Player Matchup

Ullr
Ullr
Diamond III
 
Ullr
Diamond III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond V
Dibidibidabadaba
Ymir
Diamond V
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 64L
2,066 MMR
Solo
Bellona
Bellona
Diamond IV
Dèano
Bellona
Diamond IV
Level 158
God Stats
13W - 7L
1,731 SR
Queue Stats
153W - 137L
2,192 MMR
Solo
Nemesis
Nemesis
Diamond III
EIchaP0o
Nemesis
Diamond III
Level 158
God Stats
6W - 1L
1,584 SR
Queue Stats
268W - 231L
2,093 MMR
Solo
Janus
Janus
Diamond IV
NutOnYourTeeth
Janus
Diamond IV
Level 62
God Stats
2W - 1L
1,758 SR
Queue Stats
161W - 137L
2,282 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 117
1,615 SR
2,027 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 147
1,611 SR
2,083 MMR
Thoth
Thoth
Diamond V
 
Thoth
Diamond V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
Hendrickyy
Sun Wukong
Diamond III
Level 157
God Stats
18W - 15L
1,680 SR
Queue Stats
150W - 123L
2,229 MMR
Party 1
Martichoras
Martichoras
Diamond III
Maloaise
Martichoras
Diamond III
Level 158
God Stats
3W - 4L
1,629 SR
Queue Stats
224W - 206L
2,188 MMR
Party 1
Camazotz
Camazotz
Diamond IV
hasbic
Camazotz
Diamond IV
Level 137
God Stats
5W - 6L
1,493 SR
Queue Stats
317W - 288L
2,149 MMR
Party 2
Medusa
Medusa
Diamond I
yelpreviewer
Medusa
Diamond I
Level 156
God Stats
11W - 7L
1,754 SR
Queue Stats
266W - 255L
2,351 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
4 / 1 / 3
6,156
684
5,990
6,787
2,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 4
5,524
614
2,135
7,514
4,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Dèano
Bellona
11
0 / 0 / 0
5,857
651
5,724
9,681
9,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
EIchaP0o
Nemesis
11
2 / 1 / 0
5,344
594
3,015
6,809
2,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 2 / 0
5,472
608
2,582
3,318
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SurtrOdinNeithAthena

VS

Bans
Ah Muzen CabNutBake KujiraSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
0 / 5 / 4
5,192
577
4,232
6,081
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Hendrickyy
Sun Wukong
11
0 / 0 / 1
6,387
710
4,918
9,317
6,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
Maloaise
Martichoras
11
2 / 0 / 0
5,851
650
1,492
3,832
1,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
hasbic
Camazotz
11
2 / 0 / 2
5,676
631
3,803
8,220
2,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Medusa
8
1 / 2 / 0
4,803
534
4,177
5,209
1,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
7
Kills
5
5
Deaths
7
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
1
3
5.5
L
Thoth
 
Thoth
0
5
4
0.4
W
0
1
4
2
W
Bellona
Dèano
Bellona
0
0
0
0
W
Nemesis
EIchaP0o
Nemesis
2
1
0
2
L
Sun Wukong
Hendrickyy
Sun Wukong
0
0
1
0.5
L
Martichoras
Maloaise
Martichoras
2
0
0
2
W
1
2
0
0.5
L
Camazotz
hasbic
Camazotz
2
0
2
3
L
Medusa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,446
Damage
18,622
34,109
Taken
32,659
19,873
Mitigated
13,999
7,939
Healing
11,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,990
3,099
0
1,218
6,787
2,360
0
1,509
4,984
0
50,414
L
Thoth
 
Thoth
4,232
233
0
295
6,081
1,673
0
755
5,326
26,515
590
W
2,135
903
0
2,071
7,514
4,130
0
1,313
5,884
13,694
2,107
W
Bellona
Dèano
Bellona
5,724
1,318
0
3,621
9,681
9,665
0
0
9,681
0
49,360
W
Nemesis
EIchaP0o
Nemesis
3,015
905
0
737
6,809
2,706
0
512
6,205
0
44,081
L
Sun Wukong
Hendrickyy
Sun Wukong
4,918
558
0
4,015
9,317
6,262
0
0
9,317
0
53,080
L
Martichoras
Maloaise
Martichoras
1,492
599
0
1,136
3,832
1,452
0
1,662
2,048
0
43,773
W
2,582
113
0
292
3,318
1,012
0
0
3,318
40,542
690
L
Camazotz
hasbic
Camazotz
3,803
1,513
0
5,104
8,220
2,729
0
1,312
6,842
0
32,303
L
Medusa
4,177
1,719
0
1,055
5,209
1,883
0
632
4,577
0
28,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,353
Gold Earned
27,909
351
Minions Killed
349
0
Camps Cleared
0
969,799
Distance Traveled
979,205
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,156
684
86
10
0
158,498
1
L
Thoth
5,192
577
53
6
0
180,675
0
W
Ymir
5,524
614
12
1
0
194,205
2
W
Bellona
5,857
651
96
11
0
193,584
0
W
Nemesis
5,344
594
71
8
0
233,211
0
L
Sun Wukong
6,387
710
102
11
0
214,873
1
L
Martichoras
5,851
650
80
9
0
188,770
1
W
Janus
5,472
608
86
10
0
190,301
2
L
Camazotz
5,676
631
62
7
0
236,414
0
L
Medusa
4,803
534
52
6
0
158,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role