Player Matchup

Mulan
Mulan
Abibutters
Mulan
Level 123
God Stats
4W - 0L
1,623 SR
Queue Stats
52W - 34L
1,628 Elo+
Party 1
Baron Samedi
Baron Samedi
DaSumuna
Baron Samedi
Level 129
God Stats
3W - 2L
1,519 SR
Queue Stats
236W - 224L
1,507 Elo+
Solo
Vulcan
Vulcan
JediForce
Vulcan
Level 107
God Stats
224W - 235L
1,479 SR
Queue Stats
477W - 511L
1,491 Elo+
Party 1
Janus
Janus
Sylnøx
Janus
Level 122
God Stats
5W - 7L
1,468 SR
Queue Stats
443W - 448L
1,537 Elo+
Solo
Medusa
Medusa
alaqinkqea
Medusa
Level 75
God Stats
39W - 27L
1,612 SR
Queue Stats
103W - 100L
1,483 Elo+
Solo
Team Averages
Level 111
1,540 SR
1,529 Elo+

VS

Team Averages
Level 113
1,495 SR
1,535 Elo+
Osiris
Osiris
Kibbleis
Osiris
Level 126
God Stats
1W - 1L
1,753 SR
Queue Stats
261W - 217L
1,596 Elo+
Solo
Apollo
Apollo
Mr_Grimm111
Apollo
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 98L
1,560 Elo+
Solo
Sol
Sol
Rozario_619
Sol
Level 143
God Stats
2W - 10L
1,379 SR
Queue Stats
484W - 480L
1,441 Elo+
Solo
Lancelot
Lancelot
Vypre234
Lancelot
Level 105
God Stats
2W - 6L
1,344 SR
Queue Stats
56W - 50L
1,558 Elo+
Solo
Nox
Nox
flyingburitos
Nox
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
2 / 0 / 5
5,955
1,191
4,368
2,470
2,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
DaSumuna
Baron Samedi
10
0 / 1 / 6
5,709
1,142
3,709
3,795
2,967
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vulcan
JediForce
Vulcan
11
1 / 2 / 5
5,862
1,172
3,943
4,064
1,707
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Janus
Sylnøx
Janus
10
0 / 0 / 7
5,619
1,124
4,697
645
224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
alaqinkqea
Medusa
11
4 / 0 / 2
6,821
1,364
4,552
1,835
654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

397

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Kibbleis
Osiris
10
1 / 2 / 1
5,649
1,130
3,903
7,252
7,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
10
2 / 3 / 0
5,881
1,176
2,606
6,017
2,377
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

8
0 / 0 / 0
3,344
669
0
0
0
Lancelot
Vypre234
Lancelot
11
0 / 1 / 2
5,632
1,126
1,691
3,938
1,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 1 / 3
5,728
1,146
1,934
6,716
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
7
Kills
3
3
Deaths
7
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
2
0
5
4.5
W
Baron Samedi
DaSumuna
Baron Samedi
0
1
6
3
W
Vulcan
JediForce
Vulcan
1
2
5
1.75
L
Osiris
Kibbleis
Osiris
1
2
1
0.75
L
Apollo
2
3
0
0.67
L
0
0
0
0
W
Janus
Sylnøx
Janus
0
0
7
3.5
L
Lancelot
Vypre234
Lancelot
0
1
2
1
W
Medusa
alaqinkqea
Medusa
4
0
2
5
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,269
Damage
10,134
12,809
Taken
23,923
7,948
Mitigated
13,698
3,142
Healing
841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
4,368
640
0
940
2,470
2,396
0
0
2,352
0
10,326
W
Baron Samedi
DaSumuna
Baron Samedi
3,709
460
706
854
3,795
2,967
0
1,028
2,642
6,822
0
W
Vulcan
JediForce
Vulcan
3,943
1,151
0
375
4,064
1,707
0
721
3,258
14,394
0
L
Osiris
Kibbleis
Osiris
3,903
1,075
0
547
7,252
7,036
0
3,870
3,142
0
8,226
L
Apollo
2,606
1,005
0
153
6,017
2,377
0
2,836
3,020
0
10,602
L
0
0
0
0
0
0
0
0
0
0
0
W
Janus
Sylnøx
Janus
4,697
90
0
0
645
224
0
0
564
13,634
0
L
Lancelot
Vypre234
Lancelot
1,691
183
0
141
3,938
1,569
0
1,694
2,165
0
9,505
W
Medusa
alaqinkqea
Medusa
4,552
2,041
0
267
1,835
654
0
185
1,571
0
15,457
L
1,934
45
0
0
6,716
2,716
0
3,949
2,677
17,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,966
Gold Earned
26,234
92
Minions Killed
93
5
Camps Cleared
5
499,591
Distance Traveled
376,715
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,955
1,191
8
2
1
93,229
0
W
Baron Samedi
5,709
1,142
7
1
0
87,009
0
W
Vulcan
5,862
1,172
20
4
1
100,801
0
L
Osiris
5,649
1,130
9
2
0
89,195
0
L
Apollo
5,881
1,176
15
3
3
85,951
0
L
Sol
3,344
669
0
0
0
0
0
W
Janus
5,619
1,124
31
6
0
110,837
0
L
Lancelot
5,632
1,126
18
4
1
107,065
0
W
Medusa
6,821
1,364
26
5
3
107,715
1
L
Nox
5,728
1,146
51
10
1
94,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role