Player Matchup

Ullr
Ullr
AIVAAR
Ullr
Level 38
God Stats
3W - 6L
1,561 SR
Queue Stats
60W - 54L
1,491 Elo+
Party 2
Sol
Sol
Cactus_Larry
Sol
Level 65
God Stats
9W - 10L
1,474 SR
Queue Stats
349W - 317L
1,444 Elo+
Party 1
Fenrir
Fenrir
MasterBaffo
Fenrir
Level 61
God Stats
20W - 15L
1,552 SR
Queue Stats
189W - 172L
1,510 Elo+
Party 2
Cthulhu
Cthulhu
Xy-Joker97-Yx
Cthulhu
Level 147
God Stats
13W - 8L
1,597 SR
Queue Stats
395W - 395L
1,492 Elo+
Party 2
Thoth
Thoth
kroellli
Thoth
Level 93
God Stats
3W - 9L
1,301 SR
Queue Stats
374W - 354L
1,430 Elo+
Party 1
Team Averages
Level 81
1,497 SR
1,473 Elo+

VS

Team Averages
Level 89
1,439 SR
1,456 Elo+
Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Hans010x
King Arthur
Level 83
God Stats
2W - 2L
1,392 SR
Queue Stats
95W - 86L
1,418 Elo+
Solo
Nut
Nut
Jerfi50
Nut
Level 55
God Stats
2W - 2L
1,549 SR
Queue Stats
113W - 135L
1,365 Elo+
Solo
Bastet
Bastet
NOPICALosPeloS
Bastet
Level 78
God Stats
3W - 3L
1,255 SR
Queue Stats
29W - 27L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
AIVAAR
Ullr
10
1 / 0 / 3
5,534
426
4,875
7,491
3,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 0
6,105
470
4,607
10,651
7,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
13
4 / 1 / 4
6,761
520
6,457
12,169
5,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
10
1 / 1 / 6
6,594
507
7,141
10,799
9,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
kroellli
Thoth
10
3 / 2 / 1
5,736
441
5,267
6,281
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
3 / 1 / 1
7,391
569
8,976
7,694
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
 
Aphrodite
9
0 / 2 / 0
5,963
459
4,789
9,081
4,618
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
Hans010x
King Arthur
13
2 / 0 / 0
7,958
612
8,078
8,717
5,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nut
11
0 / 3 / 1
6,011
462
4,011
11,832
5,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 2
6,428
494
4,606
10,799
4,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
9
Kills
6
6
Deaths
9
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
1
3.5
W
Aphrodite
 
Aphrodite
0
2
0
0
L
Ullr
AIVAAR
Ullr
1
0
3
2.5
L
0
2
0
0
W
King Arthur
Hans010x
King Arthur
2
0
0
2
W
Nut
0
3
1
0.17
L
Fenrir
4
1
4
6
W
1
3
2
0.67
L
Cthulhu
1
1
6
4
L
Thoth
kroellli
Thoth
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,347
Damage
30,460
47,391
Taken
48,123
28,404
Mitigated
22,473
15,924
Healing
18,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,976
697
205
2,937
7,694
3,069
230
2,950
4,699
59,228
881
W
Aphrodite
 
Aphrodite
4,789
704
2,481
5,047
9,081
4,618
288
3,248
5,833
17,855
0
L
Ullr
AIVAAR
Ullr
4,875
1,150
0
956
7,491
3,205
0
2,934
4,557
0
34,158
L
4,607
1,463
0
4,006
10,651
7,800
0
890
9,761
37,195
5,373
W
King Arthur
Hans010x
King Arthur
8,078
338
0
2,140
8,717
5,290
0
3,170
4,884
0
63,416
W
Nut
4,011
2,259
0
3,815
11,832
5,023
130
4,502
7,283
0
46,022
L
Fenrir
6,457
1,591
0
5,918
12,169
5,666
0
2,940
9,158
0
49,818
W
4,606
1,321
0
2,066
10,799
4,473
0
1,640
9,112
0
43,816
L
Cthulhu
7,141
181
55
3,659
10,799
9,390
0
4,502
6,297
33,379
2,260
L
Thoth
kroellli
Thoth
5,267
716
0
1,330
6,281
2,343
0
2,255
4,026
28,398
918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,730
Gold Earned
33,751
314
Minions Killed
348
0
Camps Cleared
0
1,264,418
Distance Traveled
1,303,810
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,391
569
83
6
0
272,837
0
W
Aphrodite
5,963
459
26
2
0
248,148
0
L
Ullr
5,534
426
54
4
0
257,041
0
L
Sol
6,105
470
83
6
0
213,490
0
W
King Arthur
7,958
612
98
8
0
264,104
1
W
Nut
6,011
462
80
6
0
230,398
0
L
Fenrir
6,761
520
75
6
0
282,877
0
W
Bastet
6,428
494
61
5
0
288,323
2
L
Cthulhu
6,594
507
48
4
0
272,333
0
L
Thoth
5,736
441
54
4
0
238,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role