Player Matchup

Charon
Charon
Kaylem jayy
Charon
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Hercules
Hercules
MILS_Ibaixx
Hercules
Level 68
God Stats
4W - 0L
1,642 SR
Queue Stats
32W - 42L
1,322 Elo+
Solo
Baron Samedi
Baron Samedi
MLW I xXTiM3Xx
Baron Samedi
Level 44
God Stats
2W - 1L
1,518 SR
Queue Stats
3W - 7L
1,118 Elo+
Solo
Team Averages
Level 59
1,553 SR
1,313 Elo+

VS

Team Averages
Level 62
1,491 SR
1,240 Elo+
Bacchus
Bacchus
AigleLeader1119
Bacchus
Level 142
God Stats
4W - 3L
1,684 SR
Queue Stats
77W - 58L
1,492 Elo+
Solo
Bellona
Bellona
RitSkyy
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,018 Elo+
Party 1
Nu Wa
Nu Wa
TIGRA5
Nu Wa
Level 42
God Stats
7W - 17L
1,288 SR
Queue Stats
21W - 44L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
19
5 / 0 / 11
14,177
675
12,220
25,735
28,399
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
MILS_Ibaixx
Hercules
19
7 / 0 / 8
14,450
688
11,174
20,654
27,760
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
MLW I xXTiM3Xx
Baron Samedi
19
5 / 1 / 11
14,374
684
16,551
10,575
9,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 0
11,180
532
11,123
21,595
25,998
Bellona
RitSkyy
Bellona
16
0 / 11 / 1
11,198
533
15,503
22,865
25,115
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
TIGRA5
Nu Wa
17
0 / 2 / 0
11,452
545
11,773
10,099
8,717
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
17
Kills
1
1
Deaths
18
30
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Charon
5
0
11
10.5
W
Hercules
MILS_Ibaixx
Hercules
7
0
8
11
W
Baron Samedi
MLW I xXTiM3Xx
Baron Samedi
5
1
11
10.5
L
Bellona
RitSkyy
Bellona
0
11
1
0.05
L
Nu Wa
TIGRA5
Nu Wa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,945
Damage
38,399
56,964
Taken
54,559
65,230
Mitigated
59,830
20,971
Healing
3,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,123
308
372
1,280
21,595
25,998
0
10,322
10,987
36,708
1,106
W
Charon
12,220
2,962
452
7,676
25,735
28,399
425
10,488
15,193
62,457
1,419
W
Hercules
MILS_Ibaixx
Hercules
11,174
3,144
0
7,034
20,654
27,760
466
8,082
12,554
0
48,174
W
Baron Samedi
MLW I xXTiM3Xx
Baron Samedi
16,551
1,928
2,740
3,069
10,575
9,071
1,112
5,117
5,434
72,235
3,316
L
Bellona
RitSkyy
Bellona
15,503
3,478
0
1,053
22,865
25,115
0
11,926
10,844
712
35,003
L
Nu Wa
TIGRA5
Nu Wa
11,773
3,028
263
634
10,099
8,717
0
5,272
4,752
40,985
1,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,001
Gold Earned
33,830
235
Minions Killed
139
0
Camps Cleared
0
1,033,979
Distance Traveled
1,004,010
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,180
532
48
2
0
332,625
0
W
Charon
14,177
675
80
4
0
339,049
0
W
Hercules
14,450
688
71
3
0
357,533
0
W
Baron Samedi
14,374
684
84
4
0
337,397
0
L
Bellona
11,198
533
34
2
0
326,248
0
L
Nu Wa
11,452
545
57
3
0
345,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role