Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
AmureVenus
Aphrodite
Level 162
God Stats
3W - 4L
1,340 SR
Queue Stats
35W - 51L
1,453 Elo+
Party 2
Rama
Rama
Drèaming
Rama
Level 65
God Stats
3W - 8L
1,323 SR
Queue Stats
57W - 50L
1,556 Elo+
Party 2
Shiva
Shiva
MaxosGojira
Shiva
Level 107
God Stats
4W - 5L
1,547 SR
Queue Stats
141W - 169L
1,413 Elo+
Party 2
Discordia
Discordia
eunhae
Discordia
Level 134
God Stats
14W - 8L
1,736 SR
Queue Stats
52W - 62L
1,434 Elo+
Party 2
Team Averages
Level 139
1,489 SR
1,471 Elo+

VS

Team Averages
Level 198
1,518 SR
1,574 Elo+
Nut
Nut
BingoWasHisName
Nut
Level 129
God Stats
2W - 2L
1,337 SR
Queue Stats
46W - 50L
1,590 Elo+
Party 1
Kuzenbo
Kuzenbo
JayB0nes
Kuzenbo
Level 144
God Stats
0W - 2L
1,331 SR
Queue Stats
36W - 34L
1,580 Elo+
Party 1
Janus
Janus
Medaaaa7
Janus
Level 155
God Stats
2W - 3L
1,505 SR
Queue Stats
123W - 123L
1,506 Elo+
Solo
Thanatos
Thanatos
Risedroid
Thanatos
Level 249
God Stats
14W - 13L
1,767 SR
Queue Stats
133W - 129L
1,557 Elo+
Solo
Artio
Artio
fabricio-03-02
Artio
Level 311
God Stats
2W - 1L
1,653 SR
Queue Stats
116W - 98L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
3 / 2 / 5
5,872
587
5,260
10,838
3,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
AmureVenus
Aphrodite
10
2 / 0 / 6
6,383
638
2,540
4,746
3,117
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Rama
12
6 / 0 / 1
7,010
701
8,873
7,409
3,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 0 / 2
6,095
610
4,499
8,001
4,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Discordia
eunhae
Discordia
11
3 / 3 / 2
5,642
564
3,482
7,006
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,124
512
2,006
7,778
2,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
JayB0nes
Kuzenbo
8
0 / 3 / 0
5,151
515
3,416
7,589
6,873
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Medaaaa7
Janus
10
0 / 3 / 3
5,864
586
4,350
5,596
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Risedroid
Thanatos
11
4 / 4 / 0
6,135
614
6,667
10,420
3,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 1
5,980
598
6,072
8,792
6,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
16
Kills
5
5
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
2
5
2.75
W
Aphrodite
AmureVenus
Aphrodite
2
0
6
5
L
1
4
0
0.25
W
Rama
6
0
1
6.5
L
Kuzenbo
JayB0nes
Kuzenbo
0
3
0
0
W
2
0
2
3
L
Janus
Medaaaa7
Janus
0
3
3
0.5
L
Thanatos
Risedroid
Thanatos
4
4
0
1
W
Discordia
eunhae
Discordia
3
3
2
1.33
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,654
Damage
22,511
38,000
Taken
40,175
16,367
Mitigated
22,015
16,170
Healing
12,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,260
2,128
0
3,803
10,838
3,787
0
2,273
8,297
0
34,109
W
Aphrodite
AmureVenus
Aphrodite
2,540
940
2,309
3,212
4,746
3,117
0
1,205
3,537
18,707
1,334
L
2,006
1,012
0
1,483
7,778
2,664
0
411
7,367
0
28,994
W
Rama
8,873
6,886
0
2,862
7,409
3,017
584
698
6,711
0
58,685
L
Kuzenbo
JayB0nes
Kuzenbo
3,416
1,014
0
1,797
7,589
6,873
0
1,681
5,908
13,213
3,182
W
4,499
1,103
0
2,544
8,001
4,217
0
3,542
3,801
0
38,731
L
Janus
Medaaaa7
Janus
4,350
499
0
420
5,596
1,985
0
2,508
3,088
36,846
1,169
L
Thanatos
Risedroid
Thanatos
6,667
2,355
0
7,103
10,420
3,720
0
1,143
9,238
0
48,645
W
Discordia
eunhae
Discordia
3,482
611
0
1,440
7,006
2,229
0
3,388
3,252
34,513
0
L
6,072
820
0
2,193
8,792
6,773
0
238
7,961
33,940
2,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,002
Gold Earned
28,254
308
Minions Killed
284
0
Camps Cleared
0
1,008,183
Distance Traveled
1,033,288
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,872
587
55
6
0
242,569
0
W
Aphrodite
6,383
638
22
2
0
199,535
4
L
Nut
5,124
512
56
6
0
199,341
1
W
Rama
7,010
701
97
10
0
174,974
0
L
Kuzenbo
5,151
515
16
2
0
222,699
0
W
Shiva
6,095
610
78
8
0
208,962
0
L
Janus
5,864
586
76
8
0
191,978
2
L
Thanatos
6,135
614
74
7
0
214,849
0
W
Discordia
5,642
564
56
6
0
182,143
2
L
Artio
5,980
598
62
6
0
204,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role