Player Matchup

Vamana
Vamana
JayExec
Vamana
Level 107
God Stats
3W - 2L
1,595 SR
Queue Stats
81W - 61L
1,577 Elo+
Party 1
Artemis
Artemis
NekoXіon
Artemis
Level 124
God Stats
1W - 2L
1,432 SR
Queue Stats
81W - 61L
1,577 Elo+
Party 1
Tiamat
Tiamat
OG Swizz1
Tiamat
Level 147
God Stats
0W - 3L
1,296 SR
Queue Stats
89W - 100L
1,583 Elo+
Solo
Thanatos
Thanatos
PenguinsRule77
Thanatos
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 22L
1,394 Elo+
Solo
Zhong Kui
Zhong Kui
YairPA
Zhong Kui
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,714 Elo+
Solo
Team Averages
Level 114
1,465 SR
1,569 Elo+

VS

Team Averages
Level 124
1,452 SR
1,467 Elo+
Zeus
Zeus
BringMyKey
Zeus
Level 190
God Stats
2W - 1L
1,304 SR
Queue Stats
298W - 327L
1,507 Elo+
Party 2
Ares
Ares
GrimLord182
Ares
Level 119
God Stats
8W - 0L
1,319 SR
Queue Stats
112W - 99L
1,503 Elo+
Solo
Susano
Susano
Krammbino
Susano
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,338 Elo+
Solo
Mulan
Mulan
Krihnn
Mulan
Level 80
God Stats
2W - 0L
1,748 SR
Queue Stats
77W - 81L
1,499 Elo+
Party 2
Zhong Kui
Zhong Kui
Rancord
Zhong Kui
Level 144
God Stats
2W - 1L
1,389 SR
Queue Stats
76W - 86L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
JayExec
Vamana
15
6 / 7 / 1
8,891
741
12,397
14,770
15,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
NekoXіon
Artemis
16
1 / 5 / 4
8,888
741
12,893
10,970
6,134
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tiamat
OG Swizz1
Tiamat
13
1 / 6 / 1
7,966
664
5,228
9,509
5,071
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
12
1 / 7 / 4
7,356
613
4,329
10,287
3,949
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
YairPA
Zhong Kui
14
3 / 8 / 5
8,759
730
10,781
15,340
14,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 13
10,532
878
11,546
8,114
3,592
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 3 / 21
11,291
941
13,265
16,984
27,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
Krammbino
Susano
16
4 / 2 / 23
9,955
830
9,142
12,770
7,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Krihnn
Mulan
15
5 / 5 / 19
9,592
799
7,652
16,139
22,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Rancord
Zhong Kui
18
11 / 0 / 16
11,654
971
13,437
8,252
9,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
125
12
Kills
33
33
Deaths
13
15
Assists
92
Player
Kills
Deaths
Assists
KDA
W
5
3
13
3.83
W
8
3
21
6.17
L
Vamana
JayExec
Vamana
6
7
1
0.93
W
Susano
Krammbino
Susano
4
2
23
7.75
W
Mulan
Krihnn
Mulan
5
5
19
2.9
L
Artemis
NekoXіon
Artemis
1
5
4
0.6
L
Tiamat
OG Swizz1
Tiamat
1
6
1
0.25
L
Thanatos
1
7
4
0.43
W
Zhong Kui
Rancord
Zhong Kui
11
0
16
19
L
Zhong Kui
YairPA
Zhong Kui
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,628
Damage
55,042
60,876
Taken
62,259
45,061
Mitigated
70,293
8,369
Healing
14,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,546
1,087
1,235
1,636
8,114
3,592
2,464
1,229
6,653
34,888
353
W
13,265
1,133
0
1,331
16,984
27,494
291
5,422
11,017
18,290
0
L
Vamana
JayExec
Vamana
12,397
6,114
0
525
14,770
15,846
39
8,523
6,247
0
20,647
W
Susano
Krammbino
Susano
9,142
938
2,339
1,465
12,770
7,852
876
3,536
8,768
0
22,664
W
Mulan
Krihnn
Mulan
7,652
462
1,374
1,678
16,139
22,056
583
3,383
12,082
2,193
13,738
L
Artemis
NekoXіon
Artemis
12,893
3,770
877
2,039
10,970
6,134
0
6,736
4,234
0
38,740
L
Tiamat
OG Swizz1
Tiamat
5,228
132
238
858
9,509
5,071
0
6,614
2,895
9,350
0
L
Thanatos
4,329
201
698
1,432
10,287
3,949
0
7,143
3,144
0
5,605
W
Zhong Kui
Rancord
Zhong Kui
13,437
1,578
0
3,105
8,252
9,299
3,292
2,439
5,602
33,804
946
L
Zhong Kui
YairPA
Zhong Kui
10,781
529
0
1,702
15,340
14,061
0
9,766
5,574
19,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,860
Gold Earned
53,024
105
Minions Killed
159
0
Camps Cleared
0
1,028,690
Distance Traveled
1,153,874
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,532
878
52
4
0
224,798
0
W
Ares
11,291
941
5
0
0
226,117
0
L
Vamana
8,891
741
13
1
0
194,491
0
W
Susano
9,955
830
21
2
0
234,537
0
W
Mulan
9,592
799
15
1
0
202,058
0
L
Artemis
8,888
741
58
5
0
197,485
0
L
Tiamat
7,966
664
11
1
0
221,910
0
L
Thanatos
7,356
613
2
0
0
224,336
0
W
Zhong Kui
11,654
971
66
6
0
266,364
0
L
Zhong Kui
8,759
730
21
2
0
190,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role