Player Matchup

Ganesha
Ganesha
Gold II
FishCorrompu
Ganesha
Gold II
Level 156
God Stats
4W - 6L
1,253 SR
Queue Stats
172W - 196L
1,519 MMR
Party 2
Baron Samedi
Baron Samedi
Silver I
IIALiASII
Baron Samedi
Silver I
Level 155
God Stats
7W - 9L
1,674 SR
Queue Stats
292W - 362L
1,618 MMR
Solo
Xbalanque
Xbalanque
Platinum V
Qcblaze
Xbalanque
Platinum V
Level 60
God Stats
24W - 13L
1,697 SR
Queue Stats
143W - 151L
1,637 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,541 SR
1,591 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 122
1,555 SR
1,597 MMR
Zhong Kui
Zhong Kui
Gold I
JOK3R1320
Zhong Kui
Gold I
Level 108
God Stats
10W - 6L
1,606 SR
Queue Stats
79W - 75L
1,675 MMR
Party 1
Ishtar
Ishtar
Platinum V
R3LENTLESS42
Ishtar
Platinum V
Level 81
God Stats
10W - 11L
1,442 SR
Queue Stats
122W - 119L
1,579 MMR
Party 1
Ares
Ares
Gold III
mike2406
Ares
Gold III
Level 177
God Stats
63W - 46L
1,617 SR
Queue Stats
460W - 539L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FishCorrompu
Ganesha
17
0 / 3 / 12
10,722
670
11,341
20,885
25,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
IIALiASII
Baron Samedi
19
6 / 2 / 6
13,121
820
16,883
11,812
7,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Qcblaze
Xbalanque
18
7 / 6 / 6
13,054
816
18,150
15,864
7,748
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThothAchillesNe ZhaOdinKuzenbo

VS

Bans
BacchusCthulhuAtlasGebAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JOK3R1320
Zhong Kui
17
6 / 5 / 4
11,750
734
13,957
20,129
15,828
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
17
5 / 4 / 5
12,113
757
16,715
17,403
8,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ares
14
0 / 4 / 6
9,616
601
8,924
18,725
23,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
13
Kills
11
11
Deaths
13
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ganesha
FishCorrompu
Ganesha
0
3
12
2
W
Baron Samedi
IIALiASII
Baron Samedi
6
2
6
4.5
L
Zhong Kui
JOK3R1320
Zhong Kui
6
5
4
1.6
W
Xbalanque
Qcblaze
Xbalanque
7
6
6
1.67
L
Ishtar
5
4
5
1.88
L
Ares
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,374
Damage
39,596
48,561
Taken
56,257
40,267
Mitigated
48,174
14,839
Healing
15,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
FishCorrompu
Ganesha
11,341
916
0
5,941
20,885
25,356
421
7,859
12,944
26,510
2,817
W
Baron Samedi
IIALiASII
Baron Samedi
16,883
1,150
2,157
4,907
11,812
7,163
792
8,067
3,721
65,725
0
L
Zhong Kui
JOK3R1320
Zhong Kui
13,957
1,126
0
7,923
20,129
15,828
180
10,614
9,261
46,783
157
W
Xbalanque
Qcblaze
Xbalanque
18,150
8,821
0
1,834
15,864
7,748
1,831
6,691
9,137
0
55,193
L
Ishtar
16,715
12,206
0
5,772
17,403
8,998
116
6,064
11,069
0
69,048
L
Ares
8,924
705
0
2,183
18,725
23,348
0
9,985
8,194
20,058
339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,897
Gold Earned
33,479
207
Minions Killed
185
0
Camps Cleared
0
865,076
Distance Traveled
790,238
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,722
670
3
0
0
295,645
3
W
Baron Samedi
13,121
820
106
7
0
292,288
1
L
Zhong Kui
11,750
734
77
5
0
259,708
2
W
Xbalanque
13,054
816
98
6
0
277,143
2
L
Ishtar
12,113
757
96
6
0
251,442
1
L
Ares
9,616
601
12
1
0
279,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role