Player Matchup

Baron Samedi
Baron Samedi
Gold IV
Lou-Sasols
Baron Samedi
Gold IV
Level 82
God Stats
5W - 2L
1,795 SR
Queue Stats
11W - 8L
1,527 MMR
Party 2
Hachiman
Hachiman
Silver I
ct123192
Hachiman
Silver I
Level 174
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,527 MMR
Party 2
Sun Wukong
Sun Wukong
Silver I
iFellenz
Sun Wukong
Silver I
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,527 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,598 SR
1,527 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 123
1,500 SR
1,490 MMR
Skadi
Skadi
Bronze III
Ferchango
Skadi
Bronze III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,547 MMR
Party 1
Bacchus
Bacchus
Bronze III
HieLG59
Bacchus
Bronze III
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 5L
1,487 MMR
Party 1
Scylla
Scylla
Bronze III
PLUSHTARSIER97
Scylla
Bronze III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,435 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lou-Sasols
Baron Samedi
19
6 / 2 / 8
13,661
719
14,041
11,665
7,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
ct123192
Hachiman
20
6 / 1 / 9
13,940
734
19,515
17,023
8,693
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
iFellenz
Sun Wukong
19
4 / 2 / 11
13,080
688
12,981
24,713
33,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AchillesBake KujiraFenrirShivaOsiris

VS

Bans
ThothVulcanAphroditeNoxHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ferchango
Skadi
15
1 / 7 / 3
11,168
588
8,991
17,433
7,629
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
HieLG59
Bacchus
16
2 / 3 / 2
11,203
590
14,940
17,837
26,201
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
2 / 6 / 3
12,357
650
14,830
15,255
7,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
16
Kills
5
5
Deaths
16
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Skadi
Ferchango
Skadi
1
7
3
0.36
L
Bacchus
HieLG59
Bacchus
2
3
2
1
W
Baron Samedi
Lou-Sasols
Baron Samedi
6
2
8
5
L
2
6
3
0.58
W
Hachiman
ct123192
Hachiman
6
1
9
10.5
W
Sun Wukong
iFellenz
Sun Wukong
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,537
Damage
38,761
53,401
Taken
50,525
50,021
Mitigated
40,963
18,378
Healing
4,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Ferchango
Skadi
8,991
3,793
0
1,281
17,433
7,629
0
6,434
10,427
0
49,907
L
Bacchus
HieLG59
Bacchus
14,940
1,109
0
2,099
17,837
26,201
0
4,565
12,671
28,930
1,805
W
Baron Samedi
Lou-Sasols
Baron Samedi
14,041
1,372
1,927
3,681
11,665
7,890
241
7,555
4,060
61,854
1,946
L
14,830
811
0
931
15,255
7,133
0
2,895
12,037
58,535
0
W
Hachiman
ct123192
Hachiman
19,515
12,934
0
7,894
17,023
8,693
2,539
8,763
8,233
0
93,244
W
Sun Wukong
iFellenz
Sun Wukong
12,981
2,023
0
4,876
24,713
33,438
394
11,773
12,861
0
42,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,681
Gold Earned
34,728
263
Minions Killed
181
0
Camps Cleared
0
982,145
Distance Traveled
964,397
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,168
588
68
4
0
303,928
0
L
Bacchus
11,203
590
23
1
0
347,609
6
W
Baron Samedi
13,661
719
91
5
0
294,696
0
L
Scylla
12,357
650
90
5
0
312,860
0
W
Hachiman
13,940
734
133
7
0
336,086
0
W
Sun Wukong
13,080
688
39
2
0
351,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role