Player Matchup

Hercules
Hercules
 
Hercules
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
C_MilaBR
Neith
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
35W - 42L
1,446 Elo+
Party 2
Hun Batz
Hun Batz
Kakaroto_097
Hun Batz
Level 146
God Stats
3W - 1L
1,701 SR
Queue Stats
136W - 143L
1,528 Elo+
Solo
Sol
Sol
derikzinho
Sol
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,482 Elo+
Party 2
Team Averages
Level 132
1,540 SR
1,491 Elo+

VS

Team Averages
Level 104
1,395 SR
1,440 Elo+
Poseidon
Poseidon
 
Poseidon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DjuliosMacioro
Atlas
Level 29
God Stats
0W - 2L
1,249 SR
Queue Stats
26W - 39L
1,332 Elo+
Party 1
Arachne
Arachne
Flufluh
Arachne
Level 107
God Stats
6W - 6L
1,500 SR
Queue Stats
331W - 313L
1,584 Elo+
Solo
Ravana
Ravana
Pity420
Ravana
Level 140
God Stats
1W - 4L
1,416 SR
Queue Stats
76W - 98L
1,407 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VQueiroz12
Ah Muzen Cab
Level 117
God Stats
2W - 2L
1,310 SR
Queue Stats
60W - 67L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 0 / 0
5,901
590
3,077
8,755
7,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
 
Geb
8
1 / 1 / 3
5,418
542
2,836
7,913
4,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
C_MilaBR
Neith
10
0 / 0 / 2
5,642
564
6,805
3,968
1,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hun Batz
Kakaroto_097
Hun Batz
11
4 / 1 / 1
5,844
584
3,522
9,264
3,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 2
6,713
671
5,819
7,144
2,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
0 / 3 / 0
5,188
519
2,905
6,636
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 1 / 0
5,341
534
3,381
8,873
6,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
Flufluh
Arachne
6
0 / 1 / 0
4,271
427
2,088
6,013
2,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ravana
Pity420
Ravana
11
0 / 0 / 0
6,031
603
5,779
4,610
2,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
VQueiroz12
Ah Muzen Cab
8
0 / 2 / 2
4,675
468
3,456
8,078
2,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
7
Kills
2
2
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
0
0
0
W
Geb
 
Geb
1
1
3
2.5
L
Poseidon
 
Poseidon
0
3
0
0
W
Neith
C_MilaBR
Neith
0
0
2
1
L
2
1
0
2
L
Arachne
Flufluh
Arachne
0
1
0
0
W
Hun Batz
Kakaroto_097
Hun Batz
4
1
1
4.5
L
Ravana
Pity420
Ravana
0
0
0
0
L
Ah Muzen Cab
VQueiroz12
Ah Muzen Cab
0
2
2
0.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,059
Damage
17,609
37,044
Taken
34,210
19,265
Mitigated
15,964
10,829
Healing
6,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,077
1,147
0
2,216
8,755
7,352
0
0
8,755
0
42,598
W
Geb
 
Geb
2,836
475
0
1,832
7,913
4,312
104
1,719
6,194
14,335
2,391
L
Poseidon
 
Poseidon
2,905
307
0
1,481
6,636
1,977
0
1,614
5,022
37,746
0
W
Neith
C_MilaBR
Neith
6,805
1,213
0
1,815
3,968
1,376
0
1,128
2,840
0
44,114
L
3,381
1,370
0
1,348
8,873
6,486
0
1,794
7,079
15,008
0
L
Arachne
Flufluh
Arachne
2,088
1,509
0
1,628
6,013
2,269
0
2,154
3,859
0
18,236
W
Hun Batz
Kakaroto_097
Hun Batz
3,522
797
0
471
9,264
3,808
262
1,407
7,857
0
37,388
L
Ravana
Pity420
Ravana
5,779
1,357
0
1,352
4,610
2,376
0
0
4,610
0
41,997
L
Ah Muzen Cab
VQueiroz12
Ah Muzen Cab
3,456
1,189
0
1,179
8,078
2,856
0
2,488
5,590
0
26,834
W
5,819
1,706
0
4,495
7,144
2,417
682
2,032
5,112
55,421
1,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,518
Gold Earned
25,506
358
Minions Killed
240
0
Camps Cleared
0
1,028,898
Distance Traveled
948,508
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,901
590
84
8
0
198,322
3
W
Geb
5,418
542
24
2
0
208,437
4
L
Poseidon
5,188
519
64
6
0
194,641
0
W
Neith
5,642
564
78
8
0
200,900
2
L
Atlas
5,341
534
21
2
0
202,213
0
L
Arachne
4,271
427
34
3
0
171,776
0
W
Hun Batz
5,844
584
69
7
0
236,221
0
L
Ravana
6,031
603
87
9
0
203,091
4
L
Ah Muzen Cab
4,675
468
34
3
0
176,787
0
W
Sol
6,713
671
103
10
0
185,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role