Player Matchup

Neith
Neith
DiamondBreeze18
Neith
Level 28
God Stats
0W - 2L
1,325 SR
Queue Stats
1W - 11L
1,119 Elo+
Party 2
Cthulhu
Cthulhu
FAT_SLAPZ1105
Cthulhu
Level 88
God Stats
0W - 5L
1,320 SR
Queue Stats
1W - 11L
1,119 Elo+
Party 2
Ix Chel
Ix Chel
dissory
Ix Chel
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 13L
1,195 Elo+
Party 2
Achilles
Achilles
manlikeluke123
Achilles
Level 75
God Stats
0W - 1L
1,288 SR
Queue Stats
2W - 13L
1,195 Elo+
Party 2
Mercury
Mercury
yxxng_Tgaa12
Mercury
Level 85
God Stats
0W - 5L
1,286 SR
Queue Stats
10W - 25L
1,364 Elo+
Party 2
Team Averages
Level 60
1,344 SR
1,199 Elo+

VS

Team Averages
Level 62
1,488 SR
1,431 Elo+
Ymir
Ymir
FF Alessin
Ymir
Level 27
God Stats
50W - 38L
1,452 SR
Queue Stats
560W - 539L
1,402 Elo+
Party 1
Loki
Loki
O2902
Loki
Level 80
God Stats
5W - 1L
1,297 SR
Queue Stats
349W - 340L
1,450 Elo+
Party 1
Nox
Nox
Oxilrious
Nox
Level 157
God Stats
2W - 0L
1,708 SR
Queue Stats
37W - 33L
1,489 Elo+
Solo
Danzaburou
Danzaburou
PickyPegasus894
Danzaburou
Level 29
God Stats
37W - 34L
1,558 SR
Queue Stats
495W - 494L
1,453 Elo+
Party 1
Janus
Janus
TzLeoxdd
Janus
Level 18
God Stats
7W - 10L
1,427 SR
Queue Stats
141W - 156L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,835
427
3,359
6,854
2,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
12
0 / 1 / 3
7,579
474
7,198
10,150
6,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
dissory
Ix Chel
11
0 / 3 / 1
6,517
407
2,825
8,441
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
12
2 / 3 / 3
6,759
422
5,468
18,406
10,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
yxxng_Tgaa12
Mercury
15
4 / 5 / 1
8,260
516
8,805
15,109
6,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 4
8,149
509
8,306
12,191
6,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
O2902
Loki
16
0 / 2 / 2
8,724
545
5,403
15,175
6,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
7 / 1 / 0
10,590
662
10,661
7,732
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
PickyPegasus894
Danzaburou
15
2 / 0 / 3
8,048
503
6,918
8,171
3,784
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
TzLeoxdd
Janus
14
3 / 3 / 0
8,657
541
10,129
7,290
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
8
Kills
14
14
Deaths
8
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Cthulhu
0
1
3
1.5
W
2
2
4
2
W
Loki
O2902
Loki
0
2
2
0.5
W
7
1
0
7
W
Danzaburou
PickyPegasus894
Danzaburou
2
0
3
3.5
W
Janus
TzLeoxdd
Janus
3
3
0
1
L
Ix Chel
dissory
Ix Chel
0
3
1
0.17
L
Achilles
2
3
3
1.17
L
Mercury
yxxng_Tgaa12
Mercury
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,655
Damage
41,417
58,960
Taken
50,559
29,154
Mitigated
23,425
12,369
Healing
13,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,359
1,042
0
1,480
6,854
2,188
0
2,635
3,997
0
24,282
L
Cthulhu
7,198
207
686
2,868
10,150
6,862
0
2,621
7,212
39,842
0
W
8,306
681
0
1,232
12,191
6,704
158
3,416
8,685
49,812
1,850
W
Loki
O2902
Loki
5,403
1,709
0
6,714
15,175
6,458
253
707
14,288
0
86,105
W
10,661
1,323
0
2,358
7,732
3,531
3,333
2,186
5,507
87,294
2,419
W
Danzaburou
PickyPegasus894
Danzaburou
6,918
2,424
0
2,813
8,171
3,784
900
3,164
4,966
0
49,097
W
Janus
TzLeoxdd
Janus
10,129
845
0
0
7,290
2,948
392
518
6,332
51,405
1,377
L
Ix Chel
dissory
Ix Chel
2,825
484
122
1,683
8,441
2,999
0
6,181
2,220
37,755
1,443
L
Achilles
5,468
1,450
0
4,708
18,406
10,817
44
9,240
8,242
0
25,543
L
Mercury
yxxng_Tgaa12
Mercury
8,805
4,622
0
822
15,109
6,288
46
6,027
8,884
0
63,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,950
Gold Earned
44,168
281
Minions Killed
511
0
Camps Cleared
0
1,404,639
Distance Traveled
1,555,819
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,835
427
43
3
0
184,042
0
L
Cthulhu
7,579
474
43
3
0
299,337
4
W
Ymir
8,149
509
93
6
0
299,690
0
W
Loki
8,724
545
119
7
0
351,964
0
W
Nox
10,590
662
152
10
0
307,973
0
W
Danzaburou
8,048
503
63
4
0
325,912
0
W
Janus
8,657
541
84
5
0
270,280
0
L
Ix Chel
6,517
407
63
4
0
282,174
0
L
Achilles
6,759
422
37
2
0
286,406
0
L
Mercury
8,260
516
95
6
0
352,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role