Player Matchup

Hachiman
Hachiman
BunnehX
Hachiman
Level 75
God Stats
12W - 7L
1,659 SR
Queue Stats
56W - 39L
1,615 Elo+
Solo
Khepri
Khepri
Cad16
Khepri
Level 159
God Stats
2W - 0L
1,750 SR
Queue Stats
2W - 0L
1,701 Elo+
Solo
Chaac
Chaac
Dragonbreath2468
Chaac
Level 88
God Stats
6W - 1L
1,500 SR
Queue Stats
49W - 52L
1,426 Elo+
Party 1
Lancelot
Lancelot
LastEdwards
Lancelot
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 35L
1,468 Elo+
Party 1
Vulcan
Vulcan
iShug
Vulcan
Level 123
God Stats
1W - 1L
1,614 SR
Queue Stats
49W - 46L
1,382 Elo+
Solo
Team Averages
Level 119
1,604 SR
1,518 Elo+

VS

Team Averages
Level 138
1,585 SR
1,517 Elo+
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
GxZ10
Chronos
Level 160
God Stats
1W - 2L
1,519 SR
Queue Stats
144W - 161L
1,506 Elo+
Solo
Horus
Horus
POWAAAAHHHHH
Horus
Level 128
God Stats
0W - 2L
1,733 SR
Queue Stats
27W - 26L
1,572 Elo+
Solo
Nut
Nut
St4rkiller117
Nut
Level 140
God Stats
1W - 1L
1,671 SR
Queue Stats
60W - 49L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BunnehX
Hachiman
11
2 / 0 / 5
6,258
1,252
4,268
1,677
625
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Khepri
Cad16
Khepri
11
0 / 0 / 5
5,879
1,176
2,102
3,351
2,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 0 / 5
6,040
1,208
6,255
6,805
5,348
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
LastEdwards
Lancelot
11
5 / 1 / 3
6,820
1,364
5,600
4,775
2,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
iShug
Vulcan
11
0 / 0 / 5
5,906
1,181
6,454
402
225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Team 1 Tickets

395

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 2 / 0
5,797
1,159
2,275
4,954
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
 
Kukulkan
10
0 / 3 / 1
5,524
1,105
2,297
4,645
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
GxZ10
Chronos
10
0 / 3 / 1
5,449
1,090
3,605
8,255
2,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
0 / 1 / 0
5,199
1,040
1,378
3,707
1,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

10
0 / 0 / 1
5,449
1,090
3,391
5,716
2,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
9
Kills
1
1
Deaths
9
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
0
0.5
L
Kukulkan
 
Kukulkan
0
3
1
0.17
W
Hachiman
BunnehX
Hachiman
2
0
5
4.5
W
Khepri
Cad16
Khepri
0
0
5
2.5
W
2
0
5
4.5
L
Chronos
GxZ10
Chronos
0
3
1
0.17
W
Lancelot
LastEdwards
Lancelot
5
1
3
6.5
L
0
1
0
0
L
0
0
1
0.5
W
Vulcan
iShug
Vulcan
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,679
Damage
12,946
17,010
Taken
27,277
10,976
Mitigated
10,401
4,784
Healing
2,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,275
1,246
71
419
4,954
1,676
0
1,782
3,172
12,978
0
L
Kukulkan
 
Kukulkan
2,297
91
0
0
4,645
1,896
0
1,586
3,059
13,407
0
W
Hachiman
BunnehX
Hachiman
4,268
2,211
0
481
1,677
625
0
495
1,182
0
14,666
W
Khepri
Cad16
Khepri
2,102
0
0
1,086
3,351
2,647
0
1,554
1,797
4,772
0
W
6,255
1,120
0
2,692
6,805
5,348
0
3,590
3,141
0
8,799
L
Chronos
GxZ10
Chronos
3,605
1,354
0
774
8,255
2,908
0
1,324
6,931
9,908
0
W
Lancelot
LastEdwards
Lancelot
5,600
1,276
0
525
4,775
2,131
0
2,239
2,462
0
10,403
L
1,378
658
120
1,218
3,707
1,831
0
1,735
1,972
0
2,466
L
3,391
2,166
0
0
5,716
2,090
0
2,129
3,587
0
13,265
W
Vulcan
iShug
Vulcan
6,454
3,399
0
0
402
225
0
299
103
22,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,903
Gold Earned
27,418
93
Minions Killed
100
3
Camps Cleared
4
533,512
Distance Traveled
375,728
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,797
1,159
23
5
3
76,525
0
L
Kukulkan
5,524
1,105
29
6
0
88,996
1
W
Hachiman
6,258
1,252
31
6
1
92,252
0
W
Khepri
5,879
1,176
1
0
0
97,124
0
W
Chaac
6,040
1,208
4
1
0
106,429
0
L
Chronos
5,449
1,090
16
3
1
78,966
0
W
Lancelot
6,820
1,364
12
2
2
119,092
0
L
Horus
5,199
1,040
0
0
0
49,523
0
L
Nut
5,449
1,090
32
6
0
81,718
0
W
Vulcan
5,906
1,181
45
9
0
118,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role