Player Matchup

Kuzenbo
Kuzenbo
Insane_XP-Jett
Kuzenbo
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 80L
1,436 Elo+
Party 1
Tiamat
Tiamat
Mrbighock
Tiamat
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
203W - 184L
1,504 Elo+
Party 2
Cupid
Cupid
PenguinsRule77
Cupid
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 22L
1,621 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PuckAlmighty
Ah Muzen Cab
Level 83
God Stats
1W - 4L
1,293 SR
Queue Stats
190W - 160L
1,487 Elo+
Party 2
Mulan
Mulan
Quickster167
Mulan
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 89L
1,481 Elo+
Party 1
Team Averages
Level 83
1,459 SR
1,506 Elo+

VS

Team Averages
Level 92
1,548 SR
1,459 Elo+
Apollo
Apollo
 
Apollo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
DirtyCorgi
Eset
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
314W - 380L
1,426 Elo+
Solo
Bakasura
Bakasura
FILADEDELFIA
Bakasura
Level 43
God Stats
2W - 2L
1,356 SR
Queue Stats
64W - 66L
1,487 Elo+
Party 3
Hera
Hera
Forsaker
Hera
Level 62
God Stats
2W - 0L
1,708 SR
Queue Stats
180W - 187L
1,419 Elo+
Solo
Danzaburou
Danzaburou
OfficialAngel23
Danzaburou
Level 107
God Stats
6W - 3L
1,677 SR
Queue Stats
337W - 358L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 7
10,345
647
7,985
26,898
39,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Mrbighock
Tiamat
15
0 / 8 / 6
8,965
560
11,328
15,211
11,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 1 / 7
10,802
675
12,963
9,877
5,114
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
PuckAlmighty
Ah Muzen Cab
18
1 / 2 / 7
9,619
601
13,346
15,210
8,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
5 / 6 / 2
10,559
660
17,872
27,639
27,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
3 / 2 / 15
11,364
710
14,764
11,419
6,383
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

18
3 / 0 / 13
10,980
686
10,743
8,930
4,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
FILADEDELFIA
Bakasura
17
3 / 3 / 15
10,901
681
18,016
32,325
35,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
18
9 / 4 / 9
11,604
725
20,884
10,773
4,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
OfficialAngel23
Danzaburou
19
4 / 1 / 17
12,154
760
23,036
11,291
6,034
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
91
10
Kills
22
22
Deaths
10
29
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
2
15
5.25
W
3
0
13
9.5
W
Bakasura
FILADEDELFIA
Bakasura
3
3
15
3.5
W
Hera
9
4
9
3.38
L
1
5
7
0.9
L
Tiamat
Mrbighock
Tiamat
0
8
6
0.38
W
Danzaburou
OfficialAngel23
Danzaburou
4
1
17
12.5
L
3
1
7
6.5
L
Ah Muzen Cab
PuckAlmighty
Ah Muzen Cab
1
2
7
2.25
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,494
Damage
87,443
94,835
Taken
74,738
91,542
Mitigated
56,246
31,083
Healing
34,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
14,764
6,183
844
1,379
11,419
6,383
3,681
3,106
8,313
0
42,667
W
10,743
788
4,057
2,368
8,930
4,366
722
3,141
5,789
21,731
355
W
Bakasura
FILADEDELFIA
Bakasura
18,016
8,536
1,360
14,062
32,325
35,221
1,279
6,741
25,584
0
20,720
W
Hera
20,884
6,134
741
2,361
10,773
4,242
475
2,766
7,318
27,810
947
L
7,985
2,018
3,331
5,506
26,898
39,229
0
6,967
17,532
11,585
675
L
Tiamat
Mrbighock
Tiamat
11,328
659
848
1,476
15,211
11,370
0
6,367
8,305
23,957
167
W
Danzaburou
OfficialAngel23
Danzaburou
23,036
6,432
4,026
3,097
11,291
6,034
2,008
2,863
8,428
0
48,023
L
12,963
3,258
4,658
4,308
9,877
5,114
56
3,149
6,243
0
37,269
L
Ah Muzen Cab
PuckAlmighty
Ah Muzen Cab
13,346
4,153
428
2,243
15,210
8,061
282
6,890
7,784
0
37,971
L
17,872
2,219
932
7,353
27,639
27,768
228
7,629
17,484
0
37,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,290
Gold Earned
57,003
183
Minions Killed
213
0
Camps Cleared
0
1,376,769
Distance Traveled
1,431,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,364
710
67
4
0
253,235
0
W
Eset
10,980
686
43
3
0
324,812
0
W
Bakasura
10,901
681
35
2
0
310,683
0
W
Hera
11,604
725
18
1
0
251,746
0
L
Kuzenbo
10,345
647
7
0
0
293,256
0
L
Tiamat
8,965
560
22
1
0
251,059
0
W
Danzaburou
12,154
760
50
3
0
291,390
0
L
Cupid
10,802
675
57
4
0
275,344
0
L
Ah Muzen Cab
9,619
601
53
3
0
294,737
0
L
Mulan
10,559
660
44
3
0
262,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role