Player Matchup

Anhur
Anhur
Silver I
LìghtBríght
Anhur
Silver I
Level 86
God Stats
23W - 24L
1,650 SR
Queue Stats
283W - 281L
1,250 MMR
Solo
Poseidon
Poseidon
Gold V
ObIeazy
Poseidon
Gold V
Level 149
God Stats
3W - 2L
1,648 SR
Queue Stats
95W - 102L
1,247 MMR
Solo
Nemesis
Nemesis
Silver I
RaccMex
Nemesis
Silver I
Level 87
God Stats
2W - 4L
1,409 SR
Queue Stats
88W - 116L
1,254 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Westside sir
Gilgamesh
Silver I
Level 126
God Stats
20W - 20L
1,453 SR
Queue Stats
323W - 330L
1,262 MMR
Solo
Loki
Loki
Silver III
dder641
Loki
Silver III
Level 129
God Stats
22W - 29L
1,613 SR
Queue Stats
150W - 177L
1,251 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,555 SR
1,253 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,604 SR
1,304 MMR
Arachne
Arachne
Gold V
 
Arachne
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
DaBran
Sun Wukong
Bronze III
Level 123
God Stats
5W - 4L
1,654 SR
Queue Stats
14W - 16L
1,258 MMR
Solo
Cernunnos
Cernunnos
Silver IV
Mayo Gorilla
Cernunnos
Silver IV
Level 106
God Stats
15W - 17L
1,500 SR
Queue Stats
51W - 82L
1,255 MMR
Solo
Agni
Agni
Gold V
TFuryus_Gonzales
Agni
Gold V
Level 127
God Stats
21W - 15L
1,668 SR
Queue Stats
187W - 201L
1,248 MMR
Solo
Vulcan
Vulcan
Silver III
X1Aquiles1X
Vulcan
Silver III
Level 118
God Stats
2W - 0L
1,697 SR
Queue Stats
16W - 28L
1,262 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,801
523
3,349
8,876
3,048
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
ObIeazy
Poseidon
13
1 / 1 / 0
6,873
529
4,515
6,535
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
RaccMex
Nemesis
13
5 / 3 / 1
6,876
529
5,290
12,996
6,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
Westside sir
Gilgamesh
1
0 / 0 / 0
2,632
202
0
0
0
Loki
dder641
Loki
12
1 / 2 / 4
6,951
535
3,029
11,133
7,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ThanatosAtlasAo KuangOdin

VS

Bans
ScyllaBake KujiraIshtarCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 1 / 2
7,193
553
5,542
9,908
5,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
DaBran
Sun Wukong
14
0 / 0 / 0
8,229
633
2,262
5,602
3,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
Mayo Gorilla
Cernunnos
13
2 / 2 / 2
7,996
615
5,349
7,317
2,558
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 1
7,302
562
6,279
8,222
2,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
11
0 / 3 / 1
6,477
498
6,230
6,883
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
8
Kills
6
7
Deaths
8
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
1
2
4
W
Sun Wukong
DaBran
Sun Wukong
0
0
0
0
L
1
1
0
1
W
Cernunnos
Mayo Gorilla
Cernunnos
2
2
2
1.5
L
Poseidon
ObIeazy
Poseidon
1
1
0
1
L
Nemesis
RaccMex
Nemesis
5
3
1
1.83
W
1
2
1
0.75
L
Gilgamesh
Westside sir
Gilgamesh
0
0
0
0
W
Vulcan
0
3
1
0.17
L
Loki
dder641
Loki
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,183
Damage
25,662
39,540
Taken
37,932
19,262
Mitigated
17,211
13,663
Healing
13,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,542
3,823
0
2,872
9,908
5,871
482
2,026
7,882
0
24,796
W
Sun Wukong
DaBran
Sun Wukong
2,262
245
0
2,161
5,602
3,470
0
70
5,532
0
68,115
L
3,349
2,331
0
2,943
8,876
3,048
0
1,633
7,243
0
53,985
W
Cernunnos
Mayo Gorilla
Cernunnos
5,349
2,742
0
3,311
7,317
2,558
483
0
7,317
0
55,915
L
Poseidon
ObIeazy
Poseidon
4,515
482
0
1,971
6,535
2,134
0
3,183
2,936
66,348
1,320
L
Nemesis
RaccMex
Nemesis
5,290
1,754
0
5,267
12,996
6,511
0
2,308
10,616
0
41,527
W
6,279
300
0
5,089
8,222
2,737
183
532
7,690
68,527
1,246
L
Gilgamesh
Westside sir
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
6,230
1,889
0
0
6,883
2,575
49
1,721
5,162
38,157
0
L
Loki
dder641
Loki
3,029
803
0
3,482
11,133
7,569
0
4,382
6,496
0
22,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,133
Gold Earned
37,197
354
Minions Killed
440
0
Camps Cleared
0
1,121,434
Distance Traveled
1,400,297
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,193
553
49
4
0
275,235
0
W
Sun Wukong
8,229
633
120
9
0
284,709
3
L
Anhur
6,801
523
116
9
0
275,422
1
W
Cernunnos
7,996
615
89
7
0
252,006
0
L
Poseidon
6,873
529
117
9
0
271,670
0
L
Nemesis
6,876
529
82
6
0
299,547
2
W
Agni
7,302
562
118
9
0
326,909
0
L
Gilgamesh
2,632
202
0
0
0
0
0
W
Vulcan
6,477
498
64
5
0
261,438
4
L
Loki
6,951
535
39
3
0
274,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role