Player Matchup

Medusa
Medusa
Bronze I
Barbs4Life85
Medusa
Bronze I
Level 123
God Stats
1W - 11L
920 SR
Queue Stats
3W - 22L
1,097 MMR
Solo
Zeus
Zeus
Silver II
RealJHenne
Zeus
Silver II
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,105 MMR
Party 1
Odin
Odin
Silver V
YoungShlam
Odin
Silver V
Level 98
God Stats
0W - 2L
1,492 SR
Queue Stats
6W - 14L
1,104 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,304 SR
1,102 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,748 SR
1,106 MMR
Bacchus
Bacchus
Gold III
PapiChewrro
Bacchus
Gold III
Level 124
God Stats
11W - 5L
1,744 SR
Queue Stats
174W - 145L
1,229 MMR
Party 2
Martichoras
Martichoras
Gold III
Shwifty-0
Martichoras
Gold III
Level 124
God Stats
64W - 29L
1,719 SR
Queue Stats
179W - 148L
1,243 MMR
Party 2
Hera
Hera
Silver I
TacosdeShrimp
Hera
Silver I
Level 126
God Stats
3W - 0L
1,782 SR
Queue Stats
176W - 147L
845 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 3 / 0
8,567
612
6,128
12,933
4,764
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 1
8,915
637
8,261
11,165
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
0 / 4 / 0
8,442
603
5,619
16,599
16,373
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
GebAchillesAh Muzen CabAnhurAthena

VS

Bans
Baron SamediHou YiGaneshaArtemisAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
PapiChewrro
Bacchus
16
1 / 0 / 10
9,993
714
11,240
13,550
20,166
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Martichoras
Shwifty-0
Martichoras
17
7 / 0 / 4
11,241
803
14,196
8,953
5,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

16
3 / 2 / 8
10,353
740
11,342
7,049
3,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
11
11
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
3
0
0.33
W
Bacchus
PapiChewrro
Bacchus
1
0
10
6
L
1
4
1
0.38
W
Martichoras
Shwifty-0
Martichoras
7
0
4
9
W
3
2
8
3.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,008
Damage
36,778
40,697
Taken
29,552
24,815
Mitigated
30,020
2,884
Healing
10,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,128
2,009
0
501
12,933
4,764
0
6,185
6,062
0
37,714
W
Bacchus
PapiChewrro
Bacchus
11,240
740
422
5,306
13,550
20,166
400
3,060
10,490
19,367
3,829
L
8,261
459
0
613
11,165
3,678
0
6,086
4,584
35,738
0
W
Martichoras
Shwifty-0
Martichoras
14,196
3,501
0
3,291
8,953
5,970
1,314
2,887
6,066
0
58,645
W
11,342
2,221
0
1,504
7,049
3,884
639
2,402
4,647
49,066
0
L
5,619
223
0
1,770
16,599
16,373
0
7,233
7,973
43
29,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,924
Gold Earned
31,587
161
Minions Killed
202
0
Camps Cleared
0
708,128
Distance Traveled
790,506
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,567
612
49
4
0
250,074
0
W
Bacchus
9,993
714
34
2
0
272,202
0
L
Zeus
8,915
637
55
4
0
230,546
0
W
Martichoras
11,241
803
78
6
0
263,648
0
W
Hera
10,353
740
90
6
0
254,656
0
L
Odin
8,442
603
57
4
0
227,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role