Player Matchup

Cupid
Cupid
DoomedFate
Cupid
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 23L
1,351 Elo+
Solo
King Arthur
King Arthur
IVÄÅN
King Arthur
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 94L
1,528 Elo+
Solo
Khepri
Khepri
MomaDeku
Khepri
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,570 Elo+
Solo
Mulan
Mulan
OGHobbes
Mulan
Level 147
God Stats
3W - 3L
1,506 SR
Queue Stats
141W - 132L
1,554 Elo+
Solo
Kuzenbo
Kuzenbo
watermelonade
Kuzenbo
Level 106
God Stats
10W - 8L
1,722 SR
Queue Stats
174W - 166L
1,583 Elo+
Solo
Team Averages
Level 116
1,546 SR
1,517 Elo+

VS

Team Averages
Level 127
1,537 SR
1,473 Elo+
Ishtar
Ishtar
Dj_Coby_24
Ishtar
Level 104
God Stats
1W - 0L
1,325 SR
Queue Stats
25W - 23L
1,377 Elo+
Party 1
Olorun
Olorun
Dmb6493
Olorun
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,555 Elo+
Solo
Zhong Kui
Zhong Kui
acosmic
Zhong Kui
Level 112
God Stats
3W - 0L
1,720 SR
Queue Stats
92W - 98L
1,510 Elo+
Solo
Nu Wa
Nu Wa
dunbarthe
Nu Wa
Level 149
God Stats
1W - 1L
1,638 SR
Queue Stats
134W - 137L
1,540 Elo+
Party 1
Persephone
Persephone
jwebkiller
Persephone
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 36L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
1 / 1 / 5
8,417
495
3,958
7,396
3,631
Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
IVÄÅN
King Arthur
1
0 / 1 / 0
4,128
243
0
1,814
271
Khepri
MomaDeku
Khepri
20
2 / 4 / 13
11,683
687
12,208
19,992
24,750
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
OGHobbes
Mulan
20
13 / 6 / 8
12,959
762
22,214
30,438
32,451
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
20
5 / 4 / 16
12,327
725
18,021
22,120
36,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Dj_Coby_24
Ishtar
19
6 / 6 / 7
12,415
730
17,255
15,954
8,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Dmb6493
Olorun
19
6 / 8 / 4
13,229
778
13,425
16,595
7,596
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
acosmic
Zhong Kui
19
3 / 4 / 5
11,799
694
10,083
15,048
19,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
dunbarthe
Nu Wa
20
1 / 2 / 14
11,980
705
17,536
12,268
6,066
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
jwebkiller
Persephone
19
0 / 1 / 14
11,961
704
12,826
7,462
3,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
60
21
Kills
16
16
Deaths
21
42
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Dj_Coby_24
Ishtar
6
6
7
1.58
W
Olorun
Dmb6493
Olorun
6
8
4
1
L
Cupid
1
1
5
3.5
L
King Arthur
IVÄÅN
King Arthur
0
1
0
0
L
Khepri
MomaDeku
Khepri
2
4
13
2.13
L
Mulan
OGHobbes
Mulan
13
6
8
2.83
W
Zhong Kui
acosmic
Zhong Kui
3
4
5
1.38
W
Nu Wa
dunbarthe
Nu Wa
1
2
14
4
W
Persephone
jwebkiller
Persephone
0
1
14
7
L
Kuzenbo
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,401
Damage
71,125
81,760
Taken
67,327
98,089
Mitigated
45,686
28,734
Healing
19,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Dj_Coby_24
Ishtar
17,255
9,582
1,164
1,986
15,954
8,678
2,030
5,979
9,975
0
33,272
W
Olorun
Dmb6493
Olorun
13,425
6,610
1,359
3,271
16,595
7,596
3,095
6,775
9,820
27,890
3,881
L
Cupid
3,958
2,143
3,585
2,858
7,396
3,631
0
5,926
1,470
0
12,959
L
King Arthur
IVÄÅN
King Arthur
0
0
0
0
1,814
271
0
1,814
0
0
0
L
Khepri
MomaDeku
Khepri
12,208
636
2,030
3,167
19,992
24,750
0
12,706
7,286
31,387
1,178
L
Mulan
OGHobbes
Mulan
22,214
1,910
2,510
6,986
30,438
32,451
0
20,466
9,972
0
48,952
W
Zhong Kui
acosmic
Zhong Kui
10,083
1,828
2,393
4,016
15,048
19,466
1,174
5,705
9,343
19,047
1,098
W
Nu Wa
dunbarthe
Nu Wa
17,536
5,146
1,810
1,970
12,268
6,066
2,785
7,100
5,168
44,670
0
W
Persephone
jwebkiller
Persephone
12,826
602
0
1,331
7,462
3,880
692
4,439
3,004
39,042
879
L
Kuzenbo
18,021
4,179
3,808
3,790
22,120
36,986
22
10,648
11,472
45,496
1,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,514
Gold Earned
61,384
141
Minions Killed
232
0
Camps Cleared
0
1,022,225
Distance Traveled
1,354,237
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,415
730
49
3
0
246,099
0
W
Olorun
13,229
778
38
2
0
234,961
0
L
Cupid
8,417
495
14
1
0
137,013
0
L
King Arthur
4,128
243
0
0
0
0
0
L
Khepri
11,683
687
30
2
0
301,396
0
L
Mulan
12,959
762
50
3
0
271,981
0
W
Zhong Kui
11,799
694
43
3
0
280,334
0
W
Nu Wa
11,980
705
49
3
0
280,636
0
W
Persephone
11,961
704
53
3
0
312,207
0
L
Kuzenbo
12,327
725
47
3
0
311,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role