Player Matchup

Xing Tian
Xing Tian
Platinum V
BoarBoar
Xing Tian
Platinum V
Level 62
God Stats
22W - 16L
1,697 SR
Queue Stats
109W - 111L
1,770 MMR
Solo
Agni
Agni
Gold V
Jerothy
Agni
Gold V
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,713 MMR
Party 2
Fenrir
Fenrir
Gold II
KereTheShadow
Fenrir
Gold II
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 157L
1,778 MMR
Solo
Tyr
Tyr
Gold I
XoGHOSTR1DERoX
Tyr
Gold I
Level 210
God Stats
1W - 4L
1,348 SR
Queue Stats
403W - 425L
1,766 MMR
Solo
Olorun
Olorun
Gold IV
trashman2000
Olorun
Gold IV
Level 129
God Stats
3W - 5L
1,850 SR
Queue Stats
14W - 10L
1,816 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,579 SR
1,769 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,609 SR
1,768 MMR
Sobek
Sobek
Platinum V
MÏÐorMusty
Sobek
Platinum V
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 77L
1,760 MMR
Solo
Bellona
Bellona
Platinum IV
Seymourrrr
Bellona
Platinum IV
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 45L
1,770 MMR
Solo
Da Ji
Da Ji
Platinum V
catchthesekicks
Da Ji
Platinum V
Level 147
God Stats
6W - 4L
1,690 SR
Queue Stats
39W - 21L
1,691 MMR
Party 1
Danzaburou
Danzaburou
Platinum III
hashtagjakewins
Danzaburou
Platinum III
Level 155
God Stats
7W - 5L
1,784 SR
Queue Stats
62W - 44L
1,851 MMR
Party 1
Thoth
Thoth
Platinum IV
xN1neTails
Thoth
Platinum IV
Level 146
God Stats
47W - 51L
1,570 SR
Queue Stats
217W - 212L
1,770 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BoarBoar
Xing Tian
15
2 / 1 / 3
9,158
539
7,621
13,214
11,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
Jerothy
Agni
13
0 / 6 / 2
8,399
494
8,884
9,891
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 4 / 2
9,336
549
11,206
18,161
9,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 6 / 1
9,016
530
6,179
20,851
12,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Olorun
16
1 / 4 / 3
8,969
528
9,789
13,806
5,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
CthulhuThorAo KuangMulan

VS

Bans
BacchusPersephoneAresNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
8,352
491
5,707
18,888
11,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Seymourrrr
Bellona
18
6 / 0 / 4
11,770
692
17,242
14,558
16,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 2 / 4
9,742
573
11,183
15,808
6,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
hashtagjakewins
Danzaburou
17
3 / 4 / 2
10,511
618
11,937
14,944
7,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
15
3 / 1 / 1
9,704
571
6,805
7,385
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
10
Kills
20
21
Deaths
10
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BoarBoar
Xing Tian
2
1
3
3.5
L
Agni
Jerothy
Agni
0
6
2
0.17
L
6
4
2
1.75
W
1
3
3
0.83
W
Bellona
Seymourrrr
Bellona
6
0
4
8
L
1
6
1
0.25
W
7
2
4
4.5
W
Danzaburou
hashtagjakewins
Danzaburou
3
4
2
1
L
Olorun
1
4
3
0.63
W
Thoth
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,679
Damage
52,874
75,923
Taken
71,583
43,563
Mitigated
45,013
14,828
Healing
24,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BoarBoar
Xing Tian
7,621
353
0
1,612
13,214
11,804
0
4,000
9,214
26,964
0
L
Agni
Jerothy
Agni
8,884
484
0
638
9,891
3,334
0
3,014
6,877
66,284
601
L
11,206
3,386
0
2,895
18,161
9,919
607
3,856
14,305
0
81,104
W
5,707
387
1,823
4,659
18,888
11,515
0
9,141
9,747
26,991
2,172
W
Bellona
Seymourrrr
Bellona
17,242
4,083
0
6,368
14,558
16,733
0
1,678
12,880
15,092
96,988
L
6,179
997
0
5,431
20,851
12,988
0
1,979
18,872
0
73,441
W
11,183
2,965
0
6,210
15,808
6,977
0
3,395
12,413
0
81,751
W
Danzaburou
hashtagjakewins
Danzaburou
11,937
7,132
0
4,371
14,944
7,364
836
8,895
6,049
0
92,793
L
Olorun
9,789
5,680
210
4,042
13,806
5,518
415
1,556
12,250
86,183
840
W
Thoth
6,805
150
0
585
7,385
2,424
909
3,643
3,742
87,220
125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,878
Gold Earned
50,079
556
Minions Killed
613
0
Camps Cleared
0
1,721,112
Distance Traveled
1,780,565
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,158
539
30
2
0
392,612
8
L
Agni
8,399
494
135
8
0
306,896
4
L
Fenrir
9,336
549
114
7
0
370,995
0
W
Sobek
8,352
491
30
2
0
375,923
8
W
Bellona
11,770
692
169
10
0
367,419
3
L
Tyr
9,016
530
139
8
0
342,377
3
W
Da Ji
9,742
573
109
6
0
417,674
0
W
Danzaburou
10,511
618
150
9
0
285,995
0
L
Olorun
8,969
528
138
8
0
308,232
4
W
Thoth
9,704
571
155
9
0
333,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role