Player Matchup

Neith
Neith
EspanaCr7_13
Neith
Level 65
God Stats
4W - 7L
1,445 SR
Queue Stats
13W - 24L
1,465 Elo+
Party 2
Sun Wukong
Sun Wukong
GooseLuck
Sun Wukong
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 73L
1,338 Elo+
Solo
Ao Kuang
Ao Kuang
LungButtr
Ao Kuang
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 130L
1,553 Elo+
Solo
Ix Chel
Ix Chel
Ohio_CIe
Ix Chel
Level 121
God Stats
3W - 2L
1,872 SR
Queue Stats
727W - 704L
1,476 Elo+
Solo
Ne Zha
Ne Zha
XxGutiexX
Ne Zha
Level 120
God Stats
5W - 8L
1,660 SR
Queue Stats
63W - 86L
1,430 Elo+
Party 2
Team Averages
Level 101
1,595 SR
1,453 Elo+

VS

Team Averages
Level 103
1,439 SR
1,511 Elo+
Mercury
Mercury
Ardilla532
Mercury
Level 104
God Stats
4W - 8L
1,381 SR
Queue Stats
113W - 111L
1,520 Elo+
Party 1
Artemis
Artemis
GuajiBoy
Artemis
Level 136
God Stats
2W - 0L
1,733 SR
Queue Stats
374W - 343L
1,557 Elo+
Solo
Guan Yu
Guan Yu
HustleBuddah
Guan Yu
Level 122
God Stats
12W - 6L
1,491 SR
Queue Stats
87W - 68L
1,575 Elo+
Solo
Charon
Charon
SantiGenie3388
Charon
Level 64
God Stats
4W - 1L
1,329 SR
Queue Stats
127W - 115L
1,452 Elo+
Party 1
Agni
Agni
imsleepybro
Agni
Level 88
God Stats
1W - 1L
1,258 SR
Queue Stats
298W - 295L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 1
9,003
500
9,277
13,814
5,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
GooseLuck
Sun Wukong
15
1 / 2 / 0
8,328
463
7,479
13,390
15,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
LungButtr
Ao Kuang
16
3 / 4 / 3
9,295
516
9,647
16,190
6,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ix Chel
Ohio_CIe
Ix Chel
14
0 / 1 / 2
8,170
454
6,433
11,496
8,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ne Zha
XxGutiexX
Ne Zha
14
2 / 5 / 2
8,436
469
9,070
15,751
7,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ardilla532
Mercury
17
10 / 4 / 1
9,815
545
9,846
17,506
8,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Artemis
GuajiBoy
Artemis
17
2 / 1 / 5
9,642
536
13,775
11,113
5,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
HustleBuddah
Guan Yu
16
1 / 1 / 2
9,606
534
9,256
15,459
18,544
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 0 / 5
8,967
498
6,305
13,160
10,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 3 / 5
9,015
501
7,493
10,575
3,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
9
Kills
16
16
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mercury
Ardilla532
Mercury
10
4
1
2.63
L
3
4
1
0.88
L
Sun Wukong
GooseLuck
Sun Wukong
1
2
0
0.5
W
Artemis
GuajiBoy
Artemis
2
1
5
4.5
W
Guan Yu
HustleBuddah
Guan Yu
1
1
2
2
L
Ao Kuang
LungButtr
Ao Kuang
3
4
3
1.13
L
Ix Chel
Ohio_CIe
Ix Chel
0
1
2
1
W
2
0
5
4.5
L
Ne Zha
XxGutiexX
Ne Zha
2
5
2
0.6
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,906
Damage
46,675
70,641
Taken
67,813
42,929
Mitigated
47,493
15,938
Healing
22,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Ardilla532
Mercury
9,846
6,574
0
2,014
17,506
8,599
0
5,472
12,034
0
82,472
L
9,277
2,794
0
3,115
13,814
5,008
0
1,564
12,250
0
70,128
L
Sun Wukong
GooseLuck
Sun Wukong
7,479
904
0
2,573
13,390
15,199
0
0
13,390
0
55,929
W
Artemis
GuajiBoy
Artemis
13,775
6,938
0
4,693
11,113
5,735
693
1,573
9,540
0
99,537
W
Guan Yu
HustleBuddah
Guan Yu
9,256
1,893
0
8,146
15,459
18,544
0
0
15,459
0
73,453
L
Ao Kuang
LungButtr
Ao Kuang
9,647
2,118
0
2,975
16,190
6,598
0
6,820
8,886
63,750
3,850
L
Ix Chel
Ohio_CIe
Ix Chel
6,433
236
1,292
4,313
11,496
8,182
111
2,322
9,105
43,424
0
W
6,305
928
2,400
4,306
13,160
10,749
90
3,672
9,488
31,078
1,096
L
Ne Zha
XxGutiexX
Ne Zha
9,070
1,998
0
1,670
15,751
7,942
0
2,065
13,430
0
76,863
W
7,493
359
0
500
10,575
3,866
0
5,204
5,371
59,705
1,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,232
Gold Earned
47,045
478
Minions Killed
554
0
Camps Cleared
0
1,750,310
Distance Traveled
1,741,415
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,815
545
121
7
0
385,536
0
L
Neith
9,003
500
121
7
0
340,782
0
L
Sun Wukong
8,328
463
91
5
0
345,694
2
W
Artemis
9,642
536
158
9
0
291,209
3
W
Guan Yu
9,606
534
111
6
0
363,417
0
L
Ao Kuang
9,295
516
104
6
0
364,016
4
L
Ix Chel
8,170
454
60
3
0
351,240
0
W
Charon
8,967
498
36
2
0
361,998
5
L
Ne Zha
8,436
469
102
6
0
348,578
0
W
Agni
9,015
501
128
7
0
339,255
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role