Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Akantorskriller
Poseidon
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,371 Elo+
Party 1
Izanami
Izanami
Dr_MUHKUH
Izanami
Level 11
God Stats
26W - 21L
1,261 SR
Queue Stats
63W - 72L
1,264 Elo+
Party 1
Ymir
Ymir
InsideXDeadlock
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Loki
Loki
Lomination100
Loki
Level 101
God Stats
4W - 2L
1,719 SR
Queue Stats
74W - 78L
1,499 Elo+
Party 1
Team Averages
Level 38
1,496 SR
1,427 Elo+

VS

Team Averages
Level 84
1,511 SR
1,474 Elo+
Kuzenbo
Kuzenbo
EMAREDS
Kuzenbo
Level 80
God Stats
22W - 18L
1,411 SR
Queue Stats
274W - 274L
1,480 Elo+
Party 3
Chaac
Chaac
Laceros
Chaac
Level 139
God Stats
12W - 11L
1,459 SR
Queue Stats
323W - 308L
1,437 Elo+
Party 3
Rama
Rama
LekeveG86
Rama
Level 50
God Stats
6W - 2L
1,622 SR
Queue Stats
56W - 58L
1,463 Elo+
Solo
Thanatos
Thanatos
MOLLYCON
Thanatos
Level 63
God Stats
30W - 27L
1,564 SR
Queue Stats
127W - 122L
1,500 Elo+
Party 2
Ra
Ra
deil32
Ra
Level 88
God Stats
3W - 5L
1,500 SR
Queue Stats
141W - 135L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 1 / 0
6,580
506
6,018
12,686
12,201
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
11
0 / 8 / 1
5,762
443
2,095
9,428
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Dr_MUHKUH
Izanami
7
0 / 4 / 0
5,173
398
2,913
7,139
2,259
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

6
0 / 6 / 0
4,675
360
1,220
9,051
4,087
12
5 / 6 / 0
6,962
536
7,562
13,137
4,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EMAREDS
Kuzenbo
12
3 / 0 / 8
7,700
592
5,352
6,566
7,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Laceros
Chaac
13
1 / 0 / 0
7,569
582
5,760
10,234
11,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
12
7 / 1 / 4
7,581
583
9,891
6,482
2,531
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
MOLLYCON
Thanatos
14
6 / 3 / 3
7,806
600
6,770
11,173
4,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
15
6 / 1 / 4
8,887
684
7,227
5,369
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
5
Kills
23
25
Deaths
5
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
0
0
L
Poseidon
0
8
1
0.06
L
Izanami
Dr_MUHKUH
Izanami
0
4
0
0
W
Kuzenbo
EMAREDS
Kuzenbo
3
0
8
7
L
0
6
0
0
W
Chaac
Laceros
Chaac
1
0
0
1
W
Rama
7
1
4
9
L
5
6
0
0.83
W
Thanatos
MOLLYCON
Thanatos
6
3
3
2.5
W
Ra
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,808
Damage
35,000
51,441
Taken
39,824
25,767
Mitigated
28,109
5,202
Healing
22,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,018
1,086
0
1,555
12,686
12,201
0
0
12,686
0
49,232
L
Poseidon
2,095
299
0
430
9,428
2,701
126
4,856
4,070
35,697
1,250
L
Izanami
Dr_MUHKUH
Izanami
2,913
2,433
0
560
7,139
2,259
0
2,516
4,583
0
30,594
W
Kuzenbo
EMAREDS
Kuzenbo
5,352
2,891
0
1,590
6,566
7,260
58
556
5,741
22,383
0
L
1,220
432
0
476
9,051
4,087
0
1,760
7,287
4,554
0
W
Chaac
Laceros
Chaac
5,760
1,248
0
5,552
10,234
11,487
0
0
10,234
0
51,079
W
Rama
9,891
8,134
0
2,822
6,482
2,531
137
132
6,117
0
48,749
L
7,562
1,658
0
2,181
13,137
4,519
0
2,717
10,260
0
44,810
W
Thanatos
MOLLYCON
Thanatos
6,770
2,126
0
9,981
11,173
4,650
0
398
10,775
0
60,058
W
Ra
7,227
808
312
2,004
5,369
2,181
614
1,702
3,667
65,493
1,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,152
Gold Earned
39,543
242
Minions Killed
396
0
Camps Cleared
0
1,121,332
Distance Traveled
1,214,315
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,580
506
75
6
0
251,962
0
L
Poseidon
5,762
443
44
3
0
209,315
0
L
Izanami
5,173
398
52
4
0
205,081
0
W
Kuzenbo
7,700
592
26
2
0
235,086
1
L
Ymir
4,675
360
4
0
0
208,054
0
W
Chaac
7,569
582
84
6
0
238,717
0
W
Rama
7,581
583
70
5
0
210,039
0
L
Loki
6,962
536
67
5
0
246,920
0
W
Thanatos
7,806
600
89
7
0
281,255
0
W
Ra
8,887
684
127
10
0
249,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role