Player Matchup

Achilles
Achilles
AngryRandomGuy
Achilles
Level 102
God Stats
58W - 39L
1,804 SR
Queue Stats
91W - 73L
1,626 Elo+
Solo
Charybdis
Charybdis
BigBlack_Goofy_
Charybdis
Level 127
God Stats
1W - 1L
1,370 SR
Queue Stats
29W - 31L
1,489 Elo+
Party 2
Janus
Janus
CynikalDemon
Janus
Level 103
God Stats
2W - 0L
1,555 SR
Queue Stats
24W - 23L
1,483 Elo+
Party 2
Thanatos
Thanatos
RoyaItyy
Thanatos
Level 109
God Stats
6W - 0L
1,808 SR
Queue Stats
61W - 52L
1,541 Elo+
Party 2
Bacchus
Bacchus
That206Guy
Bacchus
Level 49
God Stats
11W - 7L
1,552 SR
Queue Stats
21W - 18L
1,542 Elo+
Party 2
Team Averages
Level 98
1,618 SR
1,536 Elo+

VS

Team Averages
Level 61
1,547 SR
1,432 Elo+
Anubis
Anubis
DannyDinger14
Anubis
Level 88
God Stats
0W - 2L
1,287 SR
Queue Stats
85W - 87L
1,475 Elo+
Party 1
Merlin
Merlin
JerryEatsTrash
Merlin
Level 37
God Stats
10W - 7L
1,500 SR
Queue Stats
132W - 191L
1,323 Elo+
Solo
Medusa
Medusa
KB2498
Medusa
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
212W - 222L
1,497 Elo+
Party 1
Thanatos
Thanatos
Maxciiv
Thanatos
Level 34
God Stats
1W - 2L
1,693 SR
Queue Stats
3W - 12L
1,383 Elo+
Solo
Sylvanus
Sylvanus
chc217
Sylvanus
Level 98
God Stats
6W - 1L
1,753 SR
Queue Stats
339W - 310L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
5
0 / 0 / 0
3,174
635
939
4,870
2,031
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charybdis
BigBlack_Goofy_
Charybdis
5
0 / 0 / 0
3,100
620
1,771
1,966
511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
1 / 0 / 0
3,452
690
385
1,338
264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
RoyaItyy
Thanatos
7
2 / 0 / 1
3,874
775
2,685
4,356
1,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
That206Guy
Bacchus
6
0 / 0 / 1
3,471
694
1,771
3,736
2,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,346
669
2,706
3,120
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

1
0 / 0 / 0
2,412
482
0
0
0
Medusa
KB2498
Medusa
5
0 / 1 / 0
3,044
609
719
2,670
814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
Maxciiv
Thanatos
7
0 / 0 / 0
3,612
722
724
3,849
1,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
chc217
Sylvanus
5
0 / 1 / 0
3,307
661
783
4,210
1,964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
0
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
0
0
0
0
W
Charybdis
BigBlack_Goofy_
Charybdis
0
0
0
0
W
1
0
0
1
L
0
1
0
0
L
0
0
0
0
L
Medusa
KB2498
Medusa
0
1
0
0
L
Thanatos
Maxciiv
Thanatos
0
0
0
0
W
Thanatos
RoyaItyy
Thanatos
2
0
1
2.5
W
Bacchus
That206Guy
Bacchus
0
0
1
0.5
L
Sylvanus
chc217
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,551
Damage
4,932
16,266
Taken
13,849
6,292
Mitigated
5,087
8,416
Healing
7,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
939
246
0
1,269
4,870
2,031
0
2,119
2,353
0
12,646
W
Charybdis
BigBlack_Goofy_
Charybdis
1,771
967
0
1,436
1,966
511
0
126
1,840
0
21,602
W
385
82
0
500
1,338
264
206
0
1,338
13,279
0
L
2,706
318
0
1,295
3,120
1,085
0
0
3,120
14,458
1,404
L
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
KB2498
Medusa
719
359
0
705
2,670
814
0
759
1,911
0
14,022
L
Thanatos
Maxciiv
Thanatos
724
97
0
3,701
3,849
1,224
0
250
3,597
0
20,548
W
Thanatos
RoyaItyy
Thanatos
2,685
995
0
3,986
4,356
1,316
9
325
3,991
0
21,093
W
Bacchus
That206Guy
Bacchus
1,771
188
0
1,225
3,736
2,170
0
364
3,372
6,601
951
L
Sylvanus
chc217
Sylvanus
783
284
451
1,580
4,210
1,964
0
1,084
3,126
8,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,071
Gold Earned
15,721
141
Minions Killed
112
0
Camps Cleared
0
513,085
Distance Traveled
360,548
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
3,174
635
27
5
0
98,794
0
W
Charybdis
3,100
620
36
7
0
84,476
0
W
Janus
3,452
690
24
5
0
101,407
0
L
Anubis
3,346
669
26
5
0
86,427
0
L
Merlin
2,412
482
0
0
0
0
0
L
Medusa
3,044
609
26
5
0
80,836
0
L
Thanatos
3,612
722
42
8
0
115,286
0
W
Thanatos
3,874
775
36
7
0
106,300
0
W
Bacchus
3,471
694
18
4
0
122,108
0
L
Sylvanus
3,307
661
18
4
0
77,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role