Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Cerisier
Zeus
Level 159
God Stats
4W - 3L
1,872 SR
Queue Stats
212W - 220L
1,443 Elo+
Party 1
Thanatos
Thanatos
LhuvI
Thanatos
Level 128
God Stats
4W - 12L
1,518 SR
Queue Stats
434W - 444L
1,548 Elo+
Solo
Artio
Artio
xAstharotx
Artio
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
144W - 146L
1,470 Elo+
Solo
Team Averages
Level 147
1,578 SR
1,492 Elo+

VS

Team Averages
Level 137
1,553 SR
1,554 Elo+
Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ITASTI
Hou Yi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 29L
1,577 Elo+
Party 2
Artemis
Artemis
Lokose
Artemis
Level 158
God Stats
1W - 1L
1,764 SR
Queue Stats
61W - 42L
1,543 Elo+
Party 2
Olorun
Olorun
RyukTerr
Olorun
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 51L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 5 / 4
7,884
788
6,916
9,382
4,282
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
 
Charybdis
11
1 / 5 / 4
6,859
686
5,404
8,326
3,059
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
15
2 / 2 / 3
8,064
806
13,950
7,393
3,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
LhuvI
Thanatos
16
6 / 4 / 4
8,860
886
7,184
10,566
5,677
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
13
0 / 6 / 5
7,468
747
3,963
13,372
17,869
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
5 / 4 / 12
9,011
901
9,111
9,628
3,270
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
 
Anhur
14
3 / 4 / 13
8,537
854
5,675
10,886
4,309
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
ITASTI
Hou Yi
15
6 / 2 / 9
9,465
947
9,236
8,195
3,127
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Lokose
Artemis
16
4 / 2 / 14
9,177
918
14,365
11,103
6,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
RyukTerr
Olorun
16
4 / 1 / 10
9,228
923
6,322
7,657
3,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
80
12
Kills
22
22
Deaths
13
20
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
5
4
1
L
Charybdis
 
Charybdis
1
5
4
0.6
W
Charybdis
 
Charybdis
5
4
12
2.75
W
Anhur
 
Anhur
3
4
13
2.38
L
Zeus
2
2
3
1.75
W
Hou Yi
ITASTI
Hou Yi
6
2
9
5.25
L
Thanatos
LhuvI
Thanatos
6
4
4
2
W
Artemis
Lokose
Artemis
4
2
14
5.5
W
Olorun
RyukTerr
Olorun
4
1
10
9
L
Artio
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,417
Damage
44,709
49,039
Taken
47,469
34,188
Mitigated
20,266
11,329
Healing
18,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,916
1,836
505
0
9,382
4,282
0
165
9,217
16,068
228
L
Charybdis
 
Charybdis
5,404
2,866
189
899
8,326
3,059
0
327
7,999
0
11,359
W
Charybdis
 
Charybdis
9,111
4,835
1,026
1,328
9,628
3,270
1,347
3,906
5,542
0
19,934
W
Anhur
 
Anhur
5,675
3,179
1,019
1,984
10,886
4,309
559
3,992
6,584
0
14,464
L
Zeus
13,950
264
569
1,853
7,393
3,301
0
1,924
5,469
26,742
0
W
Hou Yi
ITASTI
Hou Yi
9,236
5,468
889
1,784
8,195
3,127
795
4,286
3,575
0
20,272
L
Thanatos
LhuvI
Thanatos
7,184
815
695
5,112
10,566
5,677
0
1,456
9,110
0
11,883
W
Artemis
Lokose
Artemis
14,365
6,331
1,256
2,540
11,103
6,357
1,427
5,379
5,356
0
26,990
W
Olorun
RyukTerr
Olorun
6,322
2,470
3,263
3,586
7,657
3,203
1,860
5,587
1,730
25,827
45
L
Artio
3,963
139
344
1,163
13,372
17,869
0
2,435
10,937
9,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,135
Gold Earned
45,418
96
Minions Killed
150
0
Camps Cleared
0
752,196
Distance Traveled
902,211
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,884
788
10
1
0
144,724
0
L
Charybdis
6,859
686
20
2
0
119,263
0
W
Charybdis
9,011
901
22
2
0
167,246
0
W
Anhur
8,537
854
22
2
0
170,978
0
L
Zeus
8,064
806
49
5
0
182,342
0
W
Hou Yi
9,465
947
37
4
0
184,623
0
L
Thanatos
8,860
886
8
1
0
186,603
0
W
Artemis
9,177
918
29
3
0
189,127
0
W
Olorun
9,228
923
40
4
0
190,237
0
L
Artio
7,468
747
9
1
0
119,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role