Player Matchup

Tiamat
Tiamat
DopTamage
Tiamat
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,397 Elo+
Party 1
Thanatos
Thanatos
Fishieye
Thanatos
Level 8
God Stats
7W - 9L
1,416 SR
Queue Stats
16W - 19L
1,360 Elo+
Party 1
Cerberus
Cerberus
GDaddy69
Cerberus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,472 Elo+
Party 1
Mulan
Mulan
KopTills
Mulan
Level 84
God Stats
0W - 1L
1,528 SR
Queue Stats
22W - 27L
1,382 Elo+
Party 1
Chiron
Chiron
StickyNicky02
Chiron
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,182 Elo+
Party 1
Team Averages
Level 47
1,489 SR
1,359 Elo+

VS

Team Averages
Level 89
1,446 SR
1,440 Elo+
Hercules
Hercules
Bucktoothdaddy
Hercules
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 9L
1,105 Elo+
Party 2
Zeus
Zeus
Offmeifisell
Zeus
Level 68
God Stats
23W - 11L
1,756 SR
Queue Stats
104W - 87L
1,596 Elo+
Solo
Izanami
Izanami
PachoGore3150
Izanami
Level 107
God Stats
1W - 1L
1,254 SR
Queue Stats
50W - 52L
1,451 Elo+
Solo
Cthulhu
Cthulhu
Pukelips
Cthulhu
Level 64
God Stats
4W - 6L
1,218 SR
Queue Stats
433W - 401L
1,528 Elo+
Solo
Ravana
Ravana
iamStretch
Ravana
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 24L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DopTamage
Tiamat
11
0 / 1 / 0
6,043
549
606
5,004
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Fishieye
Thanatos
9
0 / 4 / 0
5,005
455
2,223
11,058
4,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
GDaddy69
Cerberus
8
0 / 2 / 0
5,295
481
2,795
10,427
6,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
KopTills
Mulan
11
1 / 3 / 0
6,456
587
7,513
12,032
8,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
0 / 1 / 0
5,046
459
1,734
3,732
1,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
2 / 1 / 1
6,951
632
6,433
10,379
9,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 0 / 0
7,431
676
5,557
2,807
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
11
2 / 0 / 1
6,644
604
3,556
4,258
1,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Pukelips
Cthulhu
10
1 / 0 / 4
6,256
569
5,950
7,796
4,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
iamStretch
Ravana
10
2 / 0 / 3
5,869
534
2,232
3,326
1,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
11
11
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
2
1
1
2.5
L
Tiamat
DopTamage
Tiamat
0
1
0
0
L
Thanatos
Fishieye
Thanatos
0
4
0
0
L
Cerberus
GDaddy69
Cerberus
0
2
0
0
L
Mulan
KopTills
Mulan
1
3
0
0.33
W
4
0
0
4
W
Izanami
2
0
1
2.5
W
Cthulhu
Pukelips
Cthulhu
1
0
4
3
L
0
1
0
0
W
Ravana
iamStretch
Ravana
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,871
Damage
23,728
42,253
Taken
28,566
23,859
Mitigated
18,415
14,076
Healing
10,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
6,433
3,039
0
3,143
10,379
9,773
0
0
10,379
0
42,426
L
Tiamat
DopTamage
Tiamat
606
0
0
1,523
5,004
2,718
0
2,176
2,828
39,570
0
L
Thanatos
Fishieye
Thanatos
2,223
314
0
4,154
11,058
4,424
0
2,967
8,091
0
31,284
L
Cerberus
GDaddy69
Cerberus
2,795
322
0
2,987
10,427
6,802
0
4,603
5,824
20,944
0
L
Mulan
KopTills
Mulan
7,513
1,819
0
3,439
12,032
8,691
0
0
12,032
0
48,317
W
5,557
193
0
500
2,807
938
414
323
2,484
61,387
1,045
W
Izanami
3,556
1,893
0
1,366
4,258
1,497
661
1,124
3,134
0
49,526
W
Cthulhu
Pukelips
Cthulhu
5,950
786
127
2,418
7,796
4,917
320
1,702
6,094
27,427
136
L
1,734
318
585
1,388
3,732
1,224
9
1,547
2,185
0
27,493
W
Ravana
iamStretch
Ravana
2,232
660
0
2,448
3,326
1,290
76
252
3,074
0
34,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,845
Gold Earned
33,151
313
Minions Killed
392
0
Camps Cleared
0
1,084,849
Distance Traveled
1,197,914
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,951
632
90
8
0
220,301
4
L
Tiamat
6,043
549
89
8
0
239,440
5
L
Thanatos
5,005
455
55
5
0
218,882
0
L
Cerberus
5,295
481
35
3
0
223,904
3
L
Mulan
6,456
587
82
7
0
202,638
0
W
Zeus
7,431
676
111
10
0
239,160
0
W
Izanami
6,644
604
92
8
0
201,697
2
W
Cthulhu
6,256
569
50
5
0
258,037
0
L
Chiron
5,046
459
52
5
0
199,985
0
W
Ravana
5,869
534
49
4
0
278,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role