Player Matchup

Surtr
Surtr
Dot_It_BLUE
Surtr
Level 102
God Stats
437W - 374L
1,537 SR
Queue Stats
437W - 375L
1,512 Elo+
Solo
Olorun
Olorun
GilgameshPlayer
Olorun
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 108L
1,565 Elo+
Party 2
Hera
Hera
MolhoQuente
Hera
Level 106
God Stats
4W - 5L
1,883 SR
Queue Stats
266W - 232L
1,521 Elo+
Solo
Ares
Ares
YvngRell666
Ares
Level 140
God Stats
4W - 2L
1,571 SR
Queue Stats
492W - 448L
1,579 Elo+
Solo
Lancelot
Lancelot
twentymaybeforty
Lancelot
Level 76
God Stats
35W - 27L
1,568 SR
Queue Stats
182W - 167L
1,548 Elo+
Party 2
Team Averages
Level 109
1,612 SR
1,545 Elo+

VS

Team Averages
Level 130
1,619 SR
1,450 Elo+
Chronos
Chronos
Katsu0Kira
Chronos
Level 122
God Stats
1W - 4L
1,500 SR
Queue Stats
154W - 165L
1,571 Elo+
Party 1
Danzaburou
Danzaburou
PureCottonSon
Danzaburou
Level 169
God Stats
16W - 10L
1,847 SR
Queue Stats
476W - 421L
1,595 Elo+
Solo
Chaac
Chaac
ReaperNoReapin
Chaac
Level 127
God Stats
0W - 1L
1,657 SR
Queue Stats
0W - 4L
1,143 Elo+
Solo
Sylvanus
Sylvanus
WAYNEIZSHORSEY
Sylvanus
Level 143
God Stats
25W - 27L
1,590 SR
Queue Stats
701W - 659L
1,455 Elo+
Party 1
Ravana
Ravana
foneguy299
Ravana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
7,145
715
7,879
8,998
5,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
4 / 2 / 3
6,227
623
7,036
8,423
3,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 2 / 1
6,285
629
2,891
4,259
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 2 / 3
6,327
633
5,377
11,247
9,180
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 0 / 3
6,009
601
4,317
6,242
2,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Katsu0Kira
Chronos
12
1 / 1 / 1
6,222
622
3,206
6,067
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
PureCottonSon
Danzaburou
10
3 / 5 / 0
5,351
535
5,111
9,696
4,021
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
5,399
540
3,281
10,050
6,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
10
1 / 2 / 2
5,845
585
4,906
9,552
8,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
foneguy299
Ravana
10
1 / 1 / 1
5,412
541
1,989
5,217
2,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
12
Kills
6
6
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
W
4
2
3
2.75
L
Chronos
Katsu0Kira
Chronos
1
1
1
1.5
W
0
2
1
0.25
L
Danzaburou
PureCottonSon
Danzaburou
3
5
0
0.6
L
0
3
0
0
L
Sylvanus
1
2
2
1
W
2
2
3
1.75
L
Ravana
foneguy299
Ravana
1
1
1
1.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,500
Damage
18,493
39,169
Taken
40,582
21,591
Mitigated
23,093
12,793
Healing
12,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,879
3,118
0
4,095
8,998
5,184
52
0
8,533
1,563
53,254
W
7,036
3,630
60
2,567
8,423
3,221
0
2,385
6,038
41,960
4,356
L
Chronos
Katsu0Kira
Chronos
3,206
772
0
1,073
6,067
2,209
0
2,037
3,848
43,204
0
W
2,891
686
0
440
4,259
1,324
0
1,709
2,415
44,808
981
L
Danzaburou
PureCottonSon
Danzaburou
5,111
2,261
0
2,559
9,696
4,021
0
5,147
4,549
0
36,156
L
3,281
650
0
3,752
10,050
6,371
0
439
8,984
0
36,738
L
Sylvanus
4,906
1,607
341
3,198
9,552
8,040
0
6,688
2,864
25,374
0
W
5,377
770
0
1,183
11,247
9,180
0
2,521
8,726
21,149
1,671
L
Ravana
foneguy299
Ravana
1,989
553
0
1,557
5,217
2,452
0
695
4,397
0
39,871
W
4,317
633
0
4,448
6,242
2,682
0
1,232
4,880
0
47,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,993
Gold Earned
28,229
368
Minions Killed
345
0
Camps Cleared
0
1,115,878
Distance Traveled
1,078,465
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,145
715
94
9
0
219,840
0
W
Olorun
6,227
623
77
8
0
201,032
1
L
Chronos
6,222
622
99
10
0
213,704
2
W
Hera
6,285
629
97
10
0
194,984
3
L
Danzaburou
5,351
535
63
6
0
206,993
1
L
Chaac
5,399
540
70
7
0
216,864
0
L
Sylvanus
5,845
585
36
4
0
175,842
2
W
Ares
6,327
633
24
2
0
224,178
4
L
Ravana
5,412
541
77
8
0
265,062
1
W
Lancelot
6,009
601
76
8
0
275,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role