Player Matchup

Sylvanus
Sylvanus
BubbalooGum
Sylvanus
Level 104
God Stats
2W - 4L
1,466 SR
Queue Stats
111W - 113L
1,440 Elo+
Party 3
Hou Yi
Hou Yi
J0zzzh_
Hou Yi
Level 300
God Stats
2W - 4L
1,330 SR
Queue Stats
66W - 47L
1,579 Elo+
Solo
Kuzenbo
Kuzenbo
ResidualArc
Kuzenbo
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
261W - 278L
1,527 Elo+
Party 2
Olorun
Olorun
SaiyanPride PR
Olorun
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 139L
1,509 Elo+
Party 3
Awilix
Awilix
SimplyIsa_
Awilix
Level 119
God Stats
22W - 19L
1,617 SR
Queue Stats
395W - 392L
1,514 Elo+
Party 2
Team Averages
Level 158
1,483 SR
1,514 Elo+

VS

Team Averages
Level 137
1,583 SR
1,524 Elo+
King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Meaty__Clackers
Susano
Level 159
God Stats
1W - 2L
1,904 SR
Queue Stats
67W - 73L
1,503 Elo+
Solo
Vulcan
Vulcan
Memroh-
Vulcan
Level 106
God Stats
1W - 4L
1,463 SR
Queue Stats
99W - 89L
1,520 Elo+
Solo
Hel
Hel
PINKUSPONKUS
Hel
Level 104
God Stats
31W - 30L
1,549 SR
Queue Stats
123W - 122L
1,527 Elo+
Solo
Ullr
Ullr
jp123xd
Ullr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 195L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BubbalooGum
Sylvanus
11
3 / 1 / 0
5,927
539
5,822
8,187
5,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
J0zzzh_
Hou Yi
12
2 / 0 / 2
6,180
562
4,153
6,852
2,426
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
ResidualArc
Kuzenbo
12
3 / 1 / 1
7,032
639
5,956
7,956
8,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 2 / 2
5,332
485
4,391
6,646
2,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
SimplyIsa_
Awilix
11
1 / 0 / 3
5,907
537
4,005
8,296
3,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 2 / 1
5,497
500
2,823
9,561
5,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
3 / 3 / 1
5,681
516
4,381
9,307
3,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Memroh-
Vulcan
12
0 / 1 / 0
6,186
562
4,348
4,956
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 1 / 0
4,793
436
3,726
8,163
4,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
jp123xd
Ullr
9
1 / 2 / 2
5,651
514
7,178
8,609
2,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
9
Kills
4
4
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
1
0.25
W
Sylvanus
BubbalooGum
Sylvanus
3
1
0
3
W
Hou Yi
J0zzzh_
Hou Yi
2
0
2
3
L
3
3
1
1.17
L
Vulcan
Memroh-
Vulcan
0
1
0
0
L
0
1
0
0
W
Kuzenbo
ResidualArc
Kuzenbo
3
1
1
3.5
W
0
2
2
0.5
W
Awilix
SimplyIsa_
Awilix
1
0
3
2.5
L
Ullr
jp123xd
Ullr
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,327
Damage
22,456
37,937
Taken
40,596
22,759
Mitigated
18,559
13,864
Healing
11,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,823
550
0
892
9,561
5,710
0
4,507
4,756
0
34,880
W
Sylvanus
BubbalooGum
Sylvanus
5,822
1,893
828
2,424
8,187
5,687
95
1,590
6,597
30,095
10,484
W
Hou Yi
J0zzzh_
Hou Yi
4,153
1,887
0
1,658
6,852
2,426
0
3,197
3,337
0
43,190
L
4,381
998
0
3,217
9,307
3,121
0
3,032
6,235
0
36,685
L
Vulcan
Memroh-
Vulcan
4,348
1,049
0
1,205
4,956
2,104
0
0
4,956
56,222
1,347
L
3,726
28
1,582
3,802
8,163
4,651
0
3,185
4,978
22,494
0
W
Kuzenbo
ResidualArc
Kuzenbo
5,956
2,280
0
1,897
7,956
8,839
0
0
7,956
41,376
1,590
W
4,391
1,843
541
1,520
6,646
2,723
348
1,167
5,479
29,154
2,620
W
Awilix
SimplyIsa_
Awilix
4,005
1,248
0
4,996
8,296
3,084
0
1,430
6,678
0
48,984
L
Ullr
jp123xd
Ullr
7,178
2,065
0
1,078
8,609
2,973
0
4,124
4,475
0
35,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,378
Gold Earned
27,808
365
Minions Killed
310
0
Camps Cleared
0
1,079,147
Distance Traveled
1,107,228
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,497
500
53
5
0
220,252
0
W
Sylvanus
5,927
539
66
6
0
171,126
0
W
Hou Yi
6,180
562
82
7
0
203,717
2
L
Susano
5,681
516
61
6
0
243,817
0
L
Vulcan
6,186
562
103
9
0
222,790
1
L
Hel
4,793
436
28
3
0
221,300
4
W
Kuzenbo
7,032
639
98
9
0
228,842
2
W
Olorun
5,332
485
43
4
0
201,056
0
W
Awilix
5,907
537
76
7
0
274,406
0
L
Ullr
5,651
514
65
6
0
199,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role