Player Matchup

Hercules
Hercules
Ablorok
Hercules
Level 45
God Stats
34W - 6L
2,022 SR
Queue Stats
115W - 36L
1,749 Elo+
Party 1
Persephone
Persephone
CaliDonut66
Persephone
Level 125
God Stats
6W - 6L
1,381 SR
Queue Stats
77W - 75L
1,484 Elo+
Solo
Mercury
Mercury
F6orFU
Mercury
Level 46
God Stats
10W - 1L
2,116 SR
Queue Stats
121W - 33L
1,752 Elo+
Party 1
Charon
Charon
harlock94
Charon
Level 124
God Stats
91W - 23L
1,871 SR
Queue Stats
158W - 55L
1,722 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xocream
Morgan Le Fay
Level 145
God Stats
3W - 0L
1,873 SR
Queue Stats
168W - 63L
1,716 Elo+
Party 1
Team Averages
Level 97
1,853 SR
1,685 Elo+

VS

Team Averages
Level 117
1,472 SR
1,524 Elo+
Hercules
Hercules
Danng3rr_
Hercules
Level 92
God Stats
7W - 6L
1,565 SR
Queue Stats
62W - 76L
1,411 Elo+
Party 2
Cupid
Cupid
Samurai_doido-
Cupid
Level 133
God Stats
0W - 3L
1,500 SR
Queue Stats
87W - 122L
1,422 Elo+
Party 2
Yu Huang
Yu Huang
Stormghost
Yu Huang
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,553 Elo+
Solo
Poseidon
Poseidon
Yan_Hunter_MSM
Poseidon
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,741 Elo+
Party 2
Ymir
Ymir
imtheman855
Ymir
Level 117
God Stats
3W - 2L
1,295 SR
Queue Stats
130W - 134L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ablorok
Hercules
15
2 / 1 / 7
8,125
813
8,837
7,339
6,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Persephone
CaliDonut66
Persephone
15
0 / 1 / 1
8,659
866
4,158
7,934
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
F6orFU
Mercury
16
10 / 0 / 2
9,487
949
7,275
6,516
2,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
harlock94
Charon
14
0 / 1 / 8
7,553
755
6,126
9,623
8,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
xocream
Morgan Le Fay
15
2 / 1 / 8
8,317
832
13,120
5,901
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Danng3rr_
Hercules
14
1 / 2 / 2
7,330
733
5,016
14,183
13,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 3 / 1
7,270
727
3,254
9,516
4,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Yu Huang
Stormghost
Yu Huang
14
1 / 3 / 0
7,830
783
5,321
7,151
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
14
0 / 3 / 3
7,753
775
4,293
6,338
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 3 / 1
7,455
746
1,703
10,454
8,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
14
Kills
4
4
Deaths
14
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
Ablorok
Hercules
2
1
7
5.5
W
Persephone
CaliDonut66
Persephone
0
1
1
0.5
L
Hercules
Danng3rr_
Hercules
1
2
2
1
W
Mercury
F6orFU
Mercury
10
0
2
11
L
1
3
1
0.5
L
Yu Huang
Stormghost
Yu Huang
1
3
0
0.33
L
Poseidon
0
3
3
0.5
W
Charon
harlock94
Charon
0
1
8
4
L
1
3
1
0.5
W
Morgan Le Fay
xocream
Morgan Le Fay
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,516
Damage
19,587
37,313
Taken
47,642
23,457
Mitigated
31,398
9,413
Healing
12,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Ablorok
Hercules
8,837
1,724
0
4,810
7,339
6,399
417
955
5,896
0
18,468
W
Persephone
CaliDonut66
Persephone
4,158
519
0
1,808
7,934
3,099
0
5,471
2,164
33,826
0
L
Hercules
Danng3rr_
Hercules
5,016
639
281
5,581
14,183
13,548
0
6,271
7,076
0
10,161
W
Mercury
F6orFU
Mercury
7,275
3,831
0
717
6,516
2,945
123
590
5,809
0
26,337
L
3,254
990
1,510
3,077
9,516
4,056
0
4,771
4,503
0
21,738
L
Yu Huang
Stormghost
Yu Huang
5,321
561
0
250
7,151
3,085
0
3,022
4,063
26,032
1,242
L
Poseidon
4,293
210
0
510
6,338
2,555
0
2,412
3,732
22,516
0
W
Charon
harlock94
Charon
6,126
491
0
1,778
9,623
8,430
372
1,972
7,381
13,549
1,789
L
1,703
356
0
1,000
10,454
8,154
0
5,160
4,531
8,904
0
W
Morgan Le Fay
xocream
Morgan Le Fay
13,120
1,271
0
300
5,901
2,584
663
1,582
3,915
32,829
372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,141
Gold Earned
37,638
213
Minions Killed
178
0
Camps Cleared
0
1,098,234
Distance Traveled
889,447
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,125
813
32
3
0
233,130
0
W
Persephone
8,659
866
76
8
0
175,996
0
L
Hercules
7,330
733
14
1
0
201,577
1
W
Mercury
9,487
949
42
4
0
252,351
0
L
Cupid
7,270
727
45
5
0
157,788
2
L
Yu Huang
7,830
783
50
5
0
175,591
0
L
Poseidon
7,753
775
50
5
0
200,063
4
W
Charon
7,553
755
15
2
0
212,280
0
L
Ymir
7,455
746
19
2
0
154,428
0
W
Morgan Le Fay
8,317
832
48
5
0
224,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role