Player Matchup

Charybdis
Charybdis
BOBYxBuffalo
Charybdis
Level 88
God Stats
21W - 17L
1,528 SR
Queue Stats
61W - 45L
1,406 Elo+
Party 1
Lancelot
Lancelot
KaRot69
Lancelot
Level 49
God Stats
6W - 6L
1,451 SR
Queue Stats
28W - 26L
1,451 Elo+
Party 1
Yu Huang
Yu Huang
MicK0201
Yu Huang
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 13L
1,654 Elo+
Party 1
Izanami
Izanami
WattZupp
Izanami
Level 73
God Stats
4W - 5L
1,501 SR
Queue Stats
8W - 7L
1,380 Elo+
Solo
Athena
Athena
bLugaaa
Athena
Level 96
God Stats
27W - 9L
1,588 SR
Queue Stats
65W - 55L
1,400 Elo+
Party 1
Team Averages
Level 62
1,514 SR
1,458 Elo+

VS

Team Averages
Level 103
1,578 SR
1,528 Elo+
Ix Chel
Ix Chel
AdamBottrill
Ix Chel
Level 113
God Stats
18W - 11L
1,841 SR
Queue Stats
164W - 157L
1,498 Elo+
Party 2
Camazotz
Camazotz
HoriBle_gEnji_69
Camazotz
Level 118
God Stats
6W - 3L
1,547 SR
Queue Stats
118W - 112L
1,433 Elo+
Solo
Hachiman
Hachiman
R a Z a K x
Hachiman
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,699 Elo+
Party 2
Bellona
Bellona
SoulSammy
Bellona
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
98W - 96L
1,483 Elo+
Party 2
Athena
Athena
lukeyrom
Athena
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 123L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BOBYxBuffalo
Charybdis
13
1 / 3 / 5
8,375
441
13,539
14,480
6,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
KaRot69
Lancelot
14
3 / 4 / 2
8,314
438
10,784
14,631
6,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
MicK0201
Yu Huang
15
2 / 4 / 0
9,056
477
8,672
13,157
5,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
WattZupp
Izanami
14
0 / 6 / 2
8,604
453
9,318
12,812
5,068
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
bLugaaa
Athena
13
3 / 2 / 5
9,250
487
6,685
16,134
20,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AdamBottrill
Ix Chel
16
3 / 1 / 8
9,755
513
12,607
9,897
4,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 2 / 5
10,903
574
12,548
21,027
11,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
R a Z a K x
Hachiman
14
1 / 4 / 6
8,193
431
7,380
11,633
4,331
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bellona
SoulSammy
Bellona
17
7 / 1 / 5
9,797
516
13,554
18,249
18,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
lukeyrom
Athena
14
1 / 1 / 7
9,245
487
7,326
17,616
20,680
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
9
Kills
19
19
Deaths
9
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
AdamBottrill
Ix Chel
3
1
8
7
L
Charybdis
BOBYxBuffalo
Charybdis
1
3
5
1.17
W
7
2
5
4.75
L
Lancelot
KaRot69
Lancelot
3
4
2
1
L
Yu Huang
MicK0201
Yu Huang
2
4
0
0.5
W
Hachiman
R a Z a K x
Hachiman
1
4
6
1
W
Bellona
SoulSammy
Bellona
7
1
5
9.5
L
Izanami
WattZupp
Izanami
0
6
2
0.17
L
Athena
bLugaaa
Athena
3
2
5
2.75
W
Athena
lukeyrom
Athena
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,998
Damage
53,415
71,214
Taken
78,422
44,643
Mitigated
59,715
15,095
Healing
24,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
AdamBottrill
Ix Chel
12,607
1,190
2,641
4,500
9,897
4,849
497
2,973
6,924
82,515
0
L
Charybdis
BOBYxBuffalo
Charybdis
13,539
7,091
0
5,700
14,480
6,610
62
3,224
11,100
0
71,711
W
12,548
2,810
0
10,062
21,027
11,677
832
2,950
18,077
0
82,145
L
Lancelot
KaRot69
Lancelot
10,784
1,877
0
4,365
14,631
6,627
0
4,290
10,143
0
60,120
L
Yu Huang
MicK0201
Yu Huang
8,672
278
0
920
13,157
5,658
0
4,683
7,902
68,350
626
W
Hachiman
R a Z a K x
Hachiman
7,380
3,798
0
2,551
11,633
4,331
1,341
1,317
10,316
0
52,920
W
Bellona
SoulSammy
Bellona
13,554
4,059
0
3,135
18,249
18,178
881
4,794
13,455
0
89,454
L
Izanami
WattZupp
Izanami
9,318
5,729
0
1,772
12,812
5,068
72
1,660
11,090
0
73,504
L
Athena
bLugaaa
Athena
6,685
1,912
0
2,338
16,134
20,680
0
4,513
11,363
20,409
0
W
Athena
lukeyrom
Athena
7,326
1,786
0
1,618
17,616
20,680
15
3,227
14,389
30,406
1,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,599
Gold Earned
47,893
435
Minions Killed
493
0
Camps Cleared
0
1,808,723
Distance Traveled
1,959,443
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,755
513
132
7
0
375,554
4
L
Charybdis
8,375
441
97
5
0
286,190
3
W
Camazotz
10,903
574
125
7
0
399,448
0
L
Lancelot
8,314
438
92
5
0
424,450
0
L
Yu Huang
9,056
477
105
6
0
358,141
2
W
Hachiman
8,193
431
82
4
0
355,263
0
W
Bellona
9,797
516
116
6
0
414,560
0
L
Izanami
8,604
453
118
6
0
322,102
0
L
Athena
9,250
487
23
1
0
417,840
13
W
Athena
9,245
487
38
2
0
414,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role