Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Kain_Emox
Thanatos
Level 47
God Stats
37W - 41L
1,469 SR
Queue Stats
53W - 66L
1,387 Elo+
Party 2
Gilgamesh
Gilgamesh
REXY-1337
Gilgamesh
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 31L
1,336 Elo+
Party 2
Nike
Nike
SHERSAK
Nike
Level 116
God Stats
2W - 3L
1,220 SR
Queue Stats
281W - 273L
1,462 Elo+
Solo
Kukulkan
Kukulkan
jaluvisi
Kukulkan
Level 204
God Stats
10W - 10L
1,366 SR
Queue Stats
480W - 460L
1,463 Elo+
Solo
Team Averages
Level 91
1,411 SR
1,429 Elo+

VS

Team Averages
Level 81
1,486 SR
1,444 Elo+
Ah Puch
Ah Puch
Dr Hmroid
Ah Puch
Level 123
God Stats
32W - 20L
1,767 SR
Queue Stats
125W - 125L
1,376 Elo+
Party 1
Ishtar
Ishtar
Hatzel
Ishtar
Level 105
God Stats
1W - 7L
1,185 SR
Queue Stats
82W - 81L
1,453 Elo+
Solo
Pele
Pele
Mf MelloMike
Pele
Level 84
God Stats
2W - 2L
1,479 SR
Queue Stats
90W - 76L
1,544 Elo+
Party 1
Skadi
Skadi
Msterdrummer
Skadi
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
mf Bird Sonar
Discordia
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 0 / 3
6,562
597
4,888
5,815
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
Kain_Emox
Thanatos
12
4 / 1 / 0
6,403
582
3,904
10,026
4,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
REXY-1337
Gilgamesh
12
4 / 0 / 0
6,889
626
4,299
7,910
6,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nike
SHERSAK
Nike
9
1 / 1 / 2
5,583
508
3,545
7,308
5,056
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
jaluvisi
Kukulkan
10
1 / 1 / 1
6,081
553
4,174
5,561
2,333
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dr Hmroid
Ah Puch
10
0 / 0 / 2
5,838
531
4,270
5,572
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Hatzel
Ishtar
9
0 / 6 / 1
5,323
484
5,227
8,102
2,766
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 2 / 0
5,549
504
3,173
8,027
2,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

3
1 / 2 / 0
4,156
378
728
1,994
540
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
mf Bird Sonar
Discordia
8
0 / 2 / 0
4,793
436
2,431
6,059
1,867
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
12
Kills
3
3
Deaths
12
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
3
3.5
L
Ah Puch
Dr Hmroid
Ah Puch
0
0
2
1
L
Ishtar
Hatzel
Ishtar
0
6
1
0.08
W
Thanatos
Kain_Emox
Thanatos
4
1
0
4
L
2
2
0
1
L
1
2
0
0.5
W
Gilgamesh
REXY-1337
Gilgamesh
4
0
0
4
W
Nike
SHERSAK
Nike
1
1
2
2
W
Kukulkan
jaluvisi
Kukulkan
1
1
1
1.5
L
Discordia
mf Bird Sonar
Discordia
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,810
Damage
15,829
36,620
Taken
29,754
21,344
Mitigated
10,163
14,488
Healing
4,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,888
389
0
974
5,815
2,842
372
2,013
3,802
29,808
2,458
L
Ah Puch
Dr Hmroid
Ah Puch
4,270
262
115
2,955
5,572
2,038
0
2,702
2,870
45,355
0
L
Ishtar
Hatzel
Ishtar
5,227
3,205
44
684
8,102
2,766
0
651
7,032
0
28,231
W
Thanatos
Kain_Emox
Thanatos
3,904
1,178
0
6,928
10,026
4,393
0
298
9,728
0
56,749
L
3,173
737
0
648
8,027
2,952
0
1,207
6,640
0
38,266
L
728
552
0
0
1,994
540
0
1,007
987
0
4,844
W
Gilgamesh
REXY-1337
Gilgamesh
4,299
1,626
0
1,682
7,910
6,720
0
0
7,910
0
40,107
W
Nike
SHERSAK
Nike
3,545
692
145
2,271
7,308
5,056
74
1,979
5,329
0
24,535
W
Kukulkan
jaluvisi
Kukulkan
4,174
145
0
2,488
5,561
2,333
82
2,411
3,150
47,832
1,048
L
Discordia
mf Bird Sonar
Discordia
2,431
208
12
241
6,059
1,867
0
2,568
2,907
22,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,518
Gold Earned
25,659
316
Minions Killed
222
0
Camps Cleared
0
1,042,712
Distance Traveled
932,832
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,562
597
52
5
0
219,254
0
L
Ah Puch
5,838
531
70
6
0
217,551
4
L
Ishtar
5,323
484
44
4
0
180,041
0
W
Thanatos
6,403
582
86
8
0
230,175
0
L
Pele
5,549
504
63
6
0
243,319
0
L
Skadi
4,156
378
9
1
0
70,998
0
W
Gilgamesh
6,889
626
72
7
0
194,958
0
W
Nike
5,583
508
31
3
0
212,811
0
W
Kukulkan
6,081
553
75
7
0
185,514
0
L
Discordia
4,793
436
36
3
0
220,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role