Player Matchup

Vulcan
Vulcan
Gold II
DIRTYDAN3505
Vulcan
Gold II
Level 125
God Stats
13W - 11L
1,482 SR
Queue Stats
157W - 193L
1,563 MMR
Solo
Bacchus
Bacchus
Gold I
Fite The Goat
Bacchus
Gold I
Level 144
God Stats
14W - 22L
1,561 SR
Queue Stats
310W - 368L
1,572 MMR
Solo
Izanami
Izanami
Platinum III
Vikcvinegar
Izanami
Platinum III
Level 143
God Stats
3W - 4L
1,653 SR
Queue Stats
300W - 169L
2,158 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,565 SR
1,764 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,735 SR
1,880 MMR
Freya
Freya
Masters
Chicoooo
Freya
Masters
Level 122
God Stats
31W - 12L
1,824 SR
Queue Stats
49W - 20L
2,561 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
RicchFriends
Sun Wukong
Bronze III
Level 96
God Stats
3W - 9L
1,630 SR
Queue Stats
10W - 28L
1,481 MMR
Party 1
Neith
Neith
Bronze III
S1NN3R6
Neith
Bronze III
Level 116
God Stats
2W - 5L
1,751 SR
Queue Stats
8W - 23L
1,599 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
2 / 1 / 4
8,647
786
11,494
5,205
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
12
1 / 0 / 5
8,069
734
6,528
12,447
13,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Vikcvinegar
Izanami
14
4 / 0 / 2
9,137
831
11,510
6,008
2,327
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AchillesCharonKuzenboCthulhuNe Zha

VS

Bans
ThothAresHorusAthenaAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Chicoooo
Freya
12
0 / 3 / 1
7,766
706
7,273
13,012
4,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
RicchFriends
Sun Wukong
11
0 / 2 / 1
6,905
628
4,942
12,868
12,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Neith
S1NN3R6
Neith
12
1 / 2 / 0
7,729
703
5,407
9,491
3,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
7
Kills
1
1
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Freya
Chicoooo
Freya
0
3
1
0.17
W
Vulcan
2
1
4
4
W
Bacchus
1
0
5
3.5
L
Sun Wukong
RicchFriends
Sun Wukong
0
2
1
0.25
L
Neith
S1NN3R6
Neith
1
2
0
0.5
W
Izanami
Vikcvinegar
Izanami
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,532
Damage
17,622
23,660
Taken
35,371
17,970
Mitigated
21,694
7,102
Healing
5,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Chicoooo
Freya
7,273
2,230
0
2,728
13,012
4,986
0
6,602
6,033
49,767
0
W
Vulcan
11,494
6,283
0
1,317
5,205
2,210
434
1,572
3,462
43,877
951
W
Bacchus
6,528
818
0
4,393
12,447
13,433
84
4,607
7,513
15,377
1,721
L
Sun Wukong
RicchFriends
Sun Wukong
4,942
862
0
1,741
12,868
12,832
0
6,294
6,315
0
14,365
L
Neith
S1NN3R6
Neith
5,407
1,172
0
1,529
9,491
3,876
444
3,935
5,252
0
32,874
W
Izanami
Vikcvinegar
Izanami
11,510
7,845
0
1,392
6,008
2,327
2,570
1,123
4,746
0
46,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,853
Gold Earned
22,400
158
Minions Killed
151
0
Camps Cleared
0
702,446
Distance Traveled
640,765
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,766
706
84
8
0
216,416
0
W
Vulcan
8,647
786
57
5
0
242,430
0
W
Bacchus
8,069
734
18
2
0
238,441
2
L
Sun Wukong
6,905
628
13
1
0
224,723
0
L
Neith
7,729
703
54
5
0
199,626
0
W
Izanami
9,137
831
83
8
0
221,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role