Player Matchup

Cthulhu
Cthulhu
DeeBundles
Cthulhu
Level 236
God Stats
1W - 1L
1,468 SR
Queue Stats
22W - 12L
1,602 Elo+
Party 1
Susano
Susano
G-Force1125
Susano
Level 123
God Stats
3W - 1L
1,808 SR
Queue Stats
11W - 20L
1,373 Elo+
Party 1
Sol
Sol
bob_the_fisht
Sol
Level 122
God Stats
4W - 0L
1,649 SR
Queue Stats
17W - 25L
1,392 Elo+
Party 1
Anubis
Anubis
catstogo
Anubis
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 27L
1,342 Elo+
Party 1
Loki
Loki
temp-888397
Loki
Level 155
God Stats
5W - 2L
1,500 SR
Queue Stats
13W - 20L
1,313 Elo+
Party 1
Team Averages
Level 158
1,585 SR
1,404 Elo+

VS

Team Averages
Level 159
1,503 SR
1,569 Elo+
Pele
Pele
Enochite
Pele
Level 158
God Stats
3W - 2L
1,704 SR
Queue Stats
111W - 107L
1,544 Elo+
Solo
Nut
Nut
Kuroitsukii
Nut
Level 142
God Stats
2W - 4L
1,360 SR
Queue Stats
62W - 41L
1,684 Elo+
Solo
Cu Chulainn
Cu Chulainn
MisterSatire
Cu Chulainn
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 140L
1,583 Elo+
Solo
Merlin
Merlin
atkocska
Merlin
Level 128
God Stats
11W - 11L
1,510 SR
Queue Stats
105W - 90L
1,511 Elo+
Solo
Athena
Athena
djXpress4
Athena
Level 208
God Stats
14W - 18L
1,442 SR
Queue Stats
133W - 128L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeeBundles
Cthulhu
16
4 / 1 / 2
9,758
542
11,042
11,965
12,304
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Susano
16
3 / 0 / 6
9,297
517
8,238
13,911
6,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

16
0 / 0 / 5
9,380
521
8,716
12,365
4,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
catstogo
Anubis
16
5 / 3 / 5
9,470
526
8,153
14,358
6,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
1 / 1 / 3
9,867
548
4,404
14,040
5,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
3 / 3 / 1
9,177
510
8,312
15,804
7,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
0 / 2 / 1
9,793
544
11,166
12,932
6,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Cu Chulainn
MisterSatire
Cu Chulainn
17
0 / 1 / 2
10,442
580
11,150
14,156
14,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Merlin
atkocska
Merlin
15
2 / 5 / 0
8,716
484
10,410
11,693
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Athena
djXpress4
Athena
14
0 / 2 / 1
8,207
456
4,896
14,729
16,230
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
13
Kills
5
5
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DeeBundles
Cthulhu
4
1
2
5
L
Pele
3
3
1
1.17
W
Susano
3
0
6
6
L
0
2
1
0.25
L
Cu Chulainn
MisterSatire
Cu Chulainn
0
1
2
1
L
Merlin
atkocska
Merlin
2
5
0
0.4
W
0
0
5
2.5
W
Anubis
catstogo
Anubis
5
3
5
2.5
L
Athena
djXpress4
Athena
0
2
1
0.25
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,553
Damage
45,934
66,639
Taken
69,314
35,454
Mitigated
49,214
23,592
Healing
11,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DeeBundles
Cthulhu
11,042
1,362
2,469
3,382
11,965
12,304
0
4,137
7,828
43,219
1,157
L
Pele
8,312
2,251
0
1,535
15,804
7,529
0
2,954
12,850
0
90,647
W
Susano
8,238
1,916
0
6,175
13,911
6,196
0
2,221
11,690
0
77,211
L
11,166
6,791
0
4,811
12,932
6,396
777
6,918
6,014
0
101,604
L
Cu Chulainn
MisterSatire
Cu Chulainn
11,150
1,795
0
1,435
14,156
14,467
184
2,510
11,646
16,688
83,724
L
Merlin
atkocska
Merlin
10,410
494
0
1,180
11,693
4,592
794
6,913
4,780
76,472
0
W
8,716
3,601
0
5,343
12,365
4,299
555
962
11,403
81,109
4,276
W
Anubis
catstogo
Anubis
8,153
382
0
2,717
14,358
6,779
48
8,127
6,231
67,522
2,743
L
Athena
djXpress4
Athena
4,896
1,346
0
2,359
14,729
16,230
0
7,720
7,009
33,450
0
W
4,404
489
0
3,506
14,040
5,876
0
2,008
12,032
0
80,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,772
Gold Earned
46,335
582
Minions Killed
638
0
Camps Cleared
0
1,916,550
Distance Traveled
1,873,079
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,758
542
68
4
0
375,414
6
L
Pele
9,177
510
128
7
0
428,480
3
W
Susano
9,297
517
120
7
0
449,206
0
L
Nut
9,793
544
167
9
0
331,347
2
L
Cu Chulainn
10,442
580
173
10
0
383,882
1
L
Merlin
8,716
484
129
7
0
306,373
6
W
Sol
9,380
521
138
8
0
383,297
0
W
Anubis
9,470
526
104
6
0
340,290
4
L
Athena
8,207
456
41
2
0
422,997
2
W
Loki
9,867
548
152
8
0
368,343
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role