Player Matchup

Athena
Athena
 
Athena
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
GospodB0G
Ao Kuang
Level 124
God Stats
10W - 10L
1,555 SR
Queue Stats
687W - 691L
1,443 Elo+
Solo
Vulcan
Vulcan
Twigstaa
Vulcan
Level 121
God Stats
2W - 1L
1,285 SR
Queue Stats
69W - 79L
1,403 Elo+
Party 2
Arachne
Arachne
Warb1994
Arachne
Level 147
God Stats
17W - 4L
1,976 SR
Queue Stats
219W - 210L
1,494 Elo+
Party 2
Sun Wukong
Sun Wukong
tD Cobraxx
Sun Wukong
Level 67
God Stats
2W - 1L
1,290 SR
Queue Stats
60W - 57L
1,505 Elo+
Party 2
Team Averages
Level 109
1,521 SR
1,469 Elo+

VS

Team Averages
Level 83
1,481 SR
1,399 Elo+
Ah Muzen Cab
Ah Muzen Cab
FiZZeSchteven
Ah Muzen Cab
Level 133
God Stats
8W - 7L
1,403 SR
Queue Stats
269W - 268L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
RuliViera
Sun Wukong
Level 107
God Stats
0W - 1L
1,715 SR
Queue Stats
6W - 7L
1,464 Elo+
Party 1
Ne Zha
Ne Zha
christvera
Ne Zha
Level 69
God Stats
0W - 2L
1,277 SR
Queue Stats
21W - 15L
1,427 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iBlezZ
Morgan Le Fay
Level 60
God Stats
4W - 4L
1,509 SR
Queue Stats
12W - 10L
1,436 Elo+
Party 1
Ymir
Ymir
xCorii098
Ymir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
2 / 2 / 11
9,785
515
7,745
16,761
23,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
GospodB0G
Ao Kuang
18
6 / 1 / 4
9,996
526
10,921
17,467
8,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vulcan
Twigstaa
Vulcan
17
7 / 2 / 7
11,231
591
16,315
7,581
3,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Warb1994
Arachne
16
7 / 4 / 9
10,075
530
15,133
20,040
9,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
tD Cobraxx
Sun Wukong
15
1 / 3 / 8
9,368
493
7,707
17,481
14,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FiZZeSchteven
Ah Muzen Cab
11
0 / 3 / 2
7,475
393
5,086
9,116
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
RuliViera
Sun Wukong
17
6 / 3 / 1
10,964
577
17,161
18,571
19,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Ne Zha
christvera
Ne Zha
15
2 / 8 / 6
8,801
463
10,980
19,798
9,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
iBlezZ
Morgan Le Fay
15
2 / 4 / 5
9,275
488
10,030
13,177
5,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
2 / 5 / 2
7,119
375
6,327
14,406
12,659
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
23
Kills
12
12
Deaths
23
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
2
11
3.75
L
Ah Muzen Cab
FiZZeSchteven
Ah Muzen Cab
0
3
2
0.33
W
Ao Kuang
GospodB0G
Ao Kuang
6
1
4
8
L
Sun Wukong
RuliViera
Sun Wukong
6
3
1
2.17
W
Vulcan
Twigstaa
Vulcan
7
2
7
5.25
W
Arachne
Warb1994
Arachne
7
4
9
2.88
L
Ne Zha
christvera
Ne Zha
2
8
6
0.63
L
Morgan Le Fay
iBlezZ
Morgan Le Fay
2
4
5
1.13
W
Sun Wukong
tD Cobraxx
Sun Wukong
1
3
8
1.67
L
Ymir
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,821
Damage
49,584
79,330
Taken
75,068
60,096
Mitigated
51,106
27,048
Healing
11,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,745
2,108
0
3,703
16,761
23,209
30
4,446
11,862
36,450
1,776
L
Ah Muzen Cab
FiZZeSchteven
Ah Muzen Cab
5,086
2,700
0
2,912
9,116
3,619
195
5,779
3,263
0
48,090
W
Ao Kuang
GospodB0G
Ao Kuang
10,921
3,173
0
10,907
17,467
8,936
918
2,233
15,186
72,649
13,332
L
Sun Wukong
RuliViera
Sun Wukong
17,161
3,471
81
5,290
18,571
19,644
0
5,423
13,102
0
86,720
W
Vulcan
Twigstaa
Vulcan
16,315
5,855
0
750
7,581
3,870
1,165
2,271
5,098
87,450
1,289
W
Arachne
Warb1994
Arachne
15,133
10,831
0
8,824
20,040
9,160
1,447
4,174
15,372
0
83,022
L
Ne Zha
christvera
Ne Zha
10,980
5,187
0
2,030
19,798
9,750
0
6,603
13,109
0
73,984
L
Morgan Le Fay
iBlezZ
Morgan Le Fay
10,030
821
0
855
13,177
5,434
0
6,329
6,524
53,600
692
W
Sun Wukong
tD Cobraxx
Sun Wukong
7,707
1,632
0
2,864
17,481
14,921
1,306
2,655
13,827
0
63,095
L
Ymir
6,327
1,013
0
0
14,406
12,659
0
9,085
5,131
19,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,455
Gold Earned
43,634
575
Minions Killed
447
0
Camps Cleared
0
1,826,150
Distance Traveled
1,614,832
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,785
515
80
4
0
391,438
0
L
Ah Muzen Cab
7,475
393
69
4
0
267,675
0
W
Ao Kuang
9,996
526
135
7
0
328,228
0
L
Sun Wukong
10,964
577
128
7
0
335,208
0
W
Vulcan
11,231
591
141
7
0
397,709
4
W
Arachne
10,075
530
104
5
0
371,093
6
L
Ne Zha
8,801
463
97
5
0
375,389
0
L
Morgan Le Fay
9,275
488
125
7
0
312,591
0
W
Sun Wukong
9,368
493
115
6
0
337,682
4
L
Ymir
7,119
375
28
1
0
323,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role