Player Matchup

Anubis
Anubis
ClapDemCheeks2
Anubis
Level 46
God Stats
5W - 7L
1,539 SR
Queue Stats
18W - 22L
1,319 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DonBillo
Ah Muzen Cab
Level 45
God Stats
11W - 7L
1,539 SR
Queue Stats
26W - 23L
1,485 Elo+
Party 2
Ymir
Ymir
thekiller011420
Ymir
Level 122
God Stats
20W - 16L
1,563 SR
Queue Stats
124W - 135L
1,427 Elo+
Party 2
Team Averages
Level 71
1,547 SR
1,410 Elo+

VS

Team Averages
Level 84
1,670 SR
1,449 Elo+
Lancelot
Lancelot
Cabolah
Lancelot
Level 41
God Stats
15W - 17L
1,500 SR
Queue Stats
62W - 72L
1,474 Elo+
Party 1
Hercules
Hercules
FriendlyUncle14
Hercules
Level 102
God Stats
7W - 8L
1,802 SR
Queue Stats
100W - 109L
1,467 Elo+
Solo
Scylla
Scylla
YT_GoldenDJ_TTV
Scylla
Level 109
God Stats
6W - 4L
1,709 SR
Queue Stats
146W - 155L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 4
9,418
785
11,920
8,042
4,064
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Muzen Cab
DonBillo
Ah Muzen Cab
14
3 / 3 / 9
8,673
723
12,837
9,607
4,034
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 1 / 10
8,647
721
5,240
14,473
14,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Cabolah
Lancelot
11
0 / 8 / 3
7,105
592
8,491
14,357
4,951
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
13
4 / 3 / 2
8,729
727
9,333
13,401
12,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 2 / 4
8,562
714
7,982
7,394
2,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
13
Kills
5
6
Deaths
13
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Cabolah
Lancelot
0
8
3
0.19
W
8
2
4
5
W
Ah Muzen Cab
DonBillo
Ah Muzen Cab
3
3
9
2.5
L
Hercules
4
3
2
1.67
L
1
2
4
1.5
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,997
Damage
25,806
32,122
Taken
35,152
22,257
Mitigated
19,768
5,024
Healing
3,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Cabolah
Lancelot
8,491
1,101
0
731
14,357
4,951
0
6,787
7,183
0
19,308
W
11,920
608
0
3,058
8,042
4,064
0
1,626
6,133
38,832
944
W
Ah Muzen Cab
DonBillo
Ah Muzen Cab
12,837
4,640
0
816
9,607
4,034
58
2,169
7,308
0
28,715
L
Hercules
9,333
1,832
0
2,810
13,401
12,627
0
6,103
7,039
0
14,715
L
7,982
783
0
250
7,394
2,190
0
2,863
4,397
30,771
0
W
5,240
972
0
1,150
14,473
14,159
0
4,233
9,870
21,626
236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,738
Gold Earned
24,396
115
Minions Killed
122
0
Camps Cleared
0
630,632
Distance Traveled
625,279
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,105
592
21
2
0
222,042
0
W
Anubis
9,418
785
53
4
0
203,476
1
W
Ah Muzen Cab
8,673
723
40
3
0
217,950
0
L
Hercules
8,729
727
29
2
0
210,283
0
L
Scylla
8,562
714
72
6
0
192,954
1
W
Ymir
8,647
721
22
2
0
209,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role