Player Matchup

Gilgamesh
Gilgamesh
JUANSNIPER21
Gilgamesh
Level 84
God Stats
1W - 3L
1,503 SR
Queue Stats
189W - 186L
1,546 Elo+
Party 1
Rama
Rama
Kursed26
Rama
Level 110
God Stats
7W - 5L
1,819 SR
Queue Stats
92W - 87L
1,500 Elo+
Solo
Hel
Hel
Novamas__
Hel
Level 54
God Stats
0W - 2L
1,202 SR
Queue Stats
15W - 22L
1,424 Elo+
Solo
Terra
Terra
SansOMGkiller45
Terra
Level 100
God Stats
1W - 2L
1,460 SR
Queue Stats
332W - 327L
1,447 Elo+
Solo
Zeus
Zeus
luisilloglez
Zeus
Level 165
God Stats
8W - 7L
1,470 SR
Queue Stats
177W - 178L
1,527 Elo+
Party 1
Team Averages
Level 103
1,491 SR
1,489 Elo+

VS

Team Averages
Level 118
1,546 SR
1,505 Elo+
Charon
Charon
 
Charon
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Marlymarl91
Morgan Le Fay
Level 148
God Stats
18W - 12L
1,471 SR
Queue Stats
278W - 278L
1,477 Elo+
Solo
Loki
Loki
Zwembadje
Loki
Level 102
God Stats
5W - 5L
1,479 SR
Queue Stats
11W - 13L
1,441 Elo+
Party 2
Lancelot
Lancelot
bromatoisinsane
Lancelot
Level 66
God Stats
5W - 1L
1,703 SR
Queue Stats
62W - 46L
1,597 Elo+
Solo
Hachiman
Hachiman
xStorm_SwaG
Hachiman
Level 129
God Stats
11W - 12L
1,578 SR
Queue Stats
165W - 164L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JUANSNIPER21
Gilgamesh
9
1 / 2 / 1
5,034
503
3,085
9,807
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
9
1 / 1 / 0
5,209
521
2,370
5,752
2,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 6 / 0
4,539
454
1,117
6,645
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 0 / 1
5,083
508
1,212
8,333
6,516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 4 / 1
5,845
585
4,021
5,123
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
2 / 0 / 2
6,193
619
5,357
5,790
4,582
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Marlymarl91
Morgan Le Fay
11
2 / 2 / 1
5,848
585
2,618
4,961
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
13
6 / 0 / 1
8,016
802
4,767
7,396
2,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Lancelot
9
1 / 1 / 3
5,222
522
5,785
7,588
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
xStorm_SwaG
Hachiman
11
2 / 0 / 1
5,947
595
5,140
4,724
1,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
13
13
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
0
2
3
L
Gilgamesh
JUANSNIPER21
Gilgamesh
1
2
1
0.75
L
Rama
1
1
0
1
W
Morgan Le Fay
Marlymarl91
Morgan Le Fay
2
2
1
1.25
L
0
6
0
0
L
0
0
1
0.5
W
Loki
6
0
1
6.5
W
Lancelot
1
1
3
2.5
L
1
4
1
0.38
W
Hachiman
xStorm_SwaG
Hachiman
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,805
Damage
23,667
35,660
Taken
30,459
15,883
Mitigated
14,125
9,768
Healing
10,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
5,357
1,181
0
1,316
5,790
4,582
0
584
5,206
22,730
0
L
Gilgamesh
JUANSNIPER21
Gilgamesh
3,085
1,477
0
3,678
9,807
4,056
0
936
8,871
0
32,804
L
Rama
2,370
1,820
0
1,554
5,752
2,232
0
2,348
3,404
0
36,804
W
Morgan Le Fay
Marlymarl91
Morgan Le Fay
2,618
188
0
646
4,961
1,878
0
1,757
3,204
44,259
1,193
L
1,117
203
0
864
6,645
1,459
0
0
6,645
22,119
0
L
1,212
0
438
3,214
8,333
6,516
0
2,154
6,179
18,818
0
W
Loki
4,767
1,397
0
2,174
7,396
2,714
0
1,117
6,279
0
65,608
W
Lancelot
5,785
1,443
0
4,061
7,588
3,090
0
1,475
6,113
0
33,618
L
4,021
172
0
20
5,123
1,620
0
2,530
2,593
43,021
500
W
Hachiman
xStorm_SwaG
Hachiman
5,140
2,566
0
2,267
4,724
1,861
0
1,295
3,429
0
45,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,710
Gold Earned
31,226
304
Minions Killed
353
0
Camps Cleared
0
999,557
Distance Traveled
1,038,080
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,193
619
23
2
0
202,295
4
L
Gilgamesh
5,034
503
64
6
0
225,985
0
L
Rama
5,209
521
80
8
0
192,237
0
W
Morgan Le Fay
5,848
585
73
7
0
196,597
4
L
Hel
4,539
454
49
5
0
170,774
1
L
Terra
5,083
508
14
1
0
223,942
4
W
Loki
8,016
802
122
12
0
217,736
1
W
Lancelot
5,222
522
58
6
0
243,221
0
L
Zeus
5,845
585
97
10
0
186,619
0
W
Hachiman
5,947
595
77
8
0
178,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role