Player Matchup

Neith
Neith
Gold V
ByL2008
Neith
Gold V
Level 221
God Stats
5W - 6L
1,356 SR
Queue Stats
443W - 456L
1,336 MMR
Solo
Thor
Thor
Silver I
Dead055
Thor
Silver I
Level 58
God Stats
4W - 3L
1,574 SR
Queue Stats
36W - 46L
1,330 MMR
Solo
Ymir
Ymir
Silver II
GreenLanternn
Ymir
Silver II
Level 146
God Stats
4W - 0L
1,500 SR
Queue Stats
48W - 41L
1,316 MMR
Solo
Anhur
Anhur
Gold V
Zchoeny
Anhur
Gold V
Level 124
God Stats
4W - 2L
1,642 SR
Queue Stats
33W - 33L
1,318 MMR
Solo
Jormungandr
Jormungandr
Silver IV
piolincitoKB
Jormungandr
Silver IV
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 29L
1,296 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,514 SR
1,319 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 77
1,487 SR
1,320 MMR
Charon
Charon
Bronze III
BlessedReaper43
Charon
Bronze III
Level 34
God Stats
12W - 11L
1,500 SR
Queue Stats
21W - 25L
1,354 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
PersonallyGxfted
Kukulkan
Bronze III
Level 45
God Stats
2W - 9L
1,184 SR
Queue Stats
58W - 63L
1,315 MMR
Party 1
Arachne
Arachne
Bronze III
SugoiNexus
Arachne
Bronze III
Level 39
God Stats
0W - 2L
1,565 SR
Queue Stats
2W - 6L
1,292 MMR
Solo
Hachiman
Hachiman
Silver V
VVesleySNlPES
Hachiman
Silver V
Level 155
God Stats
3W - 5L
1,544 SR
Queue Stats
39W - 37L
1,327 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
ZackAttack26
Cu Chulainn
Silver I
Level 114
God Stats
33W - 31L
1,644 SR
Queue Stats
88W - 103L
1,310 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ByL2008
Neith
13
2 / 0 / 2
6,990
699
3,840
4,454
1,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
Dead055
Thor
11
6 / 0 / 1
6,268
627
4,182
7,973
3,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
3 / 0 / 2
7,519
752
6,800
6,948
7,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Zchoeny
Anhur
12
0 / 0 / 1
6,452
645
3,177
4,224
1,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
piolincitoKB
Jormungandr
10
0 / 1 / 1
5,625
563
2,875
8,810
5,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
NutOdinMaman BrigitteThanatos

VS

Bans
LokiThothDanzaburouAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,547
555
3,301
5,895
4,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 2 / 0
5,416
542
3,795
4,138
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
SugoiNexus
Arachne
9
0 / 4 / 1
4,999
500
2,463
10,124
4,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hachiman
VVesleySNlPES
Hachiman
11
1 / 0 / 0
5,655
566
3,467
6,467
2,002
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
ZackAttack26
Cu Chulainn
9
0 / 5 / 0
4,982
498
3,465
10,854
6,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
11
Kills
1
1
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Neith
ByL2008
Neith
2
0
2
3
W
Thor
Dead055
Thor
6
0
1
6.5
W
3
0
2
4
L
0
2
0
0
L
Arachne
SugoiNexus
Arachne
0
4
1
0.13
L
Hachiman
VVesleySNlPES
Hachiman
1
0
0
1
L
Cu Chulainn
ZackAttack26
Cu Chulainn
0
5
0
0
W
Anhur
Zchoeny
Anhur
0
0
1
0.5
W
Jormungandr
piolincitoKB
Jormungandr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,874
Damage
16,491
32,409
Taken
37,478
20,261
Mitigated
19,416
8,162
Healing
10,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,301
1,098
0
1,927
5,895
4,744
0
1,331
4,564
16,019
0
W
Neith
ByL2008
Neith
3,840
1,010
0
2,119
4,454
1,788
851
2,013
2,441
0
68,535
W
Thor
Dead055
Thor
4,182
1,691
0
1,161
7,973
3,531
0
1,564
6,409
0
41,826
W
6,800
1,770
0
480
6,948
7,578
25
0
6,948
45,521
3,156
L
3,795
639
0
901
4,138
1,545
0
444
3,694
48,135
0
L
Arachne
SugoiNexus
Arachne
2,463
1,763
0
2,473
10,124
4,280
0
1,454
8,618
0
33,036
L
Hachiman
VVesleySNlPES
Hachiman
3,467
1,512
0
4,547
6,467
2,002
0
779
5,688
0
47,613
L
Cu Chulainn
ZackAttack26
Cu Chulainn
3,465
318
0
947
10,854
6,845
0
4,774
5,556
0
32,277
W
Anhur
Zchoeny
Anhur
3,177
1,846
0
2,287
4,224
1,591
0
399
3,825
0
56,629
W
Jormungandr
piolincitoKB
Jormungandr
2,875
870
55
2,060
8,810
5,773
110
3,120
5,690
22,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,854
Gold Earned
26,599
434
Minions Killed
309
0
Camps Cleared
0
1,030,363
Distance Traveled
1,015,659
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,547
555
17
2
0
218,554
4
W
Neith
6,990
699
123
12
0
206,858
2
W
Thor
6,268
627
69
7
0
233,404
0
W
Ymir
7,519
752
98
10
0
195,721
3
L
Kukulkan
5,416
542
90
9
0
196,923
2
L
Arachne
4,999
500
70
7
0
184,759
0
L
Hachiman
5,655
566
87
9
0
224,678
2
L
Cu Chulainn
4,982
498
45
5
0
190,745
1
W
Anhur
6,452
645
116
12
0
186,923
1
W
Jormungandr
5,625
563
28
3
0
207,457
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role