Player Matchup

Mulan
Mulan
Silver III
 
Mulan
Silver III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thor
Thor
Gold II
KavehAhangar
Thor
Gold II
Level 149
God Stats
29W - 21L
1,642 SR
Queue Stats
310W - 326L
1,377 MMR
Party 2
Discordia
Discordia
Gold III
saman2023
Discordia
Gold III
Level 121
God Stats
29W - 20L
1,647 SR
Queue Stats
166W - 172L
1,334 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,596 SR
1,403 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 134
1,497 SR
1,473 MMR
Anubis
Anubis
Bronze III
Diz12121
Anubis
Bronze III
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,486 MMR
Party 1
Athena
Athena
Bronze III
KamiShu
Athena
Bronze III
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,486 MMR
Party 1
Medusa
Medusa
Bronze V
andriyi
Medusa
Bronze V
Level 145
God Stats
3W - 0L
1,491 SR
Queue Stats
4W - 2L
1,447 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
3 / 8 / 2
9,155
704
11,082
19,146
12,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
3 / 8 / 3
10,219
786
8,606
15,681
4,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Discordia
saman2023
Discordia
14
0 / 8 / 3
8,892
684
8,709
12,906
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AchillesScyllaPersephoneNoxThoth

VS

Bans
AresHou YiCabrakanXbalanqueHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Diz12121
Anubis
18
11 / 1 / 12
12,358
951
14,684
11,278
6,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Athena
KamiShu
Athena
16
5 / 2 / 19
10,923
840
12,455
14,175
19,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
andriyi
Medusa
16
8 / 3 / 10
11,228
864
15,416
11,493
5,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
65
6
Kills
24
24
Deaths
6
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
8
2
0.5
W
Anubis
Diz12121
Anubis
11
1
12
17
W
Athena
KamiShu
Athena
5
2
19
7.25
L
3
8
3
0.56
W
Medusa
andriyi
Medusa
8
3
10
4.33
L
Discordia
saman2023
Discordia
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,397
Damage
42,555
47,733
Taken
36,946
21,675
Mitigated
30,843
5,472
Healing
10,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
11,082
1,881
0
1,549
19,146
12,686
0
9,098
9,616
0
23,372
W
Anubis
Diz12121
Anubis
14,684
589
0
5,034
11,278
6,116
926
2,738
8,540
60,849
0
W
Athena
KamiShu
Athena
12,455
2,209
0
4,182
14,175
19,703
314
2,887
11,288
15,416
1,240
L
8,606
1,257
0
1,315
15,681
4,950
0
9,248
5,809
0
21,909
W
Medusa
andriyi
Medusa
15,416
5,999
0
1,486
11,493
5,024
2,062
3,111
8,382
0
61,716
L
Discordia
saman2023
Discordia
8,709
491
0
2,608
12,906
4,039
0
6,635
5,645
40,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,266
Gold Earned
34,509
129
Minions Killed
189
0
Camps Cleared
0
637,300
Distance Traveled
667,154
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,155
704
31
2
0
210,682
0
W
Anubis
12,358
951
94
7
0
229,582
0
W
Athena
10,923
840
3
0
0
228,694
0
L
Thor
10,219
786
30
2
0
217,877
0
W
Medusa
11,228
864
92
7
0
208,878
0
L
Discordia
8,892
684
68
5
0
208,741
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role