Player Matchup

Artemis
Artemis
BenStar
Artemis
Level 91
God Stats
6W - 0L
1,813 SR
Queue Stats
180W - 170L
1,461 Elo+
Solo
Tiamat
Tiamat
Greenurton
Tiamat
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,405 Elo+
Solo
Jing Wei
Jing Wei
RoHwen
Jing Wei
Level 108
God Stats
6W - 7L
1,669 SR
Queue Stats
546W - 559L
1,481 Elo+
Solo
Xing Tian
Xing Tian
Stempel
Xing Tian
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Atlas
Atlas
baboulove69
Atlas
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 56L
1,366 Elo+
Solo
Team Averages
Level 96
1,596 SR
1,442 Elo+

VS

Team Averages
Level 59
1,601 SR
1,464 Elo+
Apollo
Apollo
Dyrazami
Apollo
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 126L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
MicroD
Sun Wukong
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 49L
1,519 Elo+
Solo
Odin
Odin
Tÿÿr
Odin
Level 51
God Stats
3W - 1L
1,890 SR
Queue Stats
123W - 123L
1,537 Elo+
Solo
Ravana
Ravana
khalid85
Ravana
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 50L
1,323 Elo+
Solo
Kukulkan
Kukulkan
oInusofTanos
Kukulkan
Level 55
God Stats
2W - 2L
1,617 SR
Queue Stats
147W - 166L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BenStar
Artemis
19
5 / 3 / 10
10,940
729
18,905
11,438
5,840
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Greenurton
Tiamat
15
2 / 5 / 11
9,418
628
12,551
13,153
10,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
RoHwen
Jing Wei
19
5 / 4 / 8
10,982
732
14,725
11,392
6,154
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Stempel
Xing Tian
15
2 / 8 / 7
9,230
615
7,494
21,143
31,512
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 3 / 11
10,982
732
16,184
17,100
17,938
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dyrazami
Apollo
16
3 / 3 / 15
9,930
662
12,039
14,610
7,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
MicroD
Sun Wukong
17
7 / 5 / 11
10,513
701
11,991
19,667
23,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Odin
Tÿÿr
Odin
17
0 / 3 / 21
9,551
637
13,105
15,951
17,749
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
khalid85
Ravana
17
5 / 7 / 10
10,209
681
7,088
19,498
20,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
oInusofTanos
Kukulkan
20
8 / 2 / 10
11,789
786
18,659
10,457
6,171
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
90
19
Kills
23
23
Deaths
20
47
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Artemis
BenStar
Artemis
5
3
10
3.33
L
Apollo
Dyrazami
Apollo
3
3
15
3.5
W
Tiamat
Greenurton
Tiamat
2
5
11
1.5
L
Sun Wukong
MicroD
Sun Wukong
7
5
11
2.5
W
Jing Wei
RoHwen
Jing Wei
5
4
8
2.25
W
Xing Tian
Stempel
Xing Tian
2
8
7
0.69
L
Odin
Tÿÿr
Odin
0
3
21
3.5
W
5
3
11
3.5
L
Ravana
khalid85
Ravana
5
7
10
1.43
L
Kukulkan
oInusofTanos
Kukulkan
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,859
Damage
62,882
74,226
Taken
80,183
71,808
Mitigated
75,903
17,487
Healing
23,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BenStar
Artemis
18,905
7,111
3,313
3,345
11,438
5,840
44
4,336
7,102
0
39,849
L
Apollo
Dyrazami
Apollo
12,039
6,319
1,351
5,175
14,610
7,794
839
6,531
8,079
0
26,872
W
Tiamat
Greenurton
Tiamat
12,551
1,073
976
2,840
13,153
10,364
0
4,594
8,559
19,505
190
L
Sun Wukong
MicroD
Sun Wukong
11,991
1,364
2,030
3,686
19,667
23,970
231
6,548
13,119
0
27,641
W
Jing Wei
RoHwen
Jing Wei
14,725
11,680
1,323
1,245
11,392
6,154
474
4,867
6,525
0
34,584
W
Xing Tian
Stempel
Xing Tian
7,494
659
371
501
21,143
31,512
28
3,719
17,424
13,002
0
L
Odin
Tÿÿr
Odin
13,105
2,248
2,184
3,635
15,951
17,749
0
7,995
7,956
4,802
13,419
W
16,184
5,272
1,802
1,771
17,100
17,938
0
3,719
13,381
32,189
1,742
L
Ravana
khalid85
Ravana
7,088
1,325
321
2,131
19,498
20,219
0
8,746
10,752
0
15,991
L
Kukulkan
oInusofTanos
Kukulkan
18,659
535
1,873
711
10,457
6,171
822
4,666
5,791
38,244
965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,552
Gold Earned
51,992
168
Minions Killed
149
0
Camps Cleared
0
1,270,950
Distance Traveled
1,336,979
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,940
729
40
3
0
276,971
0
L
Apollo
9,930
662
38
3
0
239,843
0
W
Tiamat
9,418
628
28
2
0
260,217
0
L
Sun Wukong
10,513
701
28
2
0
276,571
0
W
Jing Wei
10,982
732
59
4
0
251,793
0
W
Xing Tian
9,230
615
13
1
0
232,895
0
L
Odin
9,551
637
8
1
0
276,164
0
W
Atlas
10,982
732
28
2
0
249,074
0
L
Ravana
10,209
681
16
1
0
257,414
0
L
Kukulkan
11,789
786
59
4
0
286,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role