Player Matchup

Mercury
Mercury
BlueDragon321
Mercury
Level 104
God Stats
1W - 2L
1,697 SR
Queue Stats
6W - 3L
1,683 Elo+
Party 3
Baron Samedi
Baron Samedi
JARASI98
Baron Samedi
Level 60
God Stats
0W - 2L
1,620 SR
Queue Stats
0W - 2L
1,223 Elo+
Party 3
Cthulhu
Cthulhu
Semanizer
Cthulhu
Level 89
God Stats
0W - 1L
1,544 SR
Queue Stats
2W - 2L
1,501 Elo+
Party 3
Achilles
Achilles
ThePookieBear420
Achilles
Level 16
God Stats
0W - 3L
1,510 SR
Queue Stats
0W - 4L
1,223 Elo+
Party 3
Izanami
Izanami
ThugNasty13
Izanami
Level 31
God Stats
0W - 2L
1,243 SR
Queue Stats
0W - 4L
1,223 Elo+
Party 3
Team Averages
Level 60
1,523 SR
1,371 Elo+

VS

Team Averages
Level 52
1,646 SR
1,462 Elo+
Awilix
Awilix
FUCMEDADDY
Awilix
Level 18
God Stats
10W - 3L
1,923 SR
Queue Stats
37W - 31L
1,505 Elo+
Party 2
Zhong Kui
Zhong Kui
GrantJ
Zhong Kui
Level 69
God Stats
4W - 4L
1,410 SR
Queue Stats
142W - 130L
1,460 Elo+
Party 2
Sobek
Sobek
SoftAndGentle
Sobek
Level 47
God Stats
13W - 13L
1,547 SR
Queue Stats
26W - 34L
1,393 Elo+
Party 1
Surtr
Surtr
TheJosh0
Surtr
Level 87
God Stats
9W - 3L
2,002 SR
Queue Stats
111W - 94L
1,579 Elo+
Party 2
Anhur
Anhur
TrouserSssnake
Anhur
Level 39
God Stats
3W - 3L
1,347 SR
Queue Stats
20W - 31L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
4 / 5 / 3
8,566
476
10,339
16,126
6,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
JARASI98
Baron Samedi
14
3 / 3 / 1
8,030
446
10,242
10,064
5,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Semanizer
Cthulhu
12
0 / 2 / 3
6,662
370
5,092
9,571
7,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 3 / 2
8,007
445
2,327
8,101
4,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
ThugNasty13
Izanami
11
0 / 2 / 3
6,708
373
2,197
7,051
2,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
FUCMEDADDY
Awilix
17
5 / 2 / 1
10,115
562
7,817
15,407
8,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
GrantJ
Zhong Kui
16
5 / 2 / 2
10,223
568
7,709
15,055
12,916
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 0 / 3
8,838
491
5,202
9,910
10,919
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Surtr
TheJosh0
Surtr
16
3 / 3 / 6
10,255
570
9,671
15,368
12,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 1 / 2
8,824
490
3,617
7,409
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
8
Kills
15
15
Deaths
8
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
4
5
3
1.1
W
Awilix
FUCMEDADDY
Awilix
5
2
1
2.75
W
Zhong Kui
GrantJ
Zhong Kui
5
2
2
3
L
Baron Samedi
JARASI98
Baron Samedi
3
3
1
1.17
L
Cthulhu
Semanizer
Cthulhu
0
2
3
0.75
W
1
0
3
2.5
W
Surtr
TheJosh0
Surtr
3
3
6
2
L
1
3
2
0.67
L
Izanami
ThugNasty13
Izanami
0
2
3
0.75
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,197
Damage
34,016
50,913
Taken
63,149
26,572
Mitigated
47,946
8,624
Healing
20,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
10,339
4,794
0
1,254
16,126
6,625
0
4,303
11,577
0
69,608
W
Awilix
FUCMEDADDY
Awilix
7,817
3,510
0
2,869
15,407
8,279
0
2,754
12,653
0
105,253
W
Zhong Kui
GrantJ
Zhong Kui
7,709
1,073
165
7,657
15,055
12,916
2,210
4,260
10,795
76,297
2,576
L
Baron Samedi
JARASI98
Baron Samedi
10,242
200
436
2,169
10,064
5,948
0
3,686
6,174
49,103
0
L
Cthulhu
Semanizer
Cthulhu
5,092
89
497
1,885
9,571
7,350
0
2,618
6,849
36,809
0
W
5,202
309
0
3,492
9,910
10,919
14
4,047
5,815
26,179
0
W
Surtr
TheJosh0
Surtr
9,671
2,854
0
3,551
15,368
12,037
886
2,037
12,956
1,915
71,465
L
2,327
168
0
588
8,101
4,464
0
1,429
6,240
0
38,978
L
Izanami
ThugNasty13
Izanami
2,197
1,128
0
1,795
7,051
2,185
0
1,448
5,503
0
36,958
W
3,617
1,389
0
2,506
7,409
3,795
531
2,236
5,173
0
72,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,973
Gold Earned
48,255
350
Minions Killed
542
0
Camps Cleared
0
1,766,771
Distance Traveled
1,740,602
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,566
476
93
5
0
358,688
0
W
Awilix
10,115
562
161
9
0
382,765
1
W
Zhong Kui
10,223
568
110
6
0
320,083
3
L
Baron Samedi
8,030
446
62
3
0
361,323
0
L
Cthulhu
6,662
370
52
3
0
377,360
4
W
Sobek
8,838
491
35
2
0
378,273
2
W
Surtr
10,255
570
115
6
0
315,486
5
L
Achilles
8,007
445
72
4
0
310,818
0
L
Izanami
6,708
373
71
4
0
358,582
0
W
Anhur
8,824
490
121
7
0
343,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role