Player Matchup

Mulan
Mulan
Lineya95
Mulan
Level 103
God Stats
8W - 7L
1,320 SR
Queue Stats
185W - 190L
1,400 Elo+
Party 1
Neith
Neith
MissWaitWhat250
Neith
Level 84
God Stats
31W - 30L
1,360 SR
Queue Stats
57W - 77L
1,360 Elo+
Party 1
Pele
Pele
Spectra2424
Pele
Level 25
God Stats
3W - 6L
1,405 SR
Queue Stats
8W - 9L
1,344 Elo+
Party 2
Kuzenbo
Kuzenbo
dwd1981
Kuzenbo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,347 Elo+
Party 2
Nu Wa
Nu Wa
harleensquinnzel
Nu Wa
Level 33
God Stats
3W - 3L
1,311 SR
Queue Stats
12W - 14L
1,347 Elo+
Party 2
Team Averages
Level 74
1,379 SR
1,359 Elo+

VS

Team Averages
Level 75
1,515 SR
1,426 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
DoodleBahp
Nike
Level 66
God Stats
8W - 8L
1,474 SR
Queue Stats
271W - 259L
1,391 Elo+
Solo
Skadi
Skadi
The_Doctor_pt
Skadi
Level 46
God Stats
6W - 7L
1,466 SR
Queue Stats
132W - 138L
1,416 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
l1 Sin l1
Ah Muzen Cab
Level 64
God Stats
142W - 151L
1,417 SR
Queue Stats
231W - 277L
1,341 Elo+
Solo
Thor
Thor
shepherd746funny
Thor
Level 122
God Stats
2W - 0L
1,719 SR
Queue Stats
246W - 255L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Lineya95
Mulan
12
2 / 4 / 3
6,992
538
8,454
15,163
9,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 3
5,177
398
2,725
6,275
1,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 2
7,285
560
6,274
15,552
6,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
dwd1981
Kuzenbo
10
3 / 4 / 1
6,476
498
2,873
7,857
7,756
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 1 / 3
7,474
575
6,157
5,713
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 2 / 4
6,502
500
8,071
7,465
5,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 3 / 3
7,487
576
10,234
12,849
7,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 3 / 2
6,490
499
4,409
6,714
2,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
l1 Sin l1
Ah Muzen Cab
12
1 / 0 / 0
6,371
490
5,870
8,633
2,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 3
6,782
522
5,284
12,710
4,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
9
Kills
14
14
Deaths
9
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
2
4
2.5
W
4
3
3
1.83
L
Mulan
Lineya95
Mulan
2
4
3
0.88
L
0
3
3
0.5
L
2
2
2
1.5
W
4
3
2
1.67
L
Kuzenbo
dwd1981
Kuzenbo
3
4
1
0.88
L
2
1
3
3.5
W
Ah Muzen Cab
l1 Sin l1
Ah Muzen Cab
1
0
0
1
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,483
Damage
33,868
50,560
Taken
48,371
27,438
Mitigated
23,313
12,030
Healing
13,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,071
836
0
1,078
7,465
5,691
183
1,967
5,498
35,857
563
W
10,234
2,387
0
4,701
12,849
7,626
0
485
11,701
0
48,409
L
Mulan
Lineya95
Mulan
8,454
1,927
0
4,480
15,163
9,256
0
905
13,435
0
42,676
L
2,725
790
0
922
6,275
1,975
0
2,206
3,808
0
24,209
L
6,274
1,028
0
5,238
15,552
6,773
0
982
14,312
0
67,714
W
4,409
1,912
0
221
6,714
2,174
268
1,796
4,874
0
40,488
L
Kuzenbo
dwd1981
Kuzenbo
2,873
1,634
0
890
7,857
7,756
0
2,395
4,890
13,391
0
L
6,157
2,200
0
500
5,713
1,678
0
51
5,662
48,217
741
W
Ah Muzen Cab
l1 Sin l1
Ah Muzen Cab
5,870
620
0
2,346
8,633
2,912
0
3,837
4,796
0
49,529
W
5,284
1,255
0
4,675
12,710
4,910
0
894
11,816
0
47,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,404
Gold Earned
33,632
307
Minions Killed
325
0
Camps Cleared
0
1,135,009
Distance Traveled
1,284,917
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,502
500
43
3
0
269,807
0
W
Nike
7,487
576
55
4
0
238,961
0
L
Mulan
6,992
538
58
4
0
235,049
0
L
Neith
5,177
398
34
3
0
167,371
0
L
Pele
7,285
560
104
8
0
287,019
0
W
Skadi
6,490
499
76
6
0
231,590
0
L
Kuzenbo
6,476
498
18
1
0
240,064
0
L
Nu Wa
7,474
575
93
7
0
205,506
5
W
Ah Muzen Cab
6,371
490
81
6
0
275,477
0
W
Thor
6,782
522
70
5
0
269,082
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role