Player Matchup

Anubis
Anubis
Exoticbutters252
Anubis
Level 34
God Stats
47W - 36L
1,507 SR
Queue Stats
153W - 151L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
LegendGaminq
Nu Wa
Level 84
God Stats
13W - 15L
1,388 SR
Queue Stats
234W - 216L
1,465 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jetIntegral9712
Ah Muzen Cab
Level 76
God Stats
3W - 2L
1,761 SR
Queue Stats
229W - 211L
1,486 Elo+
Party 1
Agni
Agni
safari__ranger
Agni
Level 82
God Stats
13W - 7L
1,454 SR
Queue Stats
162W - 135L
1,411 Elo+
Solo
Tsukuyomi
Tsukuyomi
tisunnatural
Tsukuyomi
Level 65
God Stats
7W - 6L
1,438 SR
Queue Stats
212W - 207L
1,460 Elo+
Party 1
Team Averages
Level 68
1,510 SR
1,457 Elo+

VS

Team Averages
Level 89
1,655 SR
1,475 Elo+
Gilgamesh
Gilgamesh
AboveThemAll
Gilgamesh
Level 85
God Stats
5W - 4L
1,459 SR
Queue Stats
173W - 158L
1,475 Elo+
Solo
Erlang Shen
Erlang Shen
BliKaCe
Erlang Shen
Level 82
God Stats
0W - 1L
1,809 SR
Queue Stats
106W - 89L
1,502 Elo+
Solo
Rama
Rama
CaptainKirk3879
Rama
Level 103
God Stats
2W - 3L
1,821 SR
Queue Stats
22W - 28L
1,482 Elo+
Solo
Atlas
Atlas
SchlederBack
Atlas
Level 54
God Stats
28W - 15L
1,688 SR
Queue Stats
105W - 107L
1,484 Elo+
Solo
Merlin
Merlin
Zap rat4119
Merlin
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 73L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 5
7,572
541
4,750
10,876
9,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
5 / 2 / 5
8,840
631
11,898
7,605
2,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
jetIntegral9712
Ah Muzen Cab
12
3 / 1 / 3
7,336
524
7,191
7,550
3,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
2 / 0 / 3
7,691
549
9,418
4,195
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tsukuyomi
tisunnatural
Tsukuyomi
13
5 / 2 / 4
7,851
561
10,074
11,282
3,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AboveThemAll
Gilgamesh
11
0 / 1 / 0
6,339
453
723
11,339
8,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Erlang Shen
BliKaCe
Erlang Shen
13
4 / 5 / 3
7,733
552
8,640
18,196
9,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
3 / 2 / 3
6,916
494
5,752
8,794
3,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 4 / 4
6,850
489
4,649
12,480
11,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
10
1 / 5 / 0
6,323
452
4,883
9,958
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
17
Kills
9
9
Deaths
17
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AboveThemAll
Gilgamesh
0
1
0
0
L
Erlang Shen
BliKaCe
Erlang Shen
4
5
3
1.1
L
3
2
3
2.25
W
2
4
5
1.13
W
5
2
5
3.75
L
1
4
4
0.75
L
Merlin
1
5
0
0.2
W
Ah Muzen Cab
jetIntegral9712
Ah Muzen Cab
3
1
3
4.5
W
2
0
3
3.5
W
Tsukuyomi
tisunnatural
Tsukuyomi
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,331
Damage
24,647
41,508
Taken
60,767
20,891
Mitigated
35,648
9,005
Healing
8,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AboveThemAll
Gilgamesh
723
57
0
530
11,339
8,293
0
6,545
4,547
0
29,553
L
Erlang Shen
BliKaCe
Erlang Shen
8,640
5,379
0
3,038
18,196
9,668
0
6,636
11,144
0
48,852
L
5,752
4,357
0
3,233
8,794
3,066
0
2,674
5,833
0
45,300
W
4,750
214
26
2,233
10,876
9,639
428
2,125
8,751
18,715
0
W
11,898
1,739
0
1,518
7,605
2,904
198
2,082
5,523
71,785
0
L
4,649
1,911
0
1,975
12,480
11,005
0
3,740
8,443
21,363
2,108
L
Merlin
4,883
328
0
0
9,958
3,616
0
4,641
4,880
40,520
2,183
W
Ah Muzen Cab
jetIntegral9712
Ah Muzen Cab
7,191
2,348
0
1,285
7,550
3,181
1,318
1,366
6,184
0
60,961
W
9,418
284
17
413
4,195
1,417
648
166
3,912
47,070
2,029
W
Tsukuyomi
tisunnatural
Tsukuyomi
10,074
2,607
0
3,513
11,282
3,750
344
3,561
7,680
0
43,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,290
Gold Earned
34,161
372
Minions Killed
309
0
Camps Cleared
0
1,332,787
Distance Traveled
1,288,395
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,339
453
51
4
0
236,527
2
L
Erlang Shen
7,733
552
65
5
0
308,662
1
L
Rama
6,916
494
100
7
0
246,122
0
W
Anubis
7,572
541
17
1
0
236,339
0
W
Nu Wa
8,840
631
140
10
0
267,576
0
L
Atlas
6,850
489
26
2
0
254,066
1
L
Merlin
6,323
452
67
5
0
243,018
0
W
Ah Muzen Cab
7,336
524
86
6
0
241,653
0
W
Agni
7,691
549
77
6
0
285,742
0
W
Tsukuyomi
7,851
561
52
4
0
301,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role