Player Matchup

Janus
Janus
Chemyname
Janus
Level 105
God Stats
6W - 5L
1,500 SR
Queue Stats
114W - 101L
1,480 Elo+
Solo
Hercules
Hercules
HoriBle_gEnji_69
Hercules
Level 118
God Stats
5W - 4L
1,535 SR
Queue Stats
118W - 112L
1,444 Elo+
Solo
Hachiman
Hachiman
TehFuzziChicken
Hachiman
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Loki
Loki
TheRealMlgSloth
Loki
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
bossjo441
Bellona
Level 60
God Stats
0W - 2L
1,305 SR
Queue Stats
1W - 5L
1,363 Elo+
Party 2
Team Averages
Level 78
1,468 SR
1,457 Elo+

VS

Team Averages
Level 57
1,524 SR
1,460 Elo+
Tiamat
Tiamat
DavidWurschy
Tiamat
Level 65
God Stats
20W - 25L
1,429 SR
Queue Stats
293W - 268L
1,486 Elo+
Party 1
Mulan
Mulan
GodWarrios12
Mulan
Level 66
God Stats
40W - 24L
1,604 SR
Queue Stats
114W - 94L
1,343 Elo+
Solo
Camazotz
Camazotz
Lyzz-02
Camazotz
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 67L
1,377 Elo+
Solo
Cthulhu
Cthulhu
Sotanah
Cthulhu
Level 78
God Stats
5W - 8L
1,587 SR
Queue Stats
219W - 204L
1,469 Elo+
Party 1
Apollo
Apollo
morhunt88
Apollo
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 230L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Chemyname
Janus
12
0 / 3 / 0
5,910
537
1,276
5,721
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 0
5,443
495
2,081
8,316
5,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
8
0 / 3 / 0
4,658
423
1,803
6,580
1,944
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 1
4,926
448
2,612
6,037
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
bossjo441
Bellona
10
1 / 4 / 0
6,028
548
5,930
11,251
10,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 0 / 3
6,928
630
2,365
3,627
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 1 / 1
7,129
648
6,130
9,416
9,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
Lyzz-02
Camazotz
10
4 / 0 / 2
6,044
549
4,983
6,762
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Sotanah
Cthulhu
11
3 / 0 / 3
6,168
561
5,485
5,312
3,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
morhunt88
Apollo
12
2 / 0 / 2
6,686
608
4,563
4,553
1,740
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
12
12
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
Chemyname
Janus
0
3
0
0
W
Tiamat
0
0
3
1.5
W
3
1
1
3.5
L
0
0
0
0
W
Camazotz
Lyzz-02
Camazotz
4
0
2
5
W
Cthulhu
Sotanah
Cthulhu
3
0
3
4.5
L
Hachiman
0
3
0
0
L
0
2
1
0.25
L
Bellona
bossjo441
Bellona
1
4
0
0.25
W
Apollo
morhunt88
Apollo
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,702
Damage
23,526
37,905
Taken
29,670
21,937
Mitigated
20,051
8,584
Healing
13,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Chemyname
Janus
1,276
0
0
535
5,721
1,911
0
1,472
3,992
37,212
1,984
W
Tiamat
2,365
63
0
1,893
3,627
2,316
549
204
3,419
45,698
1,168
W
6,130
873
0
3,608
9,416
9,947
106
0
9,416
0
46,013
L
2,081
438
0
3,360
8,316
5,538
0
2,065
5,830
0
27,097
W
Camazotz
Lyzz-02
Camazotz
4,983
960
0
4,130
6,762
2,235
0
460
6,220
0
24,752
W
Cthulhu
Sotanah
Cthulhu
5,485
572
0
988
5,312
3,813
60
289
4,989
26,605
811
L
Hachiman
1,803
1,111
0
640
6,580
1,944
0
1,898
4,449
0
18,954
L
2,612
728
0
1,765
6,037
1,912
0
714
5,156
0
19,085
L
Bellona
bossjo441
Bellona
5,930
2,615
0
2,284
11,251
10,632
0
353
10,164
0
36,357
W
Apollo
morhunt88
Apollo
4,563
2,051
0
3,178
4,553
1,740
472
0
4,553
0
51,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,965
Gold Earned
32,955
266
Minions Killed
345
0
Camps Cleared
0
1,150,468
Distance Traveled
1,122,156
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,910
537
96
9
0
239,654
0
W
Tiamat
6,928
630
98
9
0
195,309
0
W
Mulan
7,129
648
75
7
0
216,357
0
L
Hercules
5,443
495
43
4
0
245,313
0
W
Camazotz
6,044
549
35
3
0
272,032
0
W
Cthulhu
6,168
561
43
4
0
219,127
0
L
Hachiman
4,658
423
33
3
0
211,021
0
L
Loki
4,926
448
33
3
0
246,083
4
L
Bellona
6,028
548
61
6
0
208,397
0
W
Apollo
6,686
608
94
9
0
219,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role