Player Matchup

Ao Kuang
Ao Kuang
Bnnettben55
Ao Kuang
Level 55
God Stats
1W - 0L
1,777 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
GenericAdvil
Xing Tian
Level 18
God Stats
3W - 2L
1,543 SR
Queue Stats
7W - 12L
1,222 Elo+
Party 2
Vamana
Vamana
PetraArkanen
Vamana
Level 7
God Stats
1W - 0L
1,659 SR
Queue Stats
1W - 2L
1,150 Elo+
Party 2
Tiamat
Tiamat
ThineLaw
Tiamat
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
xXStormer420Xx
Osiris
Level 63
God Stats
3W - 1L
1,252 SR
Queue Stats
22W - 29L
1,421 Elo+
Party 2
Team Averages
Level 30
1,546 SR
1,359 Elo+

VS

Team Averages
Level 39
1,512 SR
1,311 Elo+
Cabrakan
Cabrakan
BACKinJACK12
Cabrakan
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,052 Elo+
Party 1
Ra
Ra
GROOTAMI24
Ra
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,572 Elo+
Party 1
Bakasura
Bakasura
HotHeadedGAMERs
Bakasura
Level 40
God Stats
2W - 6L
1,439 SR
Queue Stats
22W - 51L
1,377 Elo+
Solo
Neith
Neith
JuMpYbeaSt06
Neith
Level 3
God Stats
0W - 1L
1,620 SR
Queue Stats
0W - 2L
1,052 Elo+
Party 1
Surtr
Surtr
Ttv_BlitzDrippy_
Surtr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bnnettben55
Ao Kuang
8
3 / 1 / 2
5,185
648
2,463
4,180
1,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
GenericAdvil
Xing Tian
7
0 / 1 / 2
4,665
583
2,396
6,022
2,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
7
1 / 1 / 1
4,925
616
1,854
3,692
1,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
ThineLaw
Tiamat
8
0 / 0 / 1
4,456
557
1,289
3,032
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
1 / 0 / 0
4,561
570
1,103
4,335
2,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BACKinJACK12
Cabrakan
4
0 / 1 / 0
3,732
467
739
3,227
1,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

3
0 / 1 / 0
3,526
441
539
1,322
315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
9
1 / 1 / 0
4,768
596
2,437
7,512
3,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
0 / 1 / 0
3,564
446
1,283
1,504
521
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 1 / 0
5,075
634
2,845
5,317
3,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
5
Kills
2
3
Deaths
5
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BACKinJACK12
Cabrakan
0
1
0
0
W
Ao Kuang
Bnnettben55
Ao Kuang
3
1
2
4
L
0
1
0
0
W
Xing Tian
GenericAdvil
Xing Tian
0
1
2
1
L
Bakasura
1
1
0
1
L
0
1
0
0
W
Vamana
1
1
1
1.5
W
Tiamat
ThineLaw
Tiamat
0
0
1
0.5
L
1
1
0
1
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,105
Damage
7,843
21,261
Taken
18,882
9,497
Mitigated
9,649
4,370
Healing
4,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BACKinJACK12
Cabrakan
739
153
0
1,086
3,227
1,792
0
2,030
1,197
3,652
0
W
Ao Kuang
Bnnettben55
Ao Kuang
2,463
1,006
0
1,650
4,180
1,266
693
272
3,875
19,079
4,962
L
539
40
72
518
1,322
315
0
257
913
4,695
0
W
Xing Tian
GenericAdvil
Xing Tian
2,396
457
862
689
6,022
2,639
714
563
5,418
16,005
0
L
Bakasura
2,437
2,274
0
1,511
7,512
3,148
0
908
6,311
0
25,849
L
1,283
274
0
320
1,504
521
0
1,067
437
0
8,239
W
Vamana
1,854
978
0
231
3,692
1,813
1,130
267
3,315
0
18,004
W
Tiamat
ThineLaw
Tiamat
1,289
342
0
854
3,032
1,252
184
207
2,796
19,183
465
L
2,845
611
0
1,457
5,317
3,873
754
1,709
3,471
263
24,341
W
1,103
39
0
84
4,335
2,527
954
24
4,087
0
16,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,792
Gold Earned
20,665
148
Minions Killed
120
0
Camps Cleared
0
731,058
Distance Traveled
559,841
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
3,732
467
5
1
0
81,273
1
W
Ao Kuang
5,185
648
45
6
0
158,512
1
L
Ra
3,526
441
9
1
0
56,066
0
W
Xing Tian
4,665
583
22
3
0
149,612
0
L
Bakasura
4,768
596
54
7
0
172,556
0
L
Neith
3,564
446
13
2
0
77,583
0
W
Vamana
4,925
616
28
4
0
135,362
0
W
Tiamat
4,456
557
29
4
0
129,578
0
L
Surtr
5,075
634
39
5
0
172,363
0
W
Osiris
4,561
570
24
3
0
157,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role