Player Matchup

Merlin
Merlin
 
Merlin
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
BrothaaMyles
Bellona
Level 148
God Stats
2W - 0L
1,746 SR
Queue Stats
6W - 16L
1,387 Elo+
Party 1
Nut
Nut
MurkDaddy
Nut
Level 143
God Stats
1W - 0L
1,285 SR
Queue Stats
23W - 13L
1,726 Elo+
Party 1
Team Averages
Level 162
1,510 SR
1,538 Elo+

VS

Team Averages
Level 128
1,534 SR
1,535 Elo+
Kali
Kali
 
Kali
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Miragenen
Sun Wukong
Level 142
God Stats
7W - 3L
1,725 SR
Queue Stats
155W - 152L
1,517 Elo+
Solo
Chang'e
Chang'e
NervousPlays
Chang'e
Level 81
God Stats
0W - 3L
1,379 SR
Queue Stats
535W - 515L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 0 / 2
7,536
685
5,384
4,265
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
BrothaaMyles
Bellona
12
0 / 0 / 2
7,368
670
4,032
7,929
7,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 0 / 0
8,351
759
8,184
6,275
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
3
0 / 0 / 0
5,544
504
0
0
0
Sun Wukong
Miragenen
Sun Wukong
13
0 / 1 / 0
7,243
658
5,784
13,317
8,025
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
NervousPlays
Chang'e
15
0 / 1 / 0
7,673
698
6,625
9,475
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
2
Kills
0
0
Deaths
2
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
2
1
L
Kali
 
Kali
0
0
0
0
W
Bellona
BrothaaMyles
Bellona
0
0
2
1
L
Sun Wukong
Miragenen
Sun Wukong
0
1
0
0
W
2
0
0
2
L
Chang'e
NervousPlays
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,600
Damage
12,409
18,469
Taken
22,792
11,964
Mitigated
11,590
5,703
Healing
7,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,384
340
0
500
4,265
1,526
333
1,118
2,931
30,607
0
L
Kali
 
Kali
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
BrothaaMyles
Bellona
4,032
913
0
1,275
7,929
7,974
136
2,619
4,635
0
25,130
L
Sun Wukong
Miragenen
Sun Wukong
5,784
1,704
0
1,984
13,317
8,025
0
2,426
10,426
0
27,856
W
8,184
5,623
0
3,928
6,275
2,464
1,201
1,550
4,488
0
35,606
L
Chang'e
NervousPlays
Chang'e
6,625
262
1,732
3,892
9,475
3,565
0
2,242
6,790
30,032
2,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,255
Gold Earned
20,460
164
Minions Killed
127
0
Camps Cleared
0
565,091
Distance Traveled
427,937
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,536
685
57
5
0
173,216
0
L
Kali
5,544
504
0
0
0
0
0
W
Bellona
7,368
670
37
3
0
183,711
0
L
Sun Wukong
7,243
658
58
5
0
202,525
2
W
Nut
8,351
759
70
6
0
208,164
0
L
Chang'e
7,673
698
69
6
0
225,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role