Player Matchup

Rama
Rama
CornGod
Rama
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 61L
1,722 Elo+
Party 2
Merlin
Merlin
OOLyle
Merlin
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 75L
1,648 Elo+
Party 2
Osiris
Osiris
Zrewy
Osiris
Level 123
God Stats
1W - 1L
1,724 SR
Queue Stats
46W - 55L
1,633 Elo+
Party 2
Tsukuyomi
Tsukuyomi
dan gleysack23
Tsukuyomi
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 79L
1,633 Elo+
Party 2
Nu Wa
Nu Wa
normous11
Nu Wa
Level 109
God Stats
0W - 4L
1,500 SR
Queue Stats
35W - 36L
1,804 Elo+
Party 2
Team Averages
Level 135
1,545 SR
1,688 Elo+

VS

Team Averages
Level 144
1,559 SR
1,597 Elo+
Ares
Ares
GoDGouM
Ares
Level 156
God Stats
1W - 0L
1,610 SR
Queue Stats
10W - 7L
1,596 Elo+
Solo
Anhur
Anhur
IronCladAlibi
Anhur
Level 149
God Stats
2W - 1L
1,697 SR
Queue Stats
45W - 32L
1,514 Elo+
Solo
Nike
Nike
Wamfer
Nike
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 9L
1,658 Elo+
Party 1
Nu Wa
Nu Wa
tupper1
Nu Wa
Level 128
God Stats
1W - 1L
1,258 SR
Queue Stats
98W - 60L
1,575 Elo+
Party 1
Bastet
Bastet
Ûmbra
Bastet
Level 157
God Stats
1W - 0L
1,732 SR
Queue Stats
118W - 54L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
CornGod
Rama
16
2 / 3 / 6
9,540
681
9,826
11,521
6,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
OOLyle
Merlin
17
5 / 3 / 2
9,958
711
21,249
9,793
5,036
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Osiris
Zrewy
Osiris
14
0 / 5 / 7
8,545
610
5,452
16,431
16,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
dan gleysack23
Tsukuyomi
15
0 / 6 / 5
8,447
603
15,116
12,341
5,412
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
normous11
Nu Wa
17
5 / 4 / 3
9,836
703
10,503
8,643
4,229
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
GoDGouM
Ares
17
2 / 2 / 11
10,790
771
8,303
18,075
22,811
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 2 / 11
10,584
756
10,419
11,686
5,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
Wamfer
Nike
17
6 / 4 / 8
10,400
743
11,409
17,721
17,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
tupper1
Nu Wa
17
0 / 2 / 18
10,183
727
10,138
11,268
5,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Ûmbra
Bastet
19
9 / 2 / 8
11,461
819
15,687
13,466
6,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
77
12
Kills
21
21
Deaths
12
23
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Rama
CornGod
Rama
2
3
6
1.67
W
Ares
GoDGouM
Ares
2
2
11
3.75
W
4
2
11
4.75
L
Merlin
OOLyle
Merlin
5
3
2
2
W
Nike
Wamfer
Nike
6
4
8
2.5
L
Osiris
Zrewy
Osiris
0
5
7
0.7
L
Tsukuyomi
dan gleysack23
Tsukuyomi
0
6
5
0.42
L
Nu Wa
normous11
Nu Wa
5
4
3
1.63
W
Nu Wa
tupper1
Nu Wa
0
2
18
4.5
W
Bastet
Ûmbra
Bastet
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,146
Damage
55,956
58,729
Taken
72,216
37,663
Mitigated
57,585
10,912
Healing
27,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
CornGod
Rama
9,826
4,601
194
2,672
11,521
6,576
0
5,347
6,174
0
29,495
W
Ares
GoDGouM
Ares
8,303
376
4,397
4,423
18,075
22,811
503
7,744
10,156
10,374
0
W
10,419
4,975
1,160
3,011
11,686
5,307
2,947
5,981
5,486
0
30,303
L
Merlin
OOLyle
Merlin
21,249
422
275
1,860
9,793
5,036
0
3,346
6,447
38,439
206
W
Nike
Wamfer
Nike
11,409
280
1,579
3,042
17,721
17,174
119
8,257
9,123
2,451
21,347
L
Osiris
Zrewy
Osiris
5,452
1,068
1,163
3,148
16,431
16,410
0
3,940
12,491
0
11,215
L
Tsukuyomi
dan gleysack23
Tsukuyomi
15,116
2,304
319
341
12,341
5,412
0
5,112
7,229
0
34,868
L
Nu Wa
normous11
Nu Wa
10,503
2,854
654
286
8,643
4,229
229
2,848
5,795
28,776
0
W
Nu Wa
tupper1
Nu Wa
10,138
1,734
1,247
2,554
11,268
5,499
1,140
3,552
7,578
41,859
0
W
Bastet
Ûmbra
Bastet
15,687
3,783
2,871
3,611
13,466
6,794
514
6,099
7,280
0
27,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,326
Gold Earned
53,418
206
Minions Killed
186
0
Camps Cleared
0
1,261,135
Distance Traveled
1,292,822
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,540
681
54
4
0
223,404
0
W
Ares
10,790
771
7
1
0
260,730
0
W
Anhur
10,584
756
48
3
0
226,328
0
L
Merlin
9,958
711
48
3
0
266,426
0
W
Nike
10,400
743
25
2
0
258,533
0
L
Osiris
8,545
610
24
2
0
265,488
0
L
Tsukuyomi
8,447
603
39
3
0
257,424
0
L
Nu Wa
9,836
703
41
3
0
248,393
0
W
Nu Wa
10,183
727
74
5
0
242,882
0
W
Bastet
11,461
819
32
2
0
304,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role