Player Matchup

Vamana
Vamana
ShaClayClay
Vamana
Level 156
God Stats
2W - 0L
1,775 SR
Queue Stats
293W - 295L
1,570 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SuperRon777
Kumbhakarna
Level 127
God Stats
12W - 16L
1,456 SR
Queue Stats
232W - 243L
1,541 Elo+
Party 1
Ix Chel
Ix Chel
danstructor
Ix Chel
Level 163
God Stats
2W - 1L
1,416 SR
Queue Stats
12W - 17L
1,431 Elo+
Solo
Team Averages
Level 149
1,549 SR
1,514 Elo+

VS

Team Averages
Level 136
1,461 SR
1,515 Elo+
Yu Huang
Yu Huang
Eraamon
Yu Huang
Level 127
God Stats
0W - 3L
1,274 SR
Queue Stats
23W - 26L
1,493 Elo+
Solo
Cliodhna
Cliodhna
HauntedTrees
Cliodhna
Level 127
God Stats
6W - 8L
1,548 SR
Queue Stats
218W - 199L
1,538 Elo+
Solo
Hercules
Hercules
R1char92
Hercules
Level 155
God Stats
2W - 2L
1,560 SR
Queue Stats
132W - 130L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
4 / 4 / 2
11,613
726
18,207
16,361
8,326
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
SuperRon777
Kumbhakarna
16
1 / 2 / 6
10,311
644
4,791
15,160
14,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
danstructor
Ix Chel
17
4 / 7 / 2
12,016
751
12,597
15,605
6,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Eraamon
Yu Huang
15
2 / 6 / 6
10,417
651
10,937
13,232
6,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cliodhna
HauntedTrees
Cliodhna
17
8 / 3 / 4
12,178
761
15,667
14,993
7,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hercules
R1char92
Hercules
17
3 / 0 / 9
11,107
694
13,834
20,610
27,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
9
Kills
13
13
Deaths
9
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Eraamon
Yu Huang
2
6
6
0.83
L
Cliodhna
HauntedTrees
Cliodhna
8
3
4
3.33
L
Hercules
R1char92
Hercules
3
0
9
7.5
W
Vamana
4
4
2
1.25
W
Kumbhakarna
SuperRon777
Kumbhakarna
1
2
6
2
W
Ix Chel
danstructor
Ix Chel
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,595
Damage
40,438
47,126
Taken
48,835
29,015
Mitigated
41,348
9,591
Healing
16,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Eraamon
Yu Huang
10,937
1,063
0
850
13,232
6,231
274
5,386
7,230
34,464
160
L
Cliodhna
HauntedTrees
Cliodhna
15,667
2,443
0
6,768
14,993
7,932
0
4,031
10,493
0
67,926
L
Hercules
R1char92
Hercules
13,834
3,938
0
8,660
20,610
27,185
193
5,385
13,957
1,259
29,497
W
Vamana
18,207
11,628
0
3,598
16,361
8,326
681
4,565
11,265
0
74,078
W
Kumbhakarna
SuperRon777
Kumbhakarna
4,791
423
0
1,761
15,160
14,419
304
4,090
10,518
8,161
692
W
Ix Chel
danstructor
Ix Chel
12,597
763
508
3,724
15,605
6,270
678
3,141
11,825
40,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,940
Gold Earned
33,702
171
Minions Killed
196
0
Camps Cleared
0
885,054
Distance Traveled
902,699
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,417
651
58
4
0
255,526
6
L
Cliodhna
12,178
761
103
6
0
330,138
6
L
Hercules
11,107
694
35
2
0
317,035
0
W
Vamana
11,613
726
96
6
0
312,086
0
W
Kumbhakarna
10,311
644
12
1
0
316,728
0
W
Ix Chel
12,016
751
63
4
0
256,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role