0
L
Heimdallr
11,124
695
59
4
0
244,545
0
L
Ao Kuang
11,065
692
53
3
0
283,269
0
W
Kuzenbo
11,631
727
27
2
0
390,092
0
W
Chang'e
12,746
797
83
5
0
300,127
0
W
Kali
12,679
792
72
5
0
298,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role