Player Matchup

Fafnir
Fafnir
BOOGIEOOGIE545
Fafnir
Level 67
God Stats
11W - 7L
1,595 SR
Queue Stats
43W - 42L
1,502 Elo+
Party 2
Anubis
Anubis
IxARTHURxI
Anubis
Level 63
God Stats
3W - 1L
1,526 SR
Queue Stats
42W - 40L
1,503 Elo+
Party 2
Bastet
Bastet
Melchorx
Bastet
Level 65
God Stats
9W - 5L
1,648 SR
Queue Stats
47W - 42L
1,492 Elo+
Party 2
Danzaburou
Danzaburou
Raneldor
Danzaburou
Level 69
God Stats
9W - 5L
1,498 SR
Queue Stats
50W - 41L
1,566 Elo+
Party 2
Merlin
Merlin
playsaves3
Merlin
Level 89
God Stats
1W - 2L
1,320 SR
Queue Stats
1W - 2L
1,245 Elo+
Solo
Team Averages
Level 71
1,517 SR
1,461 Elo+

VS

Team Averages
Level 118
1,407 SR
1,463 Elo+
Khepri
Khepri
 
Khepri
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
DeathbyRose21
Scylla
Level 99
God Stats
6W - 6L
1,380 SR
Queue Stats
174W - 175L
1,444 Elo+
Solo
Ishtar
Ishtar
DiscordedDiscord
Ishtar
Level 129
God Stats
5W - 4L
1,440 SR
Queue Stats
54W - 55L
1,434 Elo+
Solo
Cliodhna
Cliodhna
Indolomnir
Cliodhna
Level 123
God Stats
17W - 14L
1,485 SR
Queue Stats
312W - 309L
1,472 Elo+
Solo
Tyr
Tyr
MR MESEEKS8332
Tyr
Level 169
God Stats
3W - 8L
1,232 SR
Queue Stats
431W - 475L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 2
7,980
570
4,377
12,022
17,894
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
IxARTHURxI
Anubis
15
3 / 3 / 2
8,000
571
8,088
10,040
5,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
Melchorx
Bastet
14
3 / 2 / 1
7,437
531
5,709
13,853
5,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Danzaburou
Raneldor
Danzaburou
13
0 / 2 / 5
6,996
500
6,464
10,587
4,759
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
playsaves3
Merlin
1
0 / 0 / 0
2,803
200
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 4 / 2
6,832
488
2,443
9,841
7,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 1 / 1
7,421
530
3,708
6,035
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 0 / 1
7,614
544
9,256
6,653
2,731
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
Indolomnir
Cliodhna
15
3 / 2 / 2
8,164
583
11,019
12,642
5,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
2 / 3 / 2
9,089
649
5,031
11,229
7,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
9
Kills
7
7
Deaths
10
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
4
2
0.25
L
3
0
2
4
W
1
1
1
1.5
W
1
0
1
1.5
W
Cliodhna
Indolomnir
Cliodhna
3
2
2
2
L
Anubis
IxARTHURxI
Anubis
3
3
2
1.33
W
2
3
2
1
L
Bastet
Melchorx
Bastet
3
2
1
1.75
L
Danzaburou
Raneldor
Danzaburou
0
2
5
1.25
L
Merlin
playsaves3
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,638
Damage
31,457
46,502
Taken
46,400
33,817
Mitigated
24,916
19,771
Healing
11,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,443
234
0
1,062
9,841
7,694
0
3,388
6,453
16,506
568
L
4,377
1,422
493
3,711
12,022
17,894
0
1,324
10,698
15,325
1,152
W
3,708
116
0
600
6,035
1,774
88
3,761
2,274
46,115
0
W
9,256
5,993
0
3,888
6,653
2,731
518
1,431
5,222
0
68,203
W
Cliodhna
Indolomnir
Cliodhna
11,019
1,622
0
2,665
12,642
5,413
0
1,981
10,661
0
76,974
L
Anubis
IxARTHURxI
Anubis
8,088
151
0
4,185
10,040
5,303
115
3,541
6,499
67,946
1,486
W
5,031
536
0
3,237
11,229
7,304
150
1,598
9,631
0
62,771
L
Bastet
Melchorx
Bastet
5,709
1,137
0
6,429
13,853
5,861
0
0
13,853
0
51,328
L
Danzaburou
Raneldor
Danzaburou
6,464
4,406
0
4,953
10,587
4,759
0
1,277
9,310
0
65,005
L
Merlin
playsaves3
Merlin
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,216
Gold Earned
39,120
349
Minions Killed
430
0
Camps Cleared
0
1,156,170
Distance Traveled
1,427,509
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,832
488
28
2
0
282,807
4
L
Fafnir
7,980
570
22
2
0
285,125
2
W
Scylla
7,421
530
80
6
0
242,127
0
W
Ishtar
7,614
544
106
8
0
270,319
0
W
Cliodhna
8,164
583
107
8
0
331,706
0
L
Anubis
8,000
571
127
9
0
273,462
0
W
Tyr
9,089
649
109
8
0
300,550
8
L
Bastet
7,437
531
87
6
0
331,477
2
L
Danzaburou
6,996
500
113
8
0
266,106
0
L
Merlin
2,803
200
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role